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Implement HeaderButton component
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@ -19,6 +19,7 @@ namespace osu.Game.Tests.Visual.Online
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typeof(CommentsContainer),
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typeof(CommentsHeader),
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typeof(DrawableComment),
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typeof(HeaderButton),
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};
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protected override bool UseOnlineAPI => true;
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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using osu.Framework.Input.Events;
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namespace osu.Game.Overlays.Comments
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{
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@ -18,8 +19,10 @@ namespace osu.Game.Overlays.Comments
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private const int height = 40;
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private const int spacing = 10;
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private const int padding = 50;
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private const int text_size = 14;
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public readonly Bindable<SortCommentsBy> Sort = new Bindable<SortCommentsBy>();
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public readonly BindableBool ShowDeleted = new BindableBool();
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private readonly Box background;
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@ -50,10 +53,16 @@ namespace osu.Game.Overlays.Comments
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{
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new SpriteText
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{
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Font = OsuFont.GetFont(size: 14),
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Font = OsuFont.GetFont(size: text_size),
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Text = @"Sort by"
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}
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}
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},
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new ShowDeletedButton
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Checked = { BindTarget = ShowDeleted }
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}
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}
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}
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@ -65,5 +74,57 @@ namespace osu.Game.Overlays.Comments
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{
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background.Colour = colours.Gray4;
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}
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private class ShowDeletedButton : HeaderButton
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{
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private const int spacing = 5;
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public readonly BindableBool Checked = new BindableBool();
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private readonly SpriteIcon checkboxIcon;
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public ShowDeletedButton()
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{
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Add(new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(spacing, 0),
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Children = new Drawable[]
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{
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checkboxIcon = new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(10),
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},
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new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: text_size),
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Text = @"Show deleted"
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}
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},
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});
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}
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protected override void LoadComplete()
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{
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Checked.BindValueChanged(onCheckedChanged, true);
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base.LoadComplete();
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}
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private void onCheckedChanged(ValueChangedEvent<bool> isChecked)
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{
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checkboxIcon.Icon = isChecked.NewValue ? FontAwesome.Solid.CheckSquare : FontAwesome.Regular.Square;
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}
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protected override bool OnClick(ClickEvent e)
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{
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Checked.Value = !Checked.Value;
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return base.OnClick(e);
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}
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}
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}
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}
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68
osu.Game/Overlays/Comments/HeaderButton.cs
Normal file
68
osu.Game/Overlays/Comments/HeaderButton.cs
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@ -0,0 +1,68 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Comments
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{
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public class HeaderButton : Container
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{
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private const int height = 20;
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private const int corner_radius = 3;
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private const int margin = 10;
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private const int duration = 200;
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protected override Container<Drawable> Content => content;
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private readonly Box background;
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private readonly Container content;
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public HeaderButton()
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{
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AutoSizeAxes = Axes.X;
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Height = height;
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Masking = true;
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CornerRadius = corner_radius;
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AddRangeInternal(new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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content = new Container
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Horizontal = margin }
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},
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new HoverClickSounds(),
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Gray6;
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}
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeIn(duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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background.FadeOut(duration, Easing.OutQuint);
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}
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}
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}
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