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Stop preview playback when an overlay is popping out
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a24589f583
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@ -102,12 +102,6 @@ namespace osu.Game.Overlays.BeatmapSet
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updateDisplay();
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}
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public void StopPreview()
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{
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if (preview.Playing)
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preview.TriggerOnClick();
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}
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private class DetailBox : Container
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{
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private readonly Container content;
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@ -1,23 +1,24 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Rulesets;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using System.Linq;
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using osu.Game.Rulesets;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays
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{
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@ -37,6 +38,7 @@ namespace osu.Game.Overlays
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private readonly ScrollContainer scroll;
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private BeatmapSetInfo beatmapSet;
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private PreviewTrackManager previewTrackManager;
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public BeatmapSetInfo BeatmapSet
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{
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@ -109,10 +111,11 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, RulesetStore rulesets)
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private void load(APIAccess api, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
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{
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this.api = api;
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this.rulesets = rulesets;
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this.previewTrackManager = previewTrackManager;
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}
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protected override void PopIn()
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@ -124,7 +127,7 @@ namespace osu.Game.Overlays
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protected override void PopOut()
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{
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base.PopOut();
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header.Details.StopPreview();
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previewTrackManager.CurrentTrack?.Stop();
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
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}
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@ -4,12 +4,12 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -18,6 +18,7 @@ using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Direct;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Rulesets;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays
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@ -176,11 +177,12 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, APIAccess api, RulesetStore rulesets, BeatmapManager beatmaps)
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private void load(OsuColour colours, APIAccess api, RulesetStore rulesets, BeatmapManager beatmaps, PreviewTrackManager previewTrackManager)
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{
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this.api = api;
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this.rulesets = rulesets;
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this.beatmaps = beatmaps;
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this.previewTrackManager = previewTrackManager;
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resultCountsContainer.Colour = colours.Yellow;
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@ -254,6 +256,7 @@ namespace osu.Game.Overlays
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private readonly Bindable<string> currentQuery = new Bindable<string>();
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private ScheduledDelegate queryChangedDebounce;
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private PreviewTrackManager previewTrackManager;
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private void updateSearch()
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{
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@ -297,6 +300,12 @@ namespace osu.Game.Overlays
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private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
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protected override void PopOut()
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{
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previewTrackManager.CurrentTrack?.Stop();
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base.PopOut();
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -2,14 +2,13 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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@ -18,6 +17,8 @@ using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Profile;
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using osu.Game.Overlays.Profile.Sections;
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using osu.Game.Users;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays
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{
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@ -30,6 +31,7 @@ namespace osu.Game.Overlays
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protected ProfileHeader Header;
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private SectionsContainer<ProfileSection> sectionsContainer;
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private ProfileTabControl tabs;
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private PreviewTrackManager previewTrackManager;
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public const float CONTENT_X_MARGIN = 50;
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@ -56,9 +58,10 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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private void load(APIAccess api, PreviewTrackManager previewTrackManager)
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{
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this.api = api;
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this.previewTrackManager = previewTrackManager;
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}
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protected override void PopIn()
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@ -70,6 +73,7 @@ namespace osu.Game.Overlays
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protected override void PopOut()
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{
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base.PopOut();
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previewTrackManager.CurrentTrack?.Stop();
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
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}
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