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Add rectangular position snap grid
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneRectangularPositionSnapGrid : OsuManualInputManagerTestScene
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{
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private Container content;
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protected override Container<Drawable> Content => content;
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[BackgroundDependencyLoader]
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private void load()
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{
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base.Content.AddRange(new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.Gray
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.Both
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}
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});
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}
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private static readonly object[][] test_cases =
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{
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new object[] { new Vector2(0, 0), new Vector2(10, 10) },
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new object[] { new Vector2(240, 180), new Vector2(10, 15) },
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new object[] { new Vector2(160, 120), new Vector2(30, 20) },
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new object[] { new Vector2(480, 360), new Vector2(100, 100) },
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};
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[TestCaseSource(nameof(test_cases))]
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public void TestRectangularGrid(Vector2 position, Vector2 spacing)
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{
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RectangularPositionSnapGrid grid = null;
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AddStep("create grid", () => Child = grid = new RectangularPositionSnapGrid(position, spacing)
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{
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RelativeSizeAxes = Axes.Both
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});
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AddStep("add snapping cursor", () => Add(new SnappingCursorContainer
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{
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RelativeSizeAxes = Axes.Both,
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GetSnapPosition = pos => grid.GetSnappedPosition(grid.ToLocalSpace(pos))
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}));
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}
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private class SnappingCursorContainer : CompositeDrawable
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{
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public Func<Vector2, Vector2> GetSnapPosition;
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private readonly Drawable cursor;
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public SnappingCursorContainer()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = cursor = new Circle
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{
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Origin = Anchor.Centre,
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Size = new Vector2(50),
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Colour = Color4.Red
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updatePosition(GetContainingInputManager().CurrentState.Mouse.Position);
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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base.OnMouseMove(e);
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updatePosition(e.ScreenSpaceMousePosition);
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return true;
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}
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private void updatePosition(Vector2 screenSpacePosition)
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{
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cursor.Position = GetSnapPosition.Invoke(screenSpacePosition);
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}
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}
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}
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}
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@ -0,0 +1,101 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Layout;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components
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{
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public class RectangularPositionSnapGrid : CompositeDrawable
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{
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/// <summary>
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/// The position of the origin of this <see cref="RectangularPositionSnapGrid"/> in local coordinates.
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/// </summary>
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public Vector2 StartPosition { get; }
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/// <summary>
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/// The spacing between grid lines of this <see cref="RectangularPositionSnapGrid"/>.
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/// </summary>
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public Vector2 Spacing { get; }
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private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
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public RectangularPositionSnapGrid(Vector2 startPosition, Vector2 spacing)
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{
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StartPosition = startPosition;
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Spacing = spacing;
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AddLayout(gridCache);
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}
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protected override void Update()
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{
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base.Update();
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if (!gridCache.IsValid)
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{
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ClearInternal();
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createContent();
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gridCache.Validate();
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}
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}
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private void createContent()
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{
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var drawSize = DrawSize;
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generateGridLines(Direction.Horizontal, StartPosition.Y, 0, -Spacing.Y);
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generateGridLines(Direction.Horizontal, StartPosition.Y, drawSize.Y, Spacing.Y);
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generateGridLines(Direction.Vertical, StartPosition.X, 0, -Spacing.X);
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generateGridLines(Direction.Vertical, StartPosition.X, drawSize.X, Spacing.X);
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}
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private void generateGridLines(Direction direction, float startPosition, float endPosition, float step)
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{
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int index = 0;
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float currentPosition = startPosition;
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while ((endPosition - currentPosition) * Math.Sign(step) > 0)
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{
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var gridLine = new Box
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{
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Colour = Colour4.White,
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Alpha = index == 0 ? 0.3f : 0.1f,
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EdgeSmoothness = new Vector2(0.2f)
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};
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if (direction == Direction.Horizontal)
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{
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gridLine.RelativeSizeAxes = Axes.X;
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gridLine.Height = 1;
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gridLine.Y = currentPosition;
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}
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else
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{
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gridLine.RelativeSizeAxes = Axes.Y;
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gridLine.Width = 1;
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gridLine.X = currentPosition;
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}
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AddInternal(gridLine);
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index += 1;
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currentPosition = startPosition + index * step;
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}
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}
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public Vector2 GetSnappedPosition(Vector2 original)
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{
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Vector2 relativeToStart = original - StartPosition;
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Vector2 offset = Vector2.Divide(relativeToStart, Spacing);
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Vector2 roundedOffset = new Vector2(MathF.Round(offset.X), MathF.Round(offset.Y));
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return StartPosition + Vector2.Multiply(roundedOffset, Spacing);
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}
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}
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}
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