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Add realtime multiplayer test scene
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Screens.Multi.Components;
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namespace osu.Game.Tests.Visual.RealtimeMultiplayer
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{
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public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene
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{
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public TestSceneRealtimeMultiplayer()
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{
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var multi = new TestRealtimeMultiplayer();
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AddStep("show", () => LoadScreen(multi));
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AddUntilStep("wait for loaded", () => multi.IsLoaded);
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}
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private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
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{
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protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
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}
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}
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}
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