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Disable IPC binding in tournament client to allow running concurrently
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@ -85,7 +85,7 @@ namespace osu.Desktop
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}
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}
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = !tournamentClient }))
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{
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if (!host.IsPrimaryInstance)
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{
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