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Merge pull request #17790 from huoyaoyuan/remove-binary-serialization
Remove usages of binary serialization
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commit
567d755794
@ -3,11 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Text;
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namespace osu.Game.IO.Legacy
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@ -26,15 +22,6 @@ namespace osu.Game.IO.Legacy
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public int RemainingBytes => (int)(stream.Length - stream.Position);
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/// <summary> Static method to take a SerializationInfo object (an input to an ISerializable constructor)
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/// and produce a SerializationReader from which serialized objects can be read </summary>.
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public static SerializationReader GetReader(SerializationInfo info)
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{
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byte[] byteArray = (byte[])info.GetValue("X", typeof(byte[]));
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MemoryStream ms = new MemoryStream(byteArray);
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return new SerializationReader(ms);
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}
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/// <summary> Reads a string from the buffer. Overrides the base implementation so it can cope with nulls. </summary>
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public override string ReadString()
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{
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@ -186,98 +173,12 @@ namespace osu.Game.IO.Legacy
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return ReadCharArray();
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case ObjType.otherType:
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return DynamicDeserializer.Deserialize(BaseStream);
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throw new IOException("Deserialization of arbitrary type is not supported.");
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default:
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return null;
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}
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}
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public static class DynamicDeserializer
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{
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private static VersionConfigToNamespaceAssemblyObjectBinder versionBinder;
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private static BinaryFormatter formatter;
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private static void initialize()
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{
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versionBinder = new VersionConfigToNamespaceAssemblyObjectBinder();
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formatter = new BinaryFormatter
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{
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// AssemblyFormat = FormatterAssemblyStyle.Simple,
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Binder = versionBinder
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};
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}
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public static object Deserialize(Stream stream)
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{
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if (formatter == null)
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initialize();
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Debug.Assert(formatter != null, "formatter != null");
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// ReSharper disable once PossibleNullReferenceException
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return formatter.Deserialize(stream);
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}
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#region Nested type: VersionConfigToNamespaceAssemblyObjectBinder
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public sealed class VersionConfigToNamespaceAssemblyObjectBinder : SerializationBinder
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{
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private readonly Dictionary<string, Type> cache = new Dictionary<string, Type>();
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public override Type BindToType(string assemblyName, string typeName)
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{
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if (cache.TryGetValue(assemblyName + typeName, out var typeToDeserialize))
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return typeToDeserialize;
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List<Type> tmpTypes = new List<Type>();
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Type genType = null;
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if (typeName.Contains("System.Collections.Generic") && typeName.Contains("[["))
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{
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string[] splitTypes = typeName.Split('[');
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foreach (string typ in splitTypes)
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{
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if (typ.Contains("Version"))
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{
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string asmTmp = typ.Substring(typ.IndexOf(',') + 1);
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string asmName = asmTmp.Remove(asmTmp.IndexOf(']')).Trim();
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string typName = typ.Remove(typ.IndexOf(','));
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tmpTypes.Add(BindToType(asmName, typName));
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}
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else if (typ.Contains("Generic"))
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{
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genType = BindToType(assemblyName, typ);
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}
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}
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if (genType != null && tmpTypes.Count > 0)
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{
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return genType.MakeGenericType(tmpTypes.ToArray());
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}
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}
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string toAssemblyName = assemblyName.Split(',')[0];
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Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
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foreach (Assembly a in assemblies)
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{
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if (a.FullName.Split(',')[0] == toAssemblyName)
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{
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typeToDeserialize = a.GetType(typeName);
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break;
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}
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}
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cache.Add(assemblyName + typeName, typeToDeserialize);
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return typeToDeserialize;
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}
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}
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#endregion
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}
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}
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public enum ObjType : byte
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@ -4,9 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Text;
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// ReSharper disable ConditionIsAlwaysTrueOrFalse (we're allowing nulls to be passed to the writer where the underlying class doesn't).
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@ -218,25 +215,11 @@ namespace osu.Game.IO.Legacy
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break;
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default:
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Write((byte)ObjType.otherType);
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BinaryFormatter b = new BinaryFormatter
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{
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// AssemblyFormat = FormatterAssemblyStyle.Simple,
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TypeFormat = FormatterTypeStyle.TypesWhenNeeded
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};
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b.Serialize(BaseStream, obj);
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break;
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throw new IOException("Serialization of arbitrary type is not supported.");
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} // switch
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} // if obj==null
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} // WriteObject
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/// <summary> Adds the SerializationWriter buffer to the SerializationInfo at the end of GetObjectData(). </summary>
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public void AddToInfo(SerializationInfo info)
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{
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byte[] b = ((MemoryStream)BaseStream).ToArray();
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info.AddValue("X", b, typeof(byte[]));
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}
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public void WriteRawBytes(byte[] b)
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{
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base.Write(b);
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