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Change log output to only output when matches are found (in line with other methods)
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@ -481,11 +481,11 @@ namespace osu.Game.Database
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.AsEnumerable()
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.AsEnumerable()
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.Select(b => b.ID)));
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.Select(b => b.ID)));
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Logger.Log($"Found {beatmapSetIds.Count} beatmap sets with missing submission/rank date.");
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if (beatmapSetIds.Count == 0)
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if (beatmapSetIds.Count == 0)
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return;
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return;
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Logger.Log($"Found {beatmapSetIds.Count} beatmap sets with missing submission/rank date.");
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var notification = showProgressNotification(beatmapSetIds.Count, "Populating missing submission and rank dates", "beatmap sets now have correct submission and rank dates.");
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var notification = showProgressNotification(beatmapSetIds.Count, "Populating missing submission and rank dates", "beatmap sets now have correct submission and rank dates.");
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int processedCount = 0;
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int processedCount = 0;
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