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Add test for seeking setting in mania placement test
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@ -3,8 +3,11 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Tests.Visual;
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using osuTK.Input;
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@ -14,6 +17,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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[Test]
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public void TestPlacement()
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{
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@ -26,5 +32,36 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
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AddStep("Click", () => InputManager.Click(MouseButton.Left));
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AddAssert("No notes placed", () => EditorBeatmap.HitObjects.All(x => x.StartTime >= 0));
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}
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[Test]
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public void TestSeekOnNotePlacement()
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{
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AddStep("Seek to 1935", () => EditorClock.Seek(1935));
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AddStep("Change seek setting to true", () => config.SetValue(OsuSetting.EditorSeekToHitobject, true));
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seekSetup();
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AddUntilStep("Wait for seeking to end", () => !EditorClock.IsSeeking);
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AddAssert("Seeked to object", () =>
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{
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return EditorClock.CurrentTimeAccurate == 2287.1875;
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});
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}
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[Test]
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public void TestNoSeekOnNotePlacement()
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{
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AddStep("Seek to 1935", () => EditorClock.Seek(1935));
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AddStep("Change seek setting to false", () => config.SetValue(OsuSetting.EditorSeekToHitobject, false));
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seekSetup();
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AddAssert("Not seeking", () => !EditorClock.IsSeeking);
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AddAssert("Not seeked to object", () => EditorClock.CurrentTime == 1935);
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}
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private void seekSetup()
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{
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AddStep("Seek to 1935", () => EditorClock.Seek(1935));
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AddStep("Select note", () => InputManager.Key(Key.Number2));
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AddStep("Place note", () => InputManager.MoveMouseTo(this.ChildrenOfType<DrawableHoldNoteHead>().First(x => x.HitObject.StartTime == 2170)));
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AddStep("Click", () => InputManager.Click(MouseButton.Left));
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}
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}
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}
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