mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Use BypassAutoSizeAxes
This commit is contained in:
parent
a36dbc3b93
commit
55e0cd770d
@ -102,6 +102,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding(padding),
|
||||
Padding = new MarginPadding { Top = height },
|
||||
Alpha = 0,
|
||||
Colour = colours.YellowDark
|
||||
}
|
||||
@ -267,7 +268,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
|
||||
pressAKey.FadeOut(300, Easing.OutQuint);
|
||||
pressAKey.Padding = new MarginPadding { Top = height, Bottom = -pressAKey.DrawHeight };
|
||||
pressAKey.BypassAutoSizeAxes |= Axes.Y;
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
@ -276,7 +277,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
AutoSizeEasing = Easing.OutQuint;
|
||||
|
||||
pressAKey.FadeIn(300, Easing.OutQuint);
|
||||
pressAKey.Padding = new MarginPadding { Top = height };
|
||||
pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
|
||||
|
||||
updateBindTarget();
|
||||
base.OnFocus(state);
|
||||
|
Loading…
Reference in New Issue
Block a user