diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs index 8cb7f3f4b6..67afc45e32 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs @@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Tests private void testSingle(float circleSize, bool auto = false) { - var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 }; + var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 }; spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index be6766509c..3dd98be6fb 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { Background = new SpinnerBackground { - Alpha = 0.6f, + Alpha = 1f, Anchor = Anchor.Centre, Origin = Anchor.Centre, }, @@ -128,7 +128,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Background.AccentColour = normalColour; - completeColour = colours.YellowLight.Opacity(0.75f); + completeColour = colours.YellowLight; Disc.AccentColour = fillColour; circle.Colour = colours.BlueDark; @@ -152,8 +152,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Disc.FadeAccent(completeColour, duration); - Background.FadeAccent(completeColour, duration); - Background.FadeOut(duration); + Background.FadeAccent(completeColour.Darken(1), duration); circle.FadeColour(completeColour, duration); glow.FadeColour(completeColour, duration); @@ -204,14 +203,25 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { base.UpdateInitialTransforms(); - circleContainer.ScaleTo(Spinner.Scale * 0.3f); - circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint); + circleContainer.ScaleTo(0); + mainContainer.ScaleTo(0); - mainContainer - .ScaleTo(0) - .ScaleTo(Spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt - 150, Easing.OutQuint) - .Then() - .ScaleTo(1, 500, Easing.OutQuint); + using (BeginDelayedSequence(HitObject.TimePreempt / 2, true)) + { + float phaseOneScale = Spinner.Scale * 0.8f; + + circleContainer.ScaleTo(phaseOneScale, HitObject.TimePreempt / 2f, Easing.OutQuint); + + mainContainer + .ScaleTo(phaseOneScale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt / 2, Easing.OutElasticHalf) + .RotateTo(25, HitObject.TimePreempt + Spinner.Duration); + + using (BeginDelayedSequence(HitObject.TimePreempt / 2, true)) + { + circleContainer.ScaleTo(Spinner.Scale * 1.4f, 400, Easing.OutQuint); + mainContainer.ScaleTo(Spinner.Scale, 400, Easing.OutQuint); + } + } } protected override void UpdateStateTransforms(ArmedState state) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs index 77228e28af..bfb9a9e763 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs @@ -1,25 +1,25 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public class SpinnerBackground : CircularContainer, IHasAccentColour { - protected Box Disc; + private readonly Box disc; public Color4 AccentColour { - get => Disc.Colour; + get => disc.Colour; set { - Disc.Colour = value; + disc.Colour = value; EdgeEffect = new EdgeEffectParameters { @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Children = new Drawable[] { - Disc = new Box + disc = new Box { Origin = Anchor.Centre, Anchor = Anchor.Centre, diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs index 676cefb236..0e7dafdbea 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs @@ -20,24 +20,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Anchor = Anchor.Centre; RelativeSizeAxes = Axes.Both; - const float count = 18; + const float count = 8; for (float i = 0; i < count; i++) { Add(new Container { Colour = Color4.Black, - Alpha = 0.4f, + Alpha = 0.2f, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, - Radius = 10, + Radius = 20, Colour = Color4.Gray.Opacity(0.2f), }, RelativePositionAxes = Axes.Both, Masking = true, CornerRadius = 5, - Size = new Vector2(60, 10), + Size = new Vector2(65, 10), Origin = Anchor.Centre, Position = new Vector2( 0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.86f,