1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-13 02:27:20 +08:00

Fix storyboard animations stripping path directory on skin lookup

This commit is contained in:
Salman Ahmed 2024-01-17 16:38:36 +03:00
parent eaa748f075
commit 5597b48882

View File

@ -129,7 +129,7 @@ namespace osu.Game.Storyboards.Drawables
// When reading from a skin, we match stables weird behaviour where `FrameCount` is ignored // When reading from a skin, we match stables weird behaviour where `FrameCount` is ignored
// and resources are retrieved until the end of the animation. // and resources are retrieved until the end of the animation.
var skinTextures = skin.GetTextures(Path.GetFileNameWithoutExtension(Animation.Path)!, default, default, true, string.Empty, null, out _); var skinTextures = skin.GetTextures(Path.ChangeExtension(Animation.Path, null), default, default, true, string.Empty, null, out _);
if (skinTextures.Length > 0) if (skinTextures.Length > 0)
{ {