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Update test to match new behaviour
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@ -758,7 +758,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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}
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[Test]
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[Test]
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public void TestSortingWithFiltered()
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public void TestSortingWithDifficultyFiltered()
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{
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{
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List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
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List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
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@ -777,13 +777,32 @@ namespace osu.Game.Tests.Visual.SongSelect
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loadBeatmaps(sets);
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loadBeatmaps(sets);
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AddStep("Sort by difficulty", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }, false));
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checkVisibleItemCount(false, 9);
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checkVisibleItemCount(true, 1);
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AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
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AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
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AddAssert("Check first set at end", () => carousel.BeatmapSets.First().Equals(sets.Last()));
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checkVisibleItemCount(false, 3);
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AddAssert("Check last set at start", () => carousel.BeatmapSets.Last().Equals(sets.First()));
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checkVisibleItemCount(true, 1);
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AddUntilStep("Check all visible sets have one normal", () =>
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{
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return carousel.Items.OfType<DrawableCarouselBeatmapSet>()
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.Where(p => p.IsPresent)
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.Count(p => ((CarouselBeatmapSet)p.Item)!.Beatmaps.Single().BeatmapInfo.DifficultyName.StartsWith("Normal", StringComparison.Ordinal)) == 3;
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});
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AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
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AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
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AddAssert("Check first set at start", () => carousel.BeatmapSets.First().Equals(sets.First()));
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checkVisibleItemCount(false, 3);
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AddAssert("Check last set at end", () => carousel.BeatmapSets.Last().Equals(sets.Last()));
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checkVisibleItemCount(true, 1);
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AddUntilStep("Check all visible sets have one insane", () =>
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{
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return carousel.Items.OfType<DrawableCarouselBeatmapSet>()
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.Where(p => p.IsPresent)
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.Count(p => ((CarouselBeatmapSet)p.Item)!.Beatmaps.Single().BeatmapInfo.DifficultyName.StartsWith("Insane", StringComparison.Ordinal)) == 3;
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});
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}
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}
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[Test]
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[Test]
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