mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Merge branch 'master' into editor-screens
This commit is contained in:
commit
55267abe67
@ -1 +1 @@
|
||||
Subproject commit 9d142a8e009794dfee828392e36025d08577131d
|
||||
Subproject commit 5f19dd913dfc69013a3b9cf30ccfd9c44881a321
|
@ -10,6 +10,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestFixture]
|
||||
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
|
||||
{
|
||||
}
|
||||
|
||||
protected override Beatmap CreateBeatmap()
|
||||
{
|
||||
var beatmap = new Beatmap();
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
typeof(Catcher),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
new CatchInputManager(rulesets.GetRuleset(2))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new CatcherArea
|
||||
Child = new Catcher
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -1,10 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -15,11 +17,15 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
private readonly CatcherArea catcherArea;
|
||||
|
||||
private readonly Container catcherContainer;
|
||||
private readonly Catcher catcher;
|
||||
|
||||
public CatchPlayfield()
|
||||
: base(Axes.Y)
|
||||
{
|
||||
Container explodingFruitContainer;
|
||||
|
||||
Reversed.Value = true;
|
||||
|
||||
Size = new Vector2(1);
|
||||
@ -33,16 +39,35 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcherArea = new CatcherArea
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcherContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Height = 0.3f
|
||||
Height = 180,
|
||||
Child = catcher = new Catcher
|
||||
{
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
X = 0.5f,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
catcher.Size = new Vector2(catcherContainer.DrawSize.Y);
|
||||
}
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
{
|
||||
h.Depth = (float)h.HitObject.StartTime;
|
||||
@ -50,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
base.Add(h);
|
||||
|
||||
var fruit = (DrawableFruit)h;
|
||||
fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
|
||||
fruit.CheckPosition = CheckIfWeCanCatch;
|
||||
}
|
||||
|
||||
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
@ -59,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
|
||||
Remove(judgedObject);
|
||||
catcherArea.Add(judgedObject, screenPosition);
|
||||
catcher.Add(judgedObject, screenPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
193
osu.Game.Rulesets.Catch/UI/Catcher.cs
Normal file
193
osu.Game.Rulesets.Catch/UI/Catcher.cs
Normal file
@ -0,0 +1,193 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
private Texture texture;
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createCatcherSprite(),
|
||||
caughtFruit = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get { return dashing; }
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
if (dashing)
|
||||
Schedule(addAdditiveSprite);
|
||||
}
|
||||
}
|
||||
|
||||
private void addAdditiveSprite()
|
||||
{
|
||||
if (!dashing) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.RelativePositionAxes = Axes.Both;
|
||||
additive.Blending = BlendingMode.Additive;
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
|
||||
((Container)Parent).Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||
|
||||
Scheduler.AddDelayed(addAdditiveSprite, 50);
|
||||
}
|
||||
|
||||
private Sprite createCatcherSprite() => new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = texture,
|
||||
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
|
||||
};
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
|
||||
/// </summary>
|
||||
private const double base_speed = 1.0 / 512;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
double dashModifier = Dashing ? 1 : 0.5;
|
||||
|
||||
Scale = new Vector2(Math.Sign(currentDirection), 1);
|
||||
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
|
||||
}
|
||||
|
||||
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
|
||||
{
|
||||
fruit.RelativePositionAxes = Axes.None;
|
||||
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
|
||||
|
||||
fruit.Anchor = Anchor.TopCentre;
|
||||
fruit.Origin = Anchor.BottomCentre;
|
||||
fruit.Scale *= 0.7f;
|
||||
fruit.LifetimeEnd = double.MaxValue;
|
||||
|
||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||
|
||||
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
|
||||
{
|
||||
fruit.X += RNG.Next(-5, 5);
|
||||
fruit.Y -= RNG.Next(0, 5);
|
||||
}
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
|
||||
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
|
||||
explode();
|
||||
}
|
||||
|
||||
private void explode()
|
||||
{
|
||||
var fruit = caughtFruit.ToArray();
|
||||
|
||||
foreach (var f in fruit)
|
||||
{
|
||||
var originalX = f.X * Scale.X;
|
||||
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
f.Anchor = Anchor.TopLeft;
|
||||
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
caughtFruit.Remove(f);
|
||||
|
||||
ExplodingFruitTarget.Add(f);
|
||||
}
|
||||
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
|
||||
.Then()
|
||||
.MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
|
||||
f.Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,229 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherArea : Container
|
||||
{
|
||||
private Catcher catcher;
|
||||
private Container explodingFruitContainer;
|
||||
|
||||
public void Add(DrawableHitObject fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcher = new Catcher
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Origin = Anchor.TopCentre,
|
||||
X = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
catcher.Size = new Vector2(DrawSize.Y);
|
||||
}
|
||||
|
||||
private class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
private Texture texture;
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createCatcherSprite(),
|
||||
caughtFruit = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get { return dashing; }
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
if (dashing)
|
||||
Schedule(addAdditiveSprite);
|
||||
}
|
||||
}
|
||||
|
||||
private void addAdditiveSprite()
|
||||
{
|
||||
if (!dashing) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.RelativePositionAxes = Axes.Both;
|
||||
additive.Blending = BlendingMode.Additive;
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
|
||||
((CatcherArea)Parent).Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||
|
||||
Scheduler.AddDelayed(addAdditiveSprite, 50);
|
||||
}
|
||||
|
||||
private Sprite createCatcherSprite() => new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = texture,
|
||||
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
|
||||
};
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
|
||||
/// </summary>
|
||||
private const double base_speed = 1.0 / 512;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
double dashModifier = Dashing ? 1 : 0.5;
|
||||
|
||||
Scale = new Vector2(Math.Sign(currentDirection), 1);
|
||||
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
|
||||
}
|
||||
|
||||
public void AddToStack(DrawableHitObject fruit, Vector2 absolutePosition)
|
||||
{
|
||||
fruit.RelativePositionAxes = Axes.None;
|
||||
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
|
||||
|
||||
fruit.Anchor = Anchor.TopCentre;
|
||||
fruit.Origin = Anchor.BottomCentre;
|
||||
fruit.Scale *= 0.7f;
|
||||
fruit.LifetimeEnd = double.MaxValue;
|
||||
|
||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||
|
||||
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
|
||||
{
|
||||
fruit.X += RNG.Next(-5, 5);
|
||||
fruit.Y -= RNG.Next(0, 5);
|
||||
}
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
|
||||
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
|
||||
explode();
|
||||
}
|
||||
|
||||
private void explode()
|
||||
{
|
||||
var fruit = caughtFruit.ToArray();
|
||||
|
||||
foreach (var f in fruit)
|
||||
{
|
||||
var originalX = f.X * Scale.X;
|
||||
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
f.Anchor = Anchor.TopLeft;
|
||||
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
caughtFruit.Remove(f);
|
||||
|
||||
ExplodingFruitTarget.Add(f);
|
||||
}
|
||||
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
|
||||
.Then()
|
||||
.MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
|
||||
f.Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -59,7 +59,7 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Tests\TestCaseCatcher.cs" />
|
||||
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
||||
<Compile Include="UI\CatcherArea.cs" />
|
||||
<Compile Include="UI\Catcher.cs" />
|
||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
|
@ -58,6 +58,23 @@ namespace osu.Game.Beatmaps
|
||||
ComboColors = original?.ComboColors ?? ComboColors;
|
||||
HitObjects = original?.HitObjects ?? HitObjects;
|
||||
Storyboard = original?.Storyboard ?? Storyboard;
|
||||
|
||||
if (original == null && Metadata == null)
|
||||
{
|
||||
// we may have no metadata in cases we weren't sourced from the database.
|
||||
// let's fill it (and other related fields) so we don't need to null-check it in future usages.
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Unknown",
|
||||
Author = @"Unknown Creator",
|
||||
},
|
||||
Version = @"Normal",
|
||||
Difficulty = new BeatmapDifficulty()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Beatmaps.Timing
|
||||
/// <summary>
|
||||
/// The minimum duration required for a break to have any effect.
|
||||
/// </summary>
|
||||
private const double min_break_duration = 650;
|
||||
public const double MIN_BREAK_DURATION = 650;
|
||||
|
||||
/// <summary>
|
||||
/// The break start time.
|
||||
@ -28,6 +28,6 @@ namespace osu.Game.Beatmaps.Timing
|
||||
/// <summary>
|
||||
/// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap.
|
||||
/// </summary>
|
||||
public bool HasEffect => Duration >= min_break_duration;
|
||||
public bool HasEffect => Duration >= MIN_BREAK_DURATION;
|
||||
}
|
||||
}
|
@ -188,11 +188,11 @@ namespace osu.Game
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Depth = -1
|
||||
}, overlayContent.Add);
|
||||
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
|
||||
LoadComponentAsync(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -2 }, mainContent.Add);
|
||||
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -3 }, mainContent.Add);
|
||||
LoadComponentAsync(musicController = new MusicController
|
||||
{
|
||||
Depth = -3,
|
||||
Depth = -4,
|
||||
Position = new Vector2(0, Toolbar.HEIGHT),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
@ -200,7 +200,7 @@ namespace osu.Game
|
||||
|
||||
LoadComponentAsync(notificationOverlay = new NotificationOverlay
|
||||
{
|
||||
Depth = -3,
|
||||
Depth = -4,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, overlayContent.Add);
|
||||
|
@ -9,6 +9,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
@ -17,8 +20,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private const float height = 50;
|
||||
|
||||
private readonly UpdateableAvatar avatar;
|
||||
private readonly ClickableArea clickableArea;
|
||||
private readonly FillFlowContainer fields;
|
||||
|
||||
private UserProfileOverlay profile;
|
||||
|
||||
private BeatmapSetInfo beatmapSet;
|
||||
public BeatmapSetInfo BeatmapSet
|
||||
{
|
||||
@ -31,6 +37,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
var i = BeatmapSet.OnlineInfo;
|
||||
|
||||
avatar.User = i.Author;
|
||||
clickableArea.Action = () => profile?.ShowUser(avatar.User);
|
||||
|
||||
fields.Children = new Drawable[]
|
||||
{
|
||||
new Field("made by", i.Author.Username, @"Exo2.0-RegularItalic"),
|
||||
@ -58,11 +66,15 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new UpdateableAvatar
|
||||
clickableArea = new ClickableArea
|
||||
{
|
||||
Size = new Vector2(height),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
CornerRadius = 3,
|
||||
Masking = true,
|
||||
Child = avatar = new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(height),
|
||||
},
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
@ -80,6 +92,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(UserProfileOverlay profile)
|
||||
{
|
||||
this.profile = profile;
|
||||
clickableArea.Action = () => profile?.ShowUser(avatar.User);
|
||||
}
|
||||
|
||||
private class Field : FillFlowContainer
|
||||
{
|
||||
public Field(string first, string second, string secondFont)
|
||||
@ -103,5 +122,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class ClickableArea : OsuClickableContainer, IHasTooltip
|
||||
{
|
||||
public string TooltipText => @"View Profile";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,6 @@ namespace osu.Game.Rulesets
|
||||
|
||||
protected override void Prepare(bool reset = false)
|
||||
{
|
||||
|
||||
Connection.CreateTable<RulesetInfo>();
|
||||
|
||||
if (reset)
|
||||
|
@ -51,6 +51,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
public readonly BindableInt Combo = new BindableInt();
|
||||
|
||||
/// <summary>
|
||||
/// The current rank.
|
||||
/// </summary>
|
||||
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
|
||||
|
||||
/// <summary>
|
||||
/// THe highest combo achieved by this score.
|
||||
/// </summary>
|
||||
@ -74,6 +79,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
protected ScoreProcessor()
|
||||
{
|
||||
Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); };
|
||||
Accuracy.ValueChanged += delegate { Rank.Value = rankFrom(Accuracy.Value); };
|
||||
}
|
||||
|
||||
private ScoreRank rankFrom(double acc)
|
||||
@ -101,6 +107,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
Accuracy.Value = 1;
|
||||
Health.Value = 1;
|
||||
Combo.Value = 0;
|
||||
Rank.Value = ScoreRank.X;
|
||||
HighestCombo.Value = 0;
|
||||
|
||||
alreadyFailed = false;
|
||||
@ -142,7 +149,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
score.Combo = Combo;
|
||||
score.MaxCombo = HighestCombo;
|
||||
score.Accuracy = Accuracy;
|
||||
score.Rank = rankFrom(Accuracy);
|
||||
score.Rank = Rank;
|
||||
score.Date = DateTimeOffset.Now;
|
||||
score.Health = Health;
|
||||
}
|
||||
|
103
osu.Game/Screens/Play/BreaksOverlay/ArrowsOverlay.cs
Normal file
103
osu.Game/Screens/Play/BreaksOverlay/ArrowsOverlay.cs
Normal file
@ -0,0 +1,103 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class ArrowsOverlay : VisibilityContainer
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
|
||||
private const int glow_icon_size = 60;
|
||||
private const int glow_icon_blur_sigma = 10;
|
||||
private const float glow_icon_final_offset = 0.22f;
|
||||
private const float glow_icon_offscreen_offset = 0.6f;
|
||||
|
||||
private const int blurred_icon_blur_sigma = 20;
|
||||
private const int blurred_icon_size = 130;
|
||||
private const float blurred_icon_final_offset = 0.35f;
|
||||
private const float blurred_icon_offscreen_offset = 0.7f;
|
||||
|
||||
private readonly GlowIcon leftGlowIcon;
|
||||
private readonly GlowIcon rightGlowIcon;
|
||||
|
||||
private readonly BlurredIcon leftBlurredIcon;
|
||||
private readonly BlurredIcon rightBlurredIcon;
|
||||
|
||||
public ArrowsOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
rightGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
new ParallaxContainer
|
||||
{
|
||||
ParallaxAmount = -0.02f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
leftBlurredIcon = new BlurredIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Alpha = 0.7f,
|
||||
X = -blurred_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(blurred_icon_blur_sigma),
|
||||
Size = new Vector2(blurred_icon_size),
|
||||
},
|
||||
rightBlurredIcon = new BlurredIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0.7f,
|
||||
X = blurred_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(blurred_icon_blur_sigma),
|
||||
Size = new Vector2(blurred_icon_size),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
leftGlowIcon.MoveToX(-glow_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
51
osu.Game/Screens/Play/BreaksOverlay/BlurredIcon.cs
Normal file
51
osu.Game/Screens/Play/BreaksOverlay/BlurredIcon.cs
Normal file
@ -0,0 +1,51 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class BlurredIcon : BufferedContainer
|
||||
{
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
set { icon.Icon = value; }
|
||||
get { return icon.Icon; }
|
||||
}
|
||||
|
||||
public override Vector2 Size
|
||||
{
|
||||
set
|
||||
{
|
||||
icon.Size = value;
|
||||
base.Size = value + BlurSigma * 2.5f;
|
||||
ForceRedraw();
|
||||
}
|
||||
get { return base.Size; }
|
||||
}
|
||||
|
||||
public BlurredIcon()
|
||||
{
|
||||
RelativePositionAxes = Axes.X;
|
||||
CacheDrawnFrameBuffer = true;
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Shadow = false,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.BlueLighter;
|
||||
}
|
||||
}
|
||||
}
|
151
osu.Game/Screens/Play/BreaksOverlay/BreakOverlay.cs
Normal file
151
osu.Game/Screens/Play/BreaksOverlay/BreakOverlay.cs
Normal file
@ -0,0 +1,151 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class BreakOverlay : Container
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
private const float remaining_time_container_max_size = 0.3f;
|
||||
private const int vertical_margin = 25;
|
||||
|
||||
private List<BreakPeriod> breaks;
|
||||
public List<BreakPeriod> Breaks
|
||||
{
|
||||
set
|
||||
{
|
||||
breaks = value;
|
||||
initializeBreaks();
|
||||
}
|
||||
get
|
||||
{
|
||||
return breaks;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly bool letterboxing;
|
||||
private readonly LetterboxOverlay letterboxOverlay;
|
||||
private readonly Container remainingTimeAdjustmentBox;
|
||||
private readonly Container remainingTimeBox;
|
||||
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||
private readonly InfoContainer info;
|
||||
private readonly ArrowsOverlay arrowsOverlay;
|
||||
|
||||
public BreakOverlay(bool letterboxing)
|
||||
{
|
||||
this.letterboxing = letterboxing;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
letterboxOverlay = new LetterboxOverlay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
remainingTimeAdjustmentBox = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0,
|
||||
Child = remainingTimeBox = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
CornerRadius = 4,
|
||||
Masking = true,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
remainingTimeCounter = new RemainingTimeCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding { Bottom = vertical_margin },
|
||||
},
|
||||
info = new InfoContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Top = vertical_margin },
|
||||
},
|
||||
arrowsOverlay = new ArrowsOverlay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void initializeBreaks()
|
||||
{
|
||||
FinishTransforms(true);
|
||||
Scheduler.CancelDelayedTasks();
|
||||
|
||||
if (breaks == null)
|
||||
return;
|
||||
|
||||
foreach (var b in breaks)
|
||||
{
|
||||
if (!b.HasEffect)
|
||||
continue;
|
||||
|
||||
using (BeginAbsoluteSequence(b.StartTime))
|
||||
{
|
||||
Schedule(() => onBreakIn(b));
|
||||
using (BeginDelayedSequence(b.Duration - fade_duration))
|
||||
Schedule(onBreakOut);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onBreakIn(BreakPeriod b)
|
||||
{
|
||||
if (letterboxing)
|
||||
letterboxOverlay.Show();
|
||||
|
||||
remainingTimeAdjustmentBox
|
||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
||||
.Delay(b.Duration - fade_duration)
|
||||
.ResizeWidthTo(0);
|
||||
|
||||
remainingTimeBox
|
||||
.ResizeWidthTo(0, b.Duration - fade_duration)
|
||||
.Then()
|
||||
.ResizeWidthTo(1);
|
||||
|
||||
remainingTimeCounter.StartCounting(b.EndTime);
|
||||
|
||||
remainingTimeCounter.Show();
|
||||
info.Show();
|
||||
arrowsOverlay.Show();
|
||||
}
|
||||
|
||||
private void onBreakOut()
|
||||
{
|
||||
if (letterboxing)
|
||||
letterboxOverlay.Hide();
|
||||
|
||||
remainingTimeCounter.Hide();
|
||||
info.Hide();
|
||||
arrowsOverlay.Hide();
|
||||
}
|
||||
|
||||
public void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
info.AccuracyDisplay.Current.BindTo(processor.Accuracy);
|
||||
info.GradeDisplay.Current.BindTo(processor.Rank);
|
||||
}
|
||||
}
|
||||
}
|
65
osu.Game/Screens/Play/BreaksOverlay/GlowIcon.cs
Normal file
65
osu.Game/Screens/Play/BreaksOverlay/GlowIcon.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class GlowIcon : Container
|
||||
{
|
||||
private readonly SpriteIcon spriteIcon;
|
||||
private readonly BlurredIcon blurredIcon;
|
||||
|
||||
public override Vector2 Size
|
||||
{
|
||||
set
|
||||
{
|
||||
blurredIcon.Size = spriteIcon.Size = value;
|
||||
blurredIcon.ForceRedraw();
|
||||
}
|
||||
get { return base.Size; }
|
||||
}
|
||||
|
||||
public Vector2 BlurSigma
|
||||
{
|
||||
set { blurredIcon.BlurSigma = value; }
|
||||
get { return blurredIcon.BlurSigma; }
|
||||
}
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
set { spriteIcon.Icon = blurredIcon.Icon = value; }
|
||||
get { return spriteIcon.Icon; }
|
||||
}
|
||||
|
||||
public GlowIcon()
|
||||
{
|
||||
RelativePositionAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
blurredIcon = new BlurredIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
spriteIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Shadow = false,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
blurredIcon.Colour = colours.Blue;
|
||||
}
|
||||
}
|
||||
}
|
58
osu.Game/Screens/Play/BreaksOverlay/InfoContainer.cs
Normal file
58
osu.Game/Screens/Play/BreaksOverlay/InfoContainer.cs
Normal file
@ -0,0 +1,58 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class InfoContainer : VisibilityContainer
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
|
||||
public PercentageInfoLine AccuracyDisplay;
|
||||
public InfoLine<int> RankDisplay;
|
||||
public InfoLine<ScoreRank> GradeDisplay;
|
||||
|
||||
public InfoContainer()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "current progress".ToUpper(),
|
||||
TextSize = 15,
|
||||
Font = "Exo2.0-Black",
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
AccuracyDisplay = new PercentageInfoLine("Accuracy"),
|
||||
RankDisplay = new InfoLine<int>("Rank"),
|
||||
GradeDisplay = new InfoLine<ScoreRank>("Grade"),
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
82
osu.Game/Screens/Play/BreaksOverlay/InfoLine.cs
Normal file
82
osu.Game/Screens/Play/BreaksOverlay/InfoLine.cs
Normal file
@ -0,0 +1,82 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class InfoLine<T> : Container
|
||||
where T : struct
|
||||
{
|
||||
private const int margin = 2;
|
||||
|
||||
public Bindable<T> Current = new Bindable<T>();
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
private readonly string prefix;
|
||||
|
||||
public InfoLine(string name, string prefix = @"")
|
||||
{
|
||||
this.prefix = prefix;
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = name,
|
||||
TextSize = 17,
|
||||
Margin = new MarginPadding { Right = margin }
|
||||
},
|
||||
valueText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = prefix + @"-",
|
||||
TextSize = 17,
|
||||
Font = "Exo2.0-Bold",
|
||||
Margin = new MarginPadding { Left = margin }
|
||||
}
|
||||
};
|
||||
|
||||
Current.ValueChanged += currentValueChanged;
|
||||
}
|
||||
|
||||
private void currentValueChanged(T newValue)
|
||||
{
|
||||
var newText = prefix + Format(newValue);
|
||||
|
||||
if (valueText.Text == newText)
|
||||
return;
|
||||
|
||||
valueText.Text = newText;
|
||||
}
|
||||
|
||||
protected virtual string Format(T count) => count.ToString();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
text.Colour = colours.Yellow;
|
||||
valueText.Colour = colours.YellowLight;
|
||||
}
|
||||
}
|
||||
|
||||
public class PercentageInfoLine : InfoLine<double>
|
||||
{
|
||||
public PercentageInfoLine(string name, string prefix = "") : base(name, prefix)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string Format(double count) => $@"{count:P2}";
|
||||
}
|
||||
}
|
67
osu.Game/Screens/Play/BreaksOverlay/LetterboxOverlay.cs
Normal file
67
osu.Game/Screens/Play/BreaksOverlay/LetterboxOverlay.cs
Normal file
@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class LetterboxOverlay : VisibilityContainer
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
private const int height = 350;
|
||||
|
||||
private static readonly Color4 transparent_black = new Color4(0, 0, 0, 0);
|
||||
|
||||
public LetterboxOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new ColourInfo
|
||||
{
|
||||
TopLeft = Color4.Black,
|
||||
TopRight = Color4.Black,
|
||||
BottomLeft = transparent_black,
|
||||
BottomRight = transparent_black,
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new ColourInfo
|
||||
{
|
||||
TopLeft = transparent_black,
|
||||
TopRight = transparent_black,
|
||||
BottomLeft = Color4.Black,
|
||||
BottomRight = Color4.Black,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
65
osu.Game/Screens/Play/BreaksOverlay/RemainingTimeCounter.cs
Normal file
65
osu.Game/Screens/Play/BreaksOverlay/RemainingTimeCounter.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using System;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
{
|
||||
public class RemainingTimeCounter : VisibilityContainer
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
|
||||
private readonly OsuSpriteText counter;
|
||||
|
||||
private int? previousSecond;
|
||||
|
||||
private double endTime;
|
||||
|
||||
private bool isCounting;
|
||||
|
||||
public RemainingTimeCounter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = counter = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 33,
|
||||
Font = "Venera",
|
||||
};
|
||||
}
|
||||
|
||||
public void StartCounting(double endTime)
|
||||
{
|
||||
this.endTime = endTime;
|
||||
isCounting = true;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (isCounting)
|
||||
{
|
||||
var currentTime = Clock.CurrentTime;
|
||||
if (currentTime < endTime)
|
||||
{
|
||||
int currentSecond = (int)Math.Ceiling((endTime - Clock.CurrentTime) / 1000.0);
|
||||
if (currentSecond != previousSecond)
|
||||
{
|
||||
counter.Text = currentSecond.ToString();
|
||||
previousSecond = currentSecond;
|
||||
}
|
||||
}
|
||||
else isCounting = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
@ -24,6 +24,7 @@ using osu.Game.Screens.Ranking;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens.Play.BreaksOverlay;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -69,6 +70,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
#endregion
|
||||
|
||||
private BreakOverlay breakOverlay;
|
||||
private Container storyboardContainer;
|
||||
private DrawableStoryboard storyboard;
|
||||
|
||||
@ -179,16 +181,20 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = offsetClock,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RulesetContainer,
|
||||
}
|
||||
Child = RulesetContainer,
|
||||
},
|
||||
hudOverlay = new HUDOverlay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
breakOverlay = new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = decoupledClock,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
}
|
||||
},
|
||||
failOverlay = new FailOverlay
|
||||
@ -222,6 +228,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
hudOverlay.ModDisplay.Current.BindTo(working.Mods);
|
||||
|
||||
breakOverlay.BindProcessor(scoreProcessor);
|
||||
|
||||
// Bind ScoreProcessor to ourselves
|
||||
scoreProcessor.AllJudged += onCompletion;
|
||||
scoreProcessor.Failed += onFail;
|
||||
|
91
osu.Game/Tests/Visual/TestCaseBreakOverlay.cs
Normal file
91
osu.Game/Tests/Visual/TestCaseBreakOverlay.cs
Normal file
@ -0,0 +1,91 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Screens.Play.BreaksOverlay;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBreakOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests breaks behavior";
|
||||
|
||||
private readonly BreakOverlay breakOverlay;
|
||||
|
||||
public TestCaseBreakOverlay()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
|
||||
Child = breakOverlay = new BreakOverlay(true);
|
||||
|
||||
AddStep("2s break", () => startBreak(2000));
|
||||
AddStep("5s break", () => startBreak(5000));
|
||||
AddStep("10s break", () => startBreak(10000));
|
||||
AddStep("15s break", () => startBreak(15000));
|
||||
AddStep("2s, 2s", startMultipleBreaks);
|
||||
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
|
||||
}
|
||||
|
||||
private void startBreak(double duration)
|
||||
{
|
||||
breakOverlay.Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = Clock.CurrentTime,
|
||||
EndTime = Clock.CurrentTime + duration,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void startMultipleBreaks()
|
||||
{
|
||||
double currentTime = Clock.CurrentTime;
|
||||
|
||||
breakOverlay.Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = currentTime,
|
||||
EndTime = currentTime + 2000,
|
||||
},
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = currentTime + 4000,
|
||||
EndTime = currentTime + 6000,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void startAnotherMultipleBreaks()
|
||||
{
|
||||
double currentTime = Clock.CurrentTime;
|
||||
|
||||
breakOverlay.Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod // Duration is less than 650 - too short to appear
|
||||
{
|
||||
StartTime = currentTime,
|
||||
EndTime = currentTime + 500,
|
||||
},
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = currentTime + 1500,
|
||||
EndTime = currentTime + 2200,
|
||||
},
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = currentTime + 3200,
|
||||
EndTime = currentTime + 4200,
|
||||
},
|
||||
new BreakPeriod
|
||||
{
|
||||
StartTime = currentTime + 5200,
|
||||
EndTime = currentTime + 7200,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@ -18,31 +19,39 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCasePlayer : OsuTestCase
|
||||
{
|
||||
private readonly Type ruleset;
|
||||
|
||||
protected Player Player;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
/// <summary>
|
||||
/// Create a TestCase which runs through the Player screen.
|
||||
/// </summary>
|
||||
/// <param name="ruleset">An optional ruleset type which we want to target. If not provided we'll allow all rulesets to be tested.</param>
|
||||
protected TestCasePlayer(Type ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
public TestCasePlayer()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
foreach (var r in rulesets.Query<RulesetInfo>())
|
||||
AddStep(r.Name, () => loadPlayerFor(r));
|
||||
string instantiation = ruleset?.AssemblyQualifiedName;
|
||||
|
||||
loadPlayerFor(rulesets.Query<RulesetInfo>().First());
|
||||
foreach (var r in rulesets.Query<RulesetInfo>(rs => rs.Available && (instantiation == null || rs.InstantiationInfo == instantiation)))
|
||||
AddStep(r.Name, () => loadPlayerFor(r));
|
||||
}
|
||||
|
||||
protected virtual Beatmap CreateBeatmap()
|
||||
|
@ -274,6 +274,14 @@
|
||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
|
||||
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\ArrowsOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\BlurredIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\BreakOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\GlowIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\InfoContainer.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\InfoLine.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\LetterboxOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\RemainingTimeCounter.cs" />
|
||||
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
|
||||
<Compile Include="Beatmaps\RankStatus.cs" />
|
||||
@ -740,6 +748,7 @@
|
||||
<Compile Include="Tests\Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBreakOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseDialogOverlay.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user