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Merge branch 'master' into fix-autoplay-button-deselect

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Dean Herbert 2018-03-14 21:46:19 +09:00 committed by GitHub
commit 551b67ac16
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GPG Key ID: 4AEE18F83AFDEB23
50 changed files with 1309 additions and 1129 deletions

@ -1 +1 @@
Subproject commit 59004b46f2c96ac02fec712e66f9f96fe252f2fa
Subproject commit d29c8365ba3cf7924b57cf22341f4af55658764c

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@ -28,16 +28,14 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
protected override Beatmap CreateBeatmap()
protected override Beatmap CreateBeatmap(Ruleset ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
}
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
}
};

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@ -15,19 +15,18 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
protected override Beatmap CreateBeatmap()
protected override Beatmap CreateBeatmap(Ruleset ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
}
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
}
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });

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@ -15,9 +15,10 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
protected override Beatmap CreateBeatmap()
protected override Beatmap CreateBeatmap(Ruleset ruleset)
{
var beatmap = new Beatmap();
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } };
for (int i = 0; i < 512; i++)
if (i % 5 < 3)

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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
yield break;
}
var objects = IsForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
var objects = IsForCurrentRuleset ? generateSpecific(original, beatmap) : generateConverted(original, beatmap);
if (objects == null)
yield break;
@ -110,10 +110,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// Method that generates hit objects for osu!mania specific beatmaps.
/// </summary>
/// <param name="original">The original hit object.</param>
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
/// <returns>The hit objects generated.</returns>
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original, Beatmap originalBeatmap)
{
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern);
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern, originalBeatmap);
Pattern newPattern = generator.Generate();
lastPattern = newPattern;
@ -125,26 +126,25 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// Method that generates hit objects for non-osu!mania beatmaps.
/// </summary>
/// <param name="original">The original hit object.</param>
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
/// <returns>The hit objects generated.</returns>
private IEnumerable<ManiaHitObject> generateConverted(HitObject original)
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, Beatmap originalBeatmap)
{
var endTimeData = original as IHasEndTime;
var distanceData = original as IHasDistance;
var positionData = original as IHasPosition;
// Following lines currently commented out to appease resharper
Patterns.PatternGenerator conversion = null;
if (distanceData != null)
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, lastPattern);
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, lastPattern, originalBeatmap);
else if (endTimeData != null)
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap);
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap, originalBeatmap);
else if (positionData != null)
{
computeDensity(original.StartTime);
conversion = new HitObjectPatternGenerator(random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair);
conversion = new HitObjectPatternGenerator(random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
recordNote(original.StartTime, positionData.Position);
}
@ -153,10 +153,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
return null;
Pattern newPattern = conversion.Generate();
lastPattern = newPattern;
var stairPatternGenerator = conversion as HitObjectPatternGenerator;
lastStair = stairPatternGenerator?.StairType ?? lastStair;
lastPattern = conversion is EndTimeObjectPatternGenerator ? lastPattern : newPattern;
lastStair = (conversion as HitObjectPatternGenerator)?.StairType ?? lastStair;
return newPattern.HitObjects;
}
@ -166,8 +165,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// </summary>
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
{
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
: base(random, hitObject, beatmap, previousPattern)
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, Beatmap originalBeatmap)
: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
{
}

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -29,11 +30,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
private PatternType convertType;
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
: base(random, hitObject, beatmap, previousPattern)
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, Beatmap originalBeatmap)
: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
{
convertType = PatternType.None;
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
if (!Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
convertType = PatternType.LowProbability;
var distanceData = hitObject as IHasDistance;
@ -305,19 +306,19 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
p4 = 0;
break;
case 3:
p2 = Math.Max(p2, 0.1);
p2 = Math.Min(p2, 0.1);
p3 = 0;
p4 = 0;
break;
case 4:
p2 = Math.Max(p2, 0.3);
p3 = Math.Max(p3, 0.04);
p2 = Math.Min(p2, 0.3);
p3 = Math.Min(p3, 0.04);
p4 = 0;
break;
case 5:
p2 = Math.Max(p2, 0.34);
p3 = Math.Max(p3, 0.1);
p4 = Math.Max(p4, 0.03);
p2 = Math.Min(p2, 0.34);
p3 = Math.Min(p3, 0.1);
p4 = Math.Min(p4, 0.03);
break;
}
@ -396,17 +397,19 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// Create the hold note
addToPattern(pattern, holdColumn, startTime, endTime);
int noteCount = 1;
int nextColumn = Random.Next(RandomStart, TotalColumns);
int noteCount;
if (ConversionDifficulty > 6.5)
noteCount = GetRandomNoteCount(0.63, 0);
else if (ConversionDifficulty > 4)
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0.12 : 0.45, 0);
else if (ConversionDifficulty > 2.5)
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0 : 0.24, 0);
else
noteCount = 0;
noteCount = Math.Min(TotalColumns - 1, noteCount);
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
int nextColumn = Random.Next(RandomStart, TotalColumns);
var rowPattern = new Pattern();
for (int i = 0; i <= spanCount; i++)

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@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
@ -15,8 +16,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
private readonly double endTime;
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap)
: base(random, hitObject, beatmap, new Pattern())
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Beatmap originalBeatmap)
: base(random, hitObject, beatmap, new Pattern(), originalBeatmap)
{
var endtimeData = HitObject as IHasEndTime;

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@ -5,6 +5,7 @@ using System;
using System.Linq;
using OpenTK;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Mania.Objects;
@ -19,8 +20,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
private readonly PatternType convertType;
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
: base(random, hitObject, beatmap, previousPattern)
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair, Beatmap originalBeatmap)
: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
{
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
@ -308,20 +309,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
p5 = 0;
break;
case 3:
p2 = Math.Max(p2, 0.1);
p2 = Math.Min(p2, 0.1);
p3 = 0;
p4 = 0;
p5 = 0;
break;
case 4:
p2 = Math.Max(p2, 0.23);
p3 = Math.Max(p3, 0.04);
p2 = Math.Min(p2, 0.23);
p3 = Math.Min(p3, 0.04);
p4 = 0;
p5 = 0;
break;
case 5:
p3 = Math.Max(p3, 0.15);
p4 = Math.Max(p4, 0.03);
p3 = Math.Min(p3, 0.15);
p4 = Math.Min(p4, 0.03);
p5 = 0;
break;
}
@ -355,23 +356,23 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
p3 = 0;
break;
case 3:
centreProbability = Math.Max(centreProbability, 0.03);
p2 = Math.Max(p2, 0.1);
centreProbability = Math.Min(centreProbability, 0.03);
p2 = 0;
p3 = 0;
break;
case 4:
centreProbability = 0;
p2 = Math.Max(p2 * 2, 0.2);
p2 = Math.Min(p2 * 2, 0.2);
p3 = 0;
break;
case 5:
centreProbability = Math.Max(centreProbability, 0.03);
centreProbability = Math.Min(centreProbability, 0.03);
p3 = 0;
break;
case 6:
centreProbability = 0;
p2 = Math.Max(p2 * 2, 0.5);
p3 = Math.Max(p3 * 2, 0.15);
p2 = Math.Min(p2 * 2, 0.5);
p3 = Math.Min(p3 * 2, 0.15);
break;
}

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@ -25,14 +25,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// </summary>
protected readonly FastRandom Random;
protected PatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
/// <summary>
/// The beatmap which <see cref="HitObject"/> is being converted from.
/// </summary>
protected readonly Beatmap OriginalBeatmap;
protected PatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, Beatmap originalBeatmap)
: base(hitObject, beatmap, previousPattern)
{
if (random == null) throw new ArgumentNullException(nameof(random));
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
if (originalBeatmap == null) throw new ArgumentNullException(nameof(originalBeatmap));
Random = random;
OriginalBeatmap = originalBeatmap;
RandomStart = TotalColumns == 8 ? 1 : 0;
}
@ -94,17 +100,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (conversionDifficulty != null)
return conversionDifficulty.Value;
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
HitObject lastObject = OriginalBeatmap.HitObjects.LastOrDefault();
HitObject firstObject = OriginalBeatmap.HitObjects.FirstOrDefault();
double drainTime = (lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0);
drainTime -= Beatmap.TotalBreakTime;
drainTime -= OriginalBeatmap.TotalBreakTime;
if (drainTime == 0)
drainTime = 10000;
drainTime = 10000000;
BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.BaseDifficulty;
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
// We need this in seconds
drainTime /= 1000;
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
return conversionDifficulty.Value;

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private bool isForCurrentRuleset;
[NonParallelizable]
[TestCase("basic", false), Ignore("See: https://github.com/ppy/osu/issues/2150")]
[TestCase("basic", false)]
public void Test(string name, bool isForCurrentRuleset)
{
this.isForCurrentRuleset = isForCurrentRuleset;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
@ -12,7 +13,13 @@ namespace osu.Game.Rulesets.Mania.UI
public DrawableManiaJudgement(Judgement judgement, DrawableHitObject judgedObject)
: base(judgement, judgedObject)
{
JudgementText.TextSize = 25;
}
[BackgroundDependencyLoader]
private void load()
{
if (JudgementText != null)
JudgementText.TextSize = 25;
}
protected override void LoadComplete()

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@ -1,26 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection
{
public class OsuHitObjectOverlayLayer : HitObjectOverlayLayer
{
protected override HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject)
{
switch (hitObject)
{
case DrawableHitCircle circle:
return new HitCircleOverlay(circle);
case DrawableSlider slider:
return new SliderOverlay(slider);
}
return base.CreateOverlayFor(hitObject);
}
}
}

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@ -4,15 +4,15 @@
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class HitCircleOverlay : HitObjectOverlay
public class HitCircleMask : HitObjectMask
{
public HitCircleOverlay(DrawableHitCircle hitCircle)
public HitCircleMask(DrawableHitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
Scale = hitCircle.Scale;
AddInternal(new RingPiece());
hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
}
[BackgroundDependencyLoader]

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@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
@ -12,21 +12,21 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderCircleOverlay : HitObjectOverlay
public class SliderCircleMask : HitObjectMask
{
public SliderCircleOverlay(DrawableHitCircle sliderHead, DrawableSlider slider)
public SliderCircleMask(DrawableHitCircle sliderHead, DrawableSlider slider)
: this(sliderHead, Vector2.Zero, slider)
{
}
public SliderCircleOverlay(DrawableSliderTail sliderTail, DrawableSlider slider)
public SliderCircleMask(DrawableSliderTail sliderTail, DrawableSlider slider)
: this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider)
{
}
private readonly DrawableOsuHitObject hitObject;
private SliderCircleOverlay(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider)
private SliderCircleMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider)
: base(hitObject)
{
this.hitObject = hitObject;

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@ -4,36 +4,41 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderOverlay : HitObjectOverlay
public class SliderMask : HitObjectMask
{
private readonly SliderBody body;
private readonly DrawableSlider slider;
public SliderOverlay(DrawableSlider slider)
public SliderMask(DrawableSlider slider)
: base(slider)
{
this.slider = slider;
var obj = (Slider)slider.HitObject;
Position = slider.Position;
var sliderObject = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
body = new SliderBody(obj)
body = new SliderBody(sliderObject)
{
AccentColour = Color4.Transparent,
PathWidth = obj.Scale * 64
PathWidth = sliderObject.Scale * 64
},
new SliderCircleOverlay(slider.HeadCircle, slider),
new SliderCircleOverlay(slider.TailCircle, slider),
new SliderCircleMask(slider.HeadCircle, slider),
new SliderCircleMask(slider.TailCircle, slider),
};
sliderObject.PositionChanged += _ => Position = slider.Position;
}
[BackgroundDependencyLoader]
@ -46,12 +51,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
base.Update();
Position = slider.Position;
Size = slider.Size;
OriginPosition = slider.OriginPosition;
// Need to cause one update
body.UpdateProgress(0);
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => body.ReceiveMouseInputAt(screenSpacePos);
}
}

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@ -5,10 +5,11 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@ -32,6 +33,17 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both };
protected override HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new OsuHitObjectOverlayLayer();
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
{
switch (hitObject)
{
case DrawableHitCircle circle:
return new HitCircleMask(circle);
case DrawableSlider slider:
return new SliderMask(slider);
}
return base.CreateMaskFor(hitObject);
}
}
}

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@ -66,6 +66,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
//may not be so correct
Size = circle.DrawSize;
HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)

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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void LoadComplete()
{
if (Judgement.Result != HitResult.Miss)
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
base.LoadComplete();
}

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@ -83,6 +83,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
components.Add(drawableRepeatPoint);
AddNested(drawableRepeatPoint);
}
HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
}
[BackgroundDependencyLoader]

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@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
@ -19,15 +20,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Blending = BlendingMode.Additive;
Alpha = 0;
Children = new Drawable[]
Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
{
new TrianglesPiece
{
Blending = BlendingMode.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}
};
Blending = BlendingMode.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}, false);
}
}
}

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@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@ -14,22 +15,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Size = new Vector2(128);
Masking = true;
CornerRadius = Size.X / 2;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Alpha = 0;
Children = new Drawable[]
Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer
{
new Box
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = new Box
{
RelativeSizeAxes = Axes.Both
}
};
}, false);
}
}
}

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@ -1,23 +1,41 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using OpenTK;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit.Types;
namespace osu.Game.Rulesets.Osu.Objects
{
public abstract class OsuHitObject : HitObject, IHasCombo, IHasPosition
public abstract class OsuHitObject : HitObject, IHasCombo, IHasEditablePosition
{
public const double OBJECT_RADIUS = 64;
public event Action<Vector2> PositionChanged;
public double TimePreempt = 600;
public double TimeFadein = 400;
public Vector2 Position { get; set; }
private Vector2 position;
public Vector2 Position
{
get => position;
set
{
if (position == value)
return;
position = value;
PositionChanged?.Invoke(value);
}
}
public float X => Position.X;
public float Y => Position.Y;
@ -48,5 +66,7 @@ namespace osu.Game.Rulesets.Osu.Objects
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
public virtual void OffsetPosition(Vector2 offset) => Position += offset;
}
}

View File

@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Osu.Objects
private void createSliderEnds()
{
HeadCircle = new HitCircle
HeadCircle = new SliderCircle(this)
{
StartTime = StartTime,
Position = Position,
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.Objects
SampleControlPoint = SampleControlPoint
};
TailCircle = new HitCircle
TailCircle = new SliderCircle(this)
{
StartTime = EndTime,
Position = EndPosition,

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@ -0,0 +1,19 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects
{
public class SliderCircle : HitCircle
{
private readonly Slider slider;
public SliderCircle(Slider slider)
{
this.slider = slider;
}
public override void OffsetPosition(Vector2 offset) => slider.OffsetPosition(offset);
}
}

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@ -0,0 +1,17 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseEditor : EditorTestCase
{
public TestCaseEditor()
: base(new OsuRuleset())
{
}
}
}

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@ -64,10 +64,9 @@
<ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Edit\Layers\Selection\OsuHitObjectOverlayLayer.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\HitCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\HitCircleMask.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderCircleMask.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderMask.cs" />
<Compile Include="Edit\OsuEditPlayfield.cs" />
<Compile Include="Edit\OsuEditRulesetContainer.cs" />
<Compile Include="Edit\OsuHitObjectComposer.cs" />
@ -118,6 +117,7 @@
<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
<Compile Include="Objects\ISliderProgress.cs" />
<Compile Include="Objects\RepeatPoint.cs" />
<Compile Include="Objects\SliderCircle.cs" />
<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuDifficulty\OsuDifficultyCalculator.cs" />
<Compile Include="OsuDifficulty\Preprocessing\OsuDifficultyBeatmap.cs" />
@ -130,6 +130,7 @@
<Compile Include="Replays\OsuReplayFrame.cs" />
<Compile Include="Replays\OsuReplayInputHandler.cs" />
<Compile Include="Tests\OsuBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseEditor.cs" />
<Compile Include="Tests\TestCaseHitCircle.cs" />
<Compile Include="Tests\TestCaseHitCircleHidden.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />

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@ -1,49 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Screens;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditor : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
private readonly Random rng;
private BeatmapManager beatmaps;
private OsuGameBase osuGame;
public TestCaseEditor()
{
rng = new Random(1337);
Add(new Editor());
AddStep("Next beatmap", nextBeatmap);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapManager beatmaps)
{
this.osuGame = osuGame;
this.beatmaps = beatmaps;
}
private void nextBeatmap()
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count == 0)
return;
BeatmapInfo info = sets[rng.Next(0, sets.Count)].Beatmaps[0];
osuGame.Beatmap.Value = beatmaps.GetWorkingBeatmap(info);
}
}
}

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@ -8,13 +8,12 @@ using osu.Framework.Allocation;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
@ -24,17 +23,15 @@ namespace osu.Game.Tests.Visual
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SelectionBox),
typeof(SelectionLayer),
typeof(CaptureBox),
typeof(SelectionBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectOverlayLayer),
typeof(OsuHitObjectOverlayLayer),
typeof(HitObjectOverlay),
typeof(HitCircleOverlay),
typeof(SliderOverlay),
typeof(SliderCircleOverlay)
typeof(HitObjectMaskLayer),
typeof(HitObjectMask),
typeof(HitCircleMask),
typeof(SliderMask),
typeof(SliderCircleMask)
};
[BackgroundDependencyLoader]

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@ -126,7 +126,6 @@
<Compile Include="Visual\TestCaseDirect.cs" />
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Visual\TestCaseDrawings.cs" />
<Compile Include="Visual\TestCaseEditor.cs" />
<Compile Include="Visual\TestCaseEditorCompose.cs" />
<Compile Include="Visual\TestCaseEditorComposeRadioButtons.cs" />
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />

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@ -125,7 +125,6 @@ namespace osu.Game.Online.API
userReq.Success += u =>
{
LocalUser.Value = u;
Username = LocalUser.Value.Username;
failureCount = 0;
//we're connected!

View File

@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Toolbar
avatar.User = new User();
break;
case APIState.Online:
Text = api.Username;
Text = api.LocalUser.Value.Username;
avatar.User = api.LocalUser;
break;
}

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@ -10,10 +10,10 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Layers;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
namespace osu.Game.Rulesets.Edit
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Edit
return;
}
HitObjectOverlayLayer hitObjectOverlayLayer = CreateHitObjectOverlayLayer();
HitObjectMaskLayer hitObjectMaskLayer = new HitObjectMaskLayer(this);
SelectionLayer selectionLayer = new SelectionLayer(rulesetContainer.Playfield);
var layerBelowRuleset = new BorderLayer
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Edit
layerAboveRuleset.Children = new Drawable[]
{
selectionLayer, // Below object overlays for input
hitObjectOverlayLayer,
hitObjectMaskLayer,
selectionLayer.CreateProxy() // Proxy above object overlays for selections
};
@ -106,8 +106,10 @@ namespace osu.Game.Rulesets.Edit
}
};
selectionLayer.ObjectSelected += hitObjectOverlayLayer.AddOverlay;
selectionLayer.ObjectDeselected += hitObjectOverlayLayer.RemoveOverlay;
selectionLayer.ObjectSelected += hitObjectMaskLayer.AddOverlay;
selectionLayer.ObjectDeselected += hitObjectMaskLayer.RemoveOverlay;
selectionLayer.SelectionCleared += hitObjectMaskLayer.RemoveSelectionOverlay;
selectionLayer.SelectionFinished += hitObjectMaskLayer.AddSelectionOverlay;
toolboxCollection.Items =
new[] { new RadioButton("Select", () => setCompositionTool(null)) }
@ -138,14 +140,22 @@ namespace osu.Game.Rulesets.Edit
protected abstract IReadOnlyList<ICompositionTool> CompositionTools { get; }
/// <summary>
/// Creates a <see cref="HitObjectMask"/> for a specific <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create the overlay for.</param>
public virtual HitObjectMask CreateMaskFor(DrawableHitObject hitObject) => null;
/// <summary>
/// Creates a <see cref="SelectionBox"/> which outlines <see cref="DrawableHitObject"/>s
/// and handles all hitobject movement/pattern adjustments.
/// </summary>
/// <param name="overlays">The <see cref="DrawableHitObject"/> overlays.</param>
public virtual SelectionBox CreateSelectionOverlay(IReadOnlyList<HitObjectMask> overlays) => new SelectionBox(overlays);
/// <summary>
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
/// </summary>
protected virtual ScalableContainer CreateLayerContainer() => new ScalableContainer { RelativeSizeAxes = Axes.Both };
/// <summary>
/// Creates the <see cref="HitObjectOverlayLayer"/> which overlays selected <see cref="DrawableHitObject"/>s.
/// </summary>
protected virtual HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new HitObjectOverlayLayer();
}
}

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@ -0,0 +1,21 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit
{
/// <summary>
/// A mask placed above a <see cref="DrawableHitObject"/> adding editing functionality.
/// </summary>
public class HitObjectMask : Container
{
public readonly DrawableHitObject HitObject;
public HitObjectMask(DrawableHitObject hitObject)
{
HitObject = hitObject;
}
}
}

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@ -1,68 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Edit.Layers.Selection
{
/// <summary>
/// A box which encloses <see cref="DrawableHitObject"/>s.
/// </summary>
public class CaptureBox : VisibilityContainer
{
private readonly IDrawable captureArea;
private readonly IReadOnlyList<DrawableHitObject> capturedObjects;
public CaptureBox(IDrawable captureArea, IReadOnlyList<DrawableHitObject> capturedObjects)
{
this.captureArea = captureArea;
this.capturedObjects = capturedObjects;
Masking = true;
BorderThickness = SelectionBox.BORDER_RADIUS;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true,
Alpha = 0
};
State = Visibility.Visible;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BorderColour = colours.Yellow;
// Move the rectangle to cover the hitobjects
var topLeft = new Vector2(float.MaxValue, float.MaxValue);
var bottomRight = new Vector2(float.MinValue, float.MinValue);
foreach (var obj in capturedObjects)
{
topLeft = Vector2.ComponentMin(topLeft, captureArea.ToLocalSpace(obj.SelectionQuad.TopLeft));
bottomRight = Vector2.ComponentMax(bottomRight, captureArea.ToLocalSpace(obj.SelectionQuad.BottomRight));
}
topLeft -= new Vector2(5);
bottomRight += new Vector2(5);
Size = bottomRight - topLeft;
Position = topLeft;
}
public override bool DisposeOnDeathRemoval => true;
protected override void PopIn() => this.FadeIn();
protected override void PopOut() => this.FadeOut();
}
}

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@ -1,25 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit.Layers.Selection
{
public class HitObjectOverlay : OverlayContainer
{
// ReSharper disable once NotAccessedField.Local
// This will be used later to handle drag movement, etc
private readonly DrawableHitObject hitObject;
public HitObjectOverlay(DrawableHitObject hitObject)
{
this.hitObject = hitObject;
State = Visibility.Visible;
}
protected override void PopIn() => Alpha = 1;
protected override void PopOut() => Alpha = 0;
}
}

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@ -1,49 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Edit.Layers.Selection
{
/// <summary>
/// A box that represents a drag selection.
/// </summary>
public class SelectionBox : VisibilityContainer
{
public const float BORDER_RADIUS = 2;
/// <summary>
/// Creates a new <see cref="SelectionBox"/>.
/// </summary>
public SelectionBox()
{
Masking = true;
BorderColour = Color4.White;
BorderThickness = BORDER_RADIUS;
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f
};
}
public void SetDragRectangle(RectangleF rectangle)
{
var topLeft = Parent.ToLocalSpace(rectangle.TopLeft);
var bottomRight = Parent.ToLocalSpace(rectangle.BottomRight);
Position = topLeft;
Size = bottomRight - topLeft;
}
public override bool DisposeOnDeathRemoval => true;
protected override void PopIn() => this.FadeIn(250, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(250, Easing.OutQuint);
}
}

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@ -0,0 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Edit.Types
{
public interface IHasEditablePosition : IHasPosition
{
void OffsetPosition(Vector2 offset);
}
}

View File

@ -11,6 +11,8 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Judgements
{
@ -19,11 +21,13 @@ namespace osu.Game.Rulesets.Judgements
/// </summary>
public class DrawableJudgement : Container
{
private const float judgement_size = 80;
protected readonly Judgement Judgement;
public readonly DrawableHitObject JudgedObject;
protected readonly SpriteText JudgementText;
protected SpriteText JudgementText;
/// <summary>
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
@ -34,31 +38,20 @@ namespace osu.Game.Rulesets.Judgements
Judgement = judgement;
JudgedObject = judgedObject;
AutoSizeAxes = Axes.Both;
Children = new[]
{
JudgementText = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = judgement.Result.GetDescription().ToUpper(),
Font = @"Venera",
Scale = new Vector2(0.85f, 1),
TextSize = 12
}
};
Size = new Vector2(judgement_size);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
switch (Judgement.Result)
Child = new SkinnableDrawable($"Play/{Judgement.Result}", _ => JudgementText = new OsuSpriteText
{
case HitResult.Miss:
Colour = colours.Red;
break;
}
Text = Judgement.Result.GetDescription().ToUpper(),
Font = @"Venera",
Colour = Judgement.Result == HitResult.Miss ? colours.Red : Color4.White,
Scale = new Vector2(0.85f, 1),
TextSize = 12
}, restrictSize: false);
}
protected override void LoadComplete()

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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Edit.Layers
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
{
public class BorderLayer : Container
{

View File

@ -1,20 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit.Layers.Selection
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
{
public class HitObjectOverlayLayer : CompositeDrawable
public class HitObjectMaskLayer : CompositeDrawable
{
private readonly Dictionary<DrawableHitObject, HitObjectOverlay> existingOverlays = new Dictionary<DrawableHitObject, HitObjectOverlay>();
private readonly HitObjectComposer composer;
private readonly Container<HitObjectMask> overlayContainer;
public HitObjectOverlayLayer()
public HitObjectMaskLayer(HitObjectComposer composer)
{
this.composer = composer;
RelativeSizeAxes = Axes.Both;
InternalChild = overlayContainer = new Container<HitObjectMask> { RelativeSizeAxes = Axes.Both };
}
/// <summary>
@ -23,12 +28,11 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create an overlay for.</param>
public void AddOverlay(DrawableHitObject hitObject)
{
var overlay = CreateOverlayFor(hitObject);
var overlay = composer.CreateMaskFor(hitObject);
if (overlay == null)
return;
existingOverlays[hitObject] = overlay;
AddInternal(overlay);
overlayContainer.Add(overlay);
}
/// <summary>
@ -37,17 +41,22 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to remove the overlay for.</param>
public void RemoveOverlay(DrawableHitObject hitObject)
{
if (!existingOverlays.TryGetValue(hitObject, out var existing))
var existing = overlayContainer.FirstOrDefault(h => h.HitObject == hitObject);
if (existing == null)
return;
existing.Hide();
existing.Expire();
}
/// <summary>
/// Creates a <see cref="HitObjectOverlay"/> for a specific <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create the overlay for.</param>
protected virtual HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject) => null;
private SelectionBox currentSelectionBox;
public void AddSelectionOverlay() => AddInternal(currentSelectionBox = composer.CreateSelectionOverlay(overlayContainer));
public void RemoveSelectionOverlay()
{
currentSelectionBox?.Hide();
currentSelectionBox?.Expire();
}
}
}

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@ -0,0 +1,102 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Types;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
{
/// <summary>
/// A box which surrounds <see cref="DrawableHitObject"/>s and provides interactive handles, context menus etc.
/// </summary>
public class SelectionBox : VisibilityContainer
{
private readonly IReadOnlyList<HitObjectMask> overlays;
public const float BORDER_RADIUS = 2;
public SelectionBox(IReadOnlyList<HitObjectMask> overlays)
{
this.overlays = overlays;
Masking = true;
BorderThickness = BORDER_RADIUS;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true,
Alpha = 0
};
State = Visibility.Visible;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BorderColour = colours.Yellow;
}
protected override void Update()
{
base.Update();
// Todo: We might need to optimise this
// Move the rectangle to cover the hitobjects
var topLeft = new Vector2(float.MaxValue, float.MaxValue);
var bottomRight = new Vector2(float.MinValue, float.MinValue);
foreach (var obj in overlays)
{
topLeft = Vector2.ComponentMin(topLeft, Parent.ToLocalSpace(obj.HitObject.SelectionQuad.TopLeft));
bottomRight = Vector2.ComponentMax(bottomRight, Parent.ToLocalSpace(obj.HitObject.SelectionQuad.BottomRight));
}
topLeft -= new Vector2(5);
bottomRight += new Vector2(5);
Size = bottomRight - topLeft;
Position = topLeft;
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => overlays.Any(o => o.ReceiveMouseInputAt(screenSpacePos));
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnDragStart(InputState state) => true;
protected override bool OnDrag(InputState state)
{
// Todo: Various forms of snapping
foreach (var hitObject in overlays.Select(o => o.HitObject.HitObject))
{
switch (hitObject)
{
case IHasEditablePosition editablePosition:
editablePosition.OffsetPosition(state.Mouse.Delta);
break;
}
}
return true;
}
protected override bool OnDragEnd(InputState state) => true;
public override bool DisposeOnDeathRemoval => true;
protected override void PopIn() => this.FadeIn();
protected override void PopOut() => this.FadeOut();
}
}

View File

@ -8,12 +8,14 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Edit.Layers.Selection
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
{
public class SelectionLayer : CompositeDrawable
{
@ -27,6 +29,16 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
/// </summary>
public event Action<DrawableHitObject> ObjectDeselected;
/// <summary>
/// Invoked when the selection has been cleared.
/// </summary>
public event Action SelectionCleared;
/// <summary>
/// Invoked when the user has finished selecting all <see cref="DrawableHitObject"/>s.
/// </summary>
public event Action SelectionFinished;
private readonly Playfield playfield;
public SelectionLayer(Playfield playfield)
@ -36,8 +48,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
RelativeSizeAxes = Axes.Both;
}
private SelectionBox selectionBox;
private CaptureBox captureBox;
private DragBox dragBox;
private readonly HashSet<DrawableHitObject> selectedHitObjects = new HashSet<DrawableHitObject>();
@ -49,20 +60,20 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
protected override bool OnDragStart(InputState state)
{
AddInternal(selectionBox = new SelectionBox());
AddInternal(dragBox = new DragBox());
return true;
}
protected override bool OnDrag(InputState state)
{
selectionBox.Show();
dragBox.Show();
var dragPosition = state.Mouse.NativeState.Position;
var dragStartPosition = state.Mouse.NativeState.PositionMouseDown ?? dragPosition;
var screenSpaceDragQuad = new Quad(dragStartPosition.X, dragStartPosition.Y, dragPosition.X - dragStartPosition.X, dragPosition.Y - dragStartPosition.Y);
selectionBox.SetDragRectangle(screenSpaceDragQuad.AABBFloat);
dragBox.SetDragRectangle(screenSpaceDragQuad.AABBFloat);
selectQuad(screenSpaceDragQuad);
return true;
@ -70,8 +81,8 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
protected override bool OnDragEnd(InputState state)
{
selectionBox.Hide();
selectionBox.Expire();
dragBox.Hide();
dragBox.Expire();
finishSelection();
@ -95,7 +106,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
if (!select(hitObject))
return;
clearCapture();
clearSelection();
finishSelection();
}
@ -122,7 +133,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
if (!deselect(hitObject))
return;
clearCapture();
clearSelection();
finishSelection();
}
@ -148,7 +159,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
selectedHitObjects.ForEach(h => ObjectDeselected?.Invoke(h));
selectedHitObjects.Clear();
clearCapture();
clearSelection();
}
/// <summary>
@ -180,18 +191,49 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
select(target);
}
private void clearCapture()
{
captureBox?.Hide();
captureBox?.Expire();
}
private void clearSelection() => SelectionCleared?.Invoke();
private void finishSelection()
{
if (selectedHitObjects.Count == 0)
return;
SelectionFinished?.Invoke();
}
AddInternal(captureBox = new CaptureBox(this, selectedHitObjects.ToList()));
/// <summary>
/// A box that represents a drag selection.
/// </summary>
private class DragBox : VisibilityContainer
{
/// <summary>
/// Creates a new <see cref="DragBox"/>.
/// </summary>
public DragBox()
{
Masking = true;
BorderColour = Color4.White;
BorderThickness = SelectionBox.BORDER_RADIUS;
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f
};
}
public void SetDragRectangle(RectangleF rectangle)
{
var topLeft = Parent.ToLocalSpace(rectangle.TopLeft);
var bottomRight = Parent.ToLocalSpace(rectangle.BottomRight);
Position = topLeft;
Size = bottomRight - topLeft;
}
public override bool DisposeOnDeathRemoval => true;
protected override void PopIn() => this.FadeIn(250, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(250, Easing.OutQuint);
}
}
}

View File

@ -8,6 +8,9 @@ using osu.Game.Beatmaps;
namespace osu.Game.Screens.Edit.Screens
{
/// <summary>
/// TODO: eventually make this inherit Screen and add a local scren stack inside the Editor.
/// </summary>
public class EditorScreen : Container
{
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();

View File

@ -29,15 +29,26 @@ namespace osu.Game.Skinning
public override Drawable GetDrawableComponent(string componentName)
{
switch (componentName)
{
case "Play/Miss":
componentName = "hit0";
break;
case "Play/Meh":
componentName = "hit50";
break;
case "Play/Good":
componentName = "hit100";
break;
case "Play/Great":
componentName = "hit300";
break;
}
var texture = textures.Get(componentName);
if (texture == null) return null;
return new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
};
return new Sprite { Texture = texture };
}
public override SampleChannel GetSample(string sampleName) => samples.Get(sampleName);
@ -47,8 +58,14 @@ namespace osu.Game.Skinning
private readonly SkinInfo skin;
private readonly IResourceStore<byte[]> underlyingStore;
private string getPathForFile(string filename) =>
skin.Files.FirstOrDefault(f => string.Equals(Path.GetFileNameWithoutExtension(f.Filename), filename.Split('/').Last(), StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
private string getPathForFile(string filename)
{
string lastPiece = filename.Split('/').Last();
var file = skin.Files.FirstOrDefault(f =>
string.Equals(Path.GetFileNameWithoutExtension(f.Filename), lastPiece, StringComparison.InvariantCultureIgnoreCase));
return file?.FileInfo.StoragePath;
}
public LegacySkinResourceStore(SkinInfo skin, IResourceStore<byte[]> underlyingStore)
{

View File

@ -3,13 +3,14 @@
using System;
using osu.Framework.Graphics;
using OpenTK;
namespace osu.Game.Skinning
{
public class SkinnableDrawable : SkinnableDrawable<Drawable>
{
public SkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, bool fallback = true)
: base(name, defaultImplementation, fallback)
public SkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, bool fallback = true, bool restrictSize = true)
: base(name, defaultImplementation, fallback, restrictSize)
{
}
}
@ -21,10 +22,20 @@ namespace osu.Game.Skinning
private readonly string componentName;
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, bool fallback = true) : base(fallback)
private readonly bool restrictSize;
/// <summary>
///
/// </summary>
/// <param name="name">The namespace-complete resource name for this skinnable element.</param>
/// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param>
/// <param name="fallback">Whther to fallback to the default implementation when a custom skin is specified but not implementation is present.</param>
/// <param name="restrictSize">Whether a user-skin drawable should be limited to the size of our parent.</param>
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, bool fallback = true, bool restrictSize = true) : base(fallback)
{
componentName = name;
createDefault = defaultImplementation;
this.restrictSize = restrictSize;
RelativeSizeAxes = Axes.Both;
}
@ -32,11 +43,25 @@ namespace osu.Game.Skinning
protected override void SkinChanged(Skin skin, bool allowFallback)
{
var drawable = skin.GetDrawableComponent(componentName);
if (drawable == null && allowFallback)
if (drawable != null)
{
if (restrictSize)
{
drawable.RelativeSizeAxes = Axes.Both;
drawable.Size = Vector2.One;
drawable.FillMode = FillMode.Fit;
}
}
else if (allowFallback)
drawable = createDefault(componentName);
if (drawable != null)
{
drawable.Origin = Anchor.Centre;
drawable.Anchor = Anchor.Centre;
InternalChild = drawable;
}
else
ClearInternal();
}

View File

@ -0,0 +1,720 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Text;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
namespace osu.Game.Tests.Beatmaps
{
public class TestBeatmap : Beatmap
{
public TestBeatmap(RulesetInfo ruleset)
: base(createTestBeatmap())
{
BeatmapInfo.Ruleset = ruleset;
}
private static Beatmap createTestBeatmap()
{
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
using (var reader = new StreamReader(stream))
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
}
private const string test_beatmap_data =
@"osu file format v14
[General]
AudioLeadIn: 500
PreviewTime: 53498
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:My Love
TitleUnicode:My Love
Artist:Kuba Oms
ArtistUnicode:Kuba Oms
Creator:W h i t e
Version:Hard
Source:ADHD
Tags:Monthly Beatmapping Contest Electronic folk pop w_h_i_t_e
BeatmapID:397534
BeatmapSetID:163112
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.44
SliderTickRate:2
[Events]
//Break Periods
2,69870,83770
2,152170,158770
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
2170,468.75,4,2,0,40,1,0
4045,-100,4,2,0,30,0,0
4162,-100,4,2,0,40,0,0
5920,-100,4,2,0,30,0,0
6037,-100,4,2,0,40,0,0
7795,-100,4,2,0,30,0,0
7912,-100,4,2,0,40,0,0
9670,-100,4,2,0,40,0,0
9787,-100,4,2,0,50,0,0
11545,-100,4,2,0,40,0,0
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13537,-100,4,2,0,50,0,0
15295,-100,4,2,0,40,0,0
15412,-100,4,2,0,50,0,0
17170,-100,4,2,0,40,0,0
17287,-100,4,2,0,50,0,0
19045,-100,4,2,0,40,0,0
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21037,-100,4,2,0,50,0,0
22795,-100,4,2,0,40,0,0
22912,-100,4,2,0,50,0,0
24670,-100,4,2,0,70,0,0
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53732,-100,4,2,0,40,0,0
54670,-100,4,2,0,80,0,1
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55255,-100,4,2,0,80,0,1
56076,-100,4,2,0,60,0,1
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59943,-100,4,2,0,80,0,1
60763,-100,4,2,0,60,0,1
60880,-100,4,2,0,80,0,1
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210880,-100,4,2,0,80,0,0
211232,-100,4,2,0,60,0,0
211701,-100,4,2,0,70,0,0
212170,-100,4,2,0,80,0,0
212873,-100,4,2,0,60,0,0
212990,-100,4,2,0,80,0,0
213341,-100,4,2,0,60,0,0
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214045,-100,4,2,0,80,0,0
214279,-100,4,2,0,60,0,0
214630,-100,4,2,0,80,0,0
215216,-100,4,2,0,60,0,0
215451,-100,4,2,0,80,0,0
216623,-100,4,2,0,60,0,0
216740,-100,4,2,0,80,0,0
217326,-100,4,2,0,60,0,0
217443,-100,4,2,0,80,0,0
218029,-100,4,2,0,60,0,0
218498,-100,4,2,0,80,0,0
218732,-100,4,2,0,50,0,0
219670,-100,4,2,0,70,0,0
220138,-100,4,2,0,65,0,0
220373,-100,4,2,0,45,0,0
220490,-100,4,2,0,65,0,0
220607,-100,4,2,0,60,0,0
220841,-100,4,2,0,35,0,0
221076,-100,4,2,0,35,0,0
221545,-100,4,2,0,50,0,0
221779,-100,4,2,0,30,0,0
222013,-111.111111111111,4,2,0,25,0,0
222130,-111.111111111111,4,2,0,40,0,0
222482,-125,4,2,0,40,0,0
222716,-125,4,2,0,20,0,0
222951,-100,4,2,0,15,0,0
223420,-100,4,2,0,30,0,0
224357,-100,4,2,0,25,0,0
225295,-100,4,2,0,20,0,0
226232,-100,4,2,0,15,0,0
226701,-100,4,2,0,10,0,0
227170,-100,4,2,0,5,0,0
[Colours]
Combo1 : 17,254,176
Combo2 : 173,255,95
Combo3 : 255,88,100
Combo4 : 255,94,55
[HitObjects]
320,256,2170,6,0,P|256:284|192:256,1,144,4|0,0:0|0:0,0:0:0:0:
144,184,2873,1,0,0:0:0:0:
108,260,3107,2,0,P|112:296|100:336,1,72
28,288,3576,2,0,P|24:252|36:212,1,72,0|0,0:0|0:0,0:0:0:0:
76,140,4045,6,0,L|220:136,1,144,4|0,0:0|0:0,0:0:0:0:
292,88,4748,1,0,0:0:0:0:
292,88,4982,2,0,P|304:120|300:168,1,72
388,168,5451,2,0,P|396:133|416:103,1,72,0|0,0:0|0:0,0:0:0:0:
472,172,5920,6,0,B|470:200|457:222|457:222|488:256|476:308,1,144,4|0,0:0|0:0,0:0:0:0:
396,280,6623,1,0,0:0:0:0:
324,328,6857,2,0,P|288:332|252:324,1,72
180,280,7326,2,0,L|108:284,1,72,0|0,0:0|0:0,0:0:0:0:
256,192,7795,12,0,9670,0:0:0:0:
428,212,10138,1,0,0:0:0:0:
292,320,10607,1,0,0:0:0:0:
184,184,11076,2,0,L|112:180,1,72,0|0,0:0|0:0,0:0:0:0:
24,172,11545,5,6,0:0:0:0:
160,280,12013,1,0,0:0:0:0:
268,144,12482,1,0,0:0:0:0:
132,36,12951,2,0,L|204:32,1,72,0|0,0:0|0:0,0:0:0:0:
284,60,13420,6,0,P|340:100|344:180,2,144,6|0|0,0:0|0:0|0:0,0:0:0:0:
268,144,14591,1,0,0:0:0:0:
284,228,14826,2,0,P|316:248|364:252,1,72,0|0,0:0|0:0,0:0:0:0:
436,248,15295,6,0,P|372:272|344:340,1,144,6|2,0:0|0:0,0:0:0:0:
168,338,16232,2,0,P|141:273|76:248,1,144,2|2,0:0|0:0,0:0:0:0:
4,296,16935,1,0,0:0:0:0:
80,336,17170,5,6,0:0:0:0:
44,168,17638,1,0,0:0:0:0:
212,128,18107,1,0,0:0:0:0:
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432,48,34748,1,0,0:0:0:0:
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192,100,39670,6,0,L|200:172,1,72,4|2,0:0|0:0,0:0:0:0:
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160,144,45295,5,4,0:3:0:0:
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476,248,47873,1,2,0:0:0:0:
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204,316,48810,1,2,0:0:0:0:
127,355,49045,6,0,P|120:321|124:285,1,72,4|2,0:3|0:0,0:0:0:0:
192,232,49513,2,0,L|335:228,1,144,0|4,1:0|2:3,1:0:0:0:
412,188,50216,1,2,0:0:0:0:
444,108,50451,2,0,P|452:72|448:36,1,72,0|2,1:0|0:0,0:0:0:0:
368,68,50920,6,0,B|332:79|300:56|300:56|268:33|232:44,1,144,4|0,2:3|1:0,1:0:0:0:
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80,260,52560,1,2,0:0:0:0:
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148,312,53263,2,0,P|163:278|162:241,1,72,0|2,1:0|0:0,0:0:0:0:
156,156,53732,5,0,3:0:0:0:
156,156,53966,1,2,0:0:0:0:
236,196,54201,2,0,L|312:192,1,72,8|0,0:3|0:0,0:0:0:0:
368,256,54670,6,0,P|392:216|352:116,1,144,4|2,0:0|1:2,0:0:0:0:
288,92,55373,1,0,0:0:0:0:
360,40,55607,2,0,L|432:36,1,72,4|0,0:3|3:0,0:0:0:0:
288,92,56076,2,0,L|216:88,1,72,2|0,1:2|0:0,0:0:0:0:
132,72,56545,6,0,P|172:88|200:184,1,144,4|2,0:3|1:2,0:0:0:0:
143,241,57248,1,0,0:0:0:0:
65,202,57482,2,0,P|87:174|119:157,1,72,4|0,0:3|3:0,0:0:0:0:
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143,241,58420,6,0,L|288:240,1,144,4|2,0:3|1:2,0:0:0:0:
372,240,59123,1,0,0:0:0:0:
330,314,59357,2,0,P|318:350|322:390,1,72,4|0,0:3|3:0,0:0:0:0:
452,264,59826,2,0,P|453:228|442:194,1,72,2|0,1:2|0:0,0:0:0:0:
384,128,60295,6,0,B|336:144|336:144|244:128,1,144,4|2,0:3|1:2,0:0:0:0:
164,160,60998,2,0,P|160:116|168:88,1,72,0|4,0:0|0:3,0:0:0:0:
244,128,61466,2,0,P|248:172|240:200,1,72,0|2,3:0|1:2,0:0:0:0:
168,248,61935,1,0,0:0:0:0:
120,320,62170,6,0,P|196:328|252:272,2,144,4|2|4,0:3|1:2|0:3,0:0:0:0:
80,244,63341,1,0,3:0:0:0:
100,160,63576,2,0,L|24:156,1,72,2|0,1:2|0:0,0:0:0:0:
180,128,64045,6,0,P|249:138|304:94,1,144,4|2,0:3|1:2,0:0:0:0:
226,57,64748,1,0,0:0:0:0:
304,94,64982,2,0,L|300:166,1,72,4|0,0:3|3:0,0:0:0:0:
377,203,65451,2,0,L|388:132,1,72,2|0,1:2|0:0,0:0:0:0:
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276,252,66857,2,0,P|208:248|140:280,1,144,4|2,0:3|1:2,0:0:0:0:
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244,168,69435,1,0,0:0:0:0:
332,164,69670,1,4,0:3:0:0:
208,328,84670,6,0,P|224:264|216:188,1,144,4|2,0:3|0:3,0:0:0:0:
168,116,85373,1,0,0:0:0:0:
96,68,85607,2,0,P|60:72|4:68,2,72,0|0|2,0:0|0:0|0:3,0:0:0:0:
268,40,86545,6,0,P|336:28|404:56,1,144,4|2,0:3|0:3,0:0:0:0:
452,128,87248,1,0,0:0:0:0:
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324,132,88420,6,0,P|320:200|316:284,1,144,4|2,0:3|0:3,0:0:0:0:
372,344,89123,1,0,0:0:0:0:
372,344,89357,2,0,B|340:368|292:360|292:360|224:348,1,144,0|2,0:0|0:3,0:0:0:0:
148,332,90060,1,0,0:0:0:0:
204,268,90295,6,0,B|212:216|212:216|184:128,1,144,4|2,0:3|0:3,0:0:0:0:
172,44,90998,1,0,0:0:0:0:
252,76,91232,2,0,L|324:80,1,72,0|2,0:0|0:3,0:0:0:0:
412,88,91701,1,2,0:3:0:0:
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360,160,92170,6,0,P|352:232|380:296,1,144,4|2,0:3|0:3,0:0:0:0:
456,336,92873,1,0,0:0:0:0:
452,248,93107,2,0,L|456:176,2,72,0|0|2,0:0|0:0|0:3,0:0:0:0:
288,308,94045,6,0,P|223:280|152:288,1,144,4|2,0:3|0:3,0:0:0:0:
80,336,94748,1,0,0:0:0:0:
72,252,94982,2,0,B|80:228|80:228|76:180,2,72,0|0|2,0:0|0:0|0:3,0:0:0:0:
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180,20,96623,1,0,0:0:0:0:
265,45,96857,2,0,P|282:76|287:111,2,72,0|0|2,0:0|0:0|0:3,0:0:0:0:
200,104,97560,1,0,0:0:0:0:
200,104,97677,1,0,0:0:0:0:
200,104,97795,6,0,B|196:142|217:166|217:166|176:180|160:220,1,144,4|0,0:3|0:0,0:0:0:0:
240,248,98966,5,0,0:0:0:0:
202,325,99201,2,0,P|254:333|301:309,1,108,0|0,0:0|0:0,0:0:0:0:
315,292,99670,6,0,L|323:220,1,72,4|2,0:0|0:0,0:0:0:0:
365,144,100138,2,0,P|379:112|380:76,1,72,0|2,1:0|0:0,0:0:0:0:
296,92,100607,2,0,B|252:76|252:76|156:92,1,144,4|0,2:3|1:0,1:0:0:0:
156,92,101310,1,2,0:0:0:0:
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148,180,102013,2,0,P|176:240|160:316,1,144,0|4,1:0|2:3,1:0:0:0:
108,384,102716,1,2,0:0:0:0:
72,304,102951,2,0,B|48:300|48:300|0:304,1,72,0|2,1:0|0:0,0:0:0:0:
161,313,103420,6,0,B|216:316|216:316|244:308|244:308|316:312,1,144,4|0,2:3|1:0,1:0:0:0:
392,316,104123,1,2,0:0:0:0:
352,240,104357,2,0,P|340:204|344:152,1,72,4|2,0:3|0:0,0:0:0:0:
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352,240,105295,5,4,0:3:0:0:
268,220,105529,1,2,0:0:0:0:
244,136,105763,2,0,L|168:132,1,72,0|2,1:0|0:0,0:0:0:0:
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300,312,106701,2,0,L|224:308,1,72,0|2,1:0|0:0,0:0:0:0:
112,312,107170,6,0,P|48:288|24:212,1,144,4|0,2:0|1:0,1:0:0:0:
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308,68,108810,1,2,0:0:0:0:
385,29,109045,6,0,P|392:63|388:99,1,72,4|2,0:3|0:0,0:0:0:0:
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100,196,110216,1,2,0:0:0:0:
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432,124,112560,1,2,0:0:0:0:
504,76,112795,6,0,P|478:50|443:38,1,72,4|2,0:3|0:0,0:0:0:0:
364,72,113263,2,0,P|349:106|350:143,1,72,0|2,1:0|0:0,0:0:0:0:
356,228,113732,5,0,3:0:0:0:
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276,188,114201,2,0,L|200:192,1,72,8|0,0:3|0:0,0:0:0:0:
144,128,114670,6,0,P|120:168|160:268,1,144,4|2,0:0|1:2,0:0:0:0:
224,292,115373,1,0,0:0:0:0:
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224,292,116076,2,0,L|296:296,1,72,2|0,1:2|0:0,0:0:0:0:
380,312,116545,6,0,P|340:296|312:200,1,144,4|2,0:3|1:2,0:0:0:0:
369,143,117248,1,0,0:0:0:0:
447,182,117482,2,0,P|425:210|393:227,1,72,4|0,0:3|3:0,0:0:0:0:
380,60,117951,2,0,P|414:72|440:96,1,72,2|0,1:2|0:0,0:0:0:0:
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140,144,119123,1,0,0:0:0:0:
182,70,119357,2,0,P|194:34|190:-6,1,72,4|0,0:3|3:0,0:0:0:0:
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128,256,120295,6,0,B|176:240|176:240|268:256,1,144,4|2,0:3|1:2,0:0:0:0:
348,224,120998,2,0,P|352:268|344:296,1,72,0|4,0:0|0:3,0:0:0:0:
268,256,121466,2,0,P|264:212|272:184,1,72,0|2,3:0|1:2,0:0:0:0:
344,136,121935,1,0,0:0:0:0:
392,64,122170,6,0,P|316:56|260:112,2,144,4|2|4,0:3|1:2|0:3,0:0:0:0:
432,140,123341,1,0,3:0:0:0:
412,224,123576,2,0,L|488:228,1,72,2|0,1:2|0:0,0:0:0:0:
332,256,124045,6,0,P|263:246|208:290,1,144,4|2,0:3|1:2,0:0:0:0:
286,327,124748,1,0,0:0:0:0:
208,290,124982,2,0,L|212:218,1,72,4|0,0:3|3:0,0:0:0:0:
135,181,125451,2,0,L|124:252,1,72,2|0,1:2|0:0,0:0:0:0:
44,204,125920,6,0,L|80:56,1,144,4|2,0:3|1:2,0:0:0:0:
236,132,126857,2,0,P|304:136|372:104,1,144,4|2,0:3|1:2,0:0:0:0:
428,40,127560,1,0,0:0:0:0:
456,124,127795,6,0,L|460:196,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
344,256,128732,2,0,L|340:328,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
268,216,129435,1,0,0:0:0:0:
180,220,129670,5,4,2:0:0:0:
256,40,130373,1,2,0:0:0:0:
64,68,131076,1,2,0:0:0:0:
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64,204,131545,6,0,L|60:288,1,72
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332,220,133420,5,2,0:0:0:0:
256,40,134123,1,2,0:0:0:0:
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420,136,135060,1,0,0:0:0:0:
448,204,135295,6,0,L|452:288,1,72,2|0,0:0|0:0,0:0:0:0:
480,343,135998,2,0,P|426:345|385:309,1,108
256,192,137170,5,2,0:0:0:0:
156,360,137873,1,2,0:0:0:0:
356,360,138576,2,0,L|352:308,1,36,2|0,0:0|0:0,0:0:0:0:
304,268,139045,6,0,P|336:253|372:252,1,72
448,260,139748,2,0,L|444:152,1,108
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156,24,142326,2,0,L|160:72,1,36,2|0,0:0|0:0,0:0:0:0:
208,116,142795,6,0,P|176:131|140:132,1,72,2|0,0:0|0:0,0:0:0:0:
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68,232,144670,5,4,0:3:0:0:
216,320,145138,1,4,0:3:0:0:
304,172,145607,1,4,0:3:0:0:
156,84,146075,1,4,0:3:0:0:
296,320,146545,5,4,0:3:0:0:
208,172,147013,1,4,0:3:0:0:
356,84,147482,1,4,0:3:0:0:
444,232,147950,1,4,0:3:0:0:
296,320,148420,6,0,P|252:328|192:296,2,108.000004119873,4|4|4,0:3|0:3|0:3,0:0:0:0:
260,248,149591,1,0,0:0:0:0:
320,196,149826,2,0,L|316:140,1,54.0000020599366,4|0,0:3|0:0,0:0:0:0:
120,236,159670,6,0,L|176:232,1,54.0000020599366,4|0,0:3|0:0,0:0:0:0:
160,152,160138,2,0,L|104:156,1,54.0000020599366,2|0,0:0|0:0,0:0:0:0:
240,180,160607,2,0,P|292:188|344:172,1,108.000004119873,4|2,0:3|0:0,3:0:0:0:
408,120,161310,1,0,3:0:0:0:
424,200,161545,6,0,L|420:256,1,54.0000020599366,4|0,0:3|0:0,0:0:0:0:
376,320,162013,2,0,P|396:328|480:304,2,108.000004119873,2|6|2,2:0|0:3|2:0,3:0:0:0:
312,268,163185,1,0,0:0:0:0:
296,348,163420,6,0,L|240:344,1,54.0000020599366,4|0,3:0|3:0,0:0:0:0:
160,320,163888,2,0,L|100:316,1,57.6,4|0,3:0|3:0,0:0:0:0:
64,232,164357,6,0,L|128:228,1,61.2000011672974,4|0,3:0|3:0,0:0:0:0:
204,200,164825,2,0,L|268:196,1,61.2000011672974,4|0,3:0|3:0,0:0:0:0:
232,108,165295,6,0,L|164:104,1,68.399998173523,4|0,3:0|3:0,0:0:0:0:
80,84,165763,2,0,L|4:80,1,72,4|0,3:0|3:0,0:0:0:0:
324,120,167170,6,0,P|388:128|456:92,1,144,4|2,0:0|1:2,0:0:0:0:
496,168,167873,1,0,0:0:0:0:
496,168,168107,2,0,P|484:204|488:256,1,72,4|0,0:3|3:0,0:0:0:0:
408,296,168576,2,0,P|398:261|378:231,1,72,2|0,1:2|0:0,0:0:0:0:
296,200,169045,6,0,B|228:228|156:204,1,144,4|2,0:3|1:2,0:0:0:0:
84,156,169748,1,0,0:0:0:0:
80,244,169982,2,0,L|76:316,1,72,4|0,0:3|3:0,0:0:0:0:
170,274,170451,2,0,L|156:204,1,72,2|0,1:2|0:0,0:0:0:0:
216,140,170920,6,0,L|284:276,1,144,4|2,0:3|1:2,0:0:0:0:
320,344,171623,1,0,0:0:0:0:
372,276,171857,2,0,P|366:240|349:207,1,72,4|0,0:3|3:0,0:0:0:0:
312,132,172326,2,0,L|276:60,1,72,2|0,1:2|0:0,0:0:0:0:
208,20,172795,6,0,P|272:36|348:12,1,144,4|2,0:3|1:2,0:0:0:0:
424,48,173498,2,0,L|412:132,1,72,0|4,0:0|0:3,0:0:0:0:
484,168,173966,2,0,L|472:252,1,72,0|2,3:0|1:2,0:0:0:0:
400,280,174435,1,0,0:0:0:0:
346,348,174670,6,0,P|414:363|472:324,2,144,4|2|4,0:3|1:2|0:3,0:0:0:0:
312,268,175841,1,0,3:0:0:0:
256,336,176076,2,0,L|184:332,1,72,2|0,1:2|0:0,0:0:0:0:
80,244,176545,6,0,B|140:248|140:248|164:244|164:244|223:247,1,144,4|2,0:3|1:2,0:0:0:0:
312,268,177248,1,0,0:0:0:0:
224,247,177482,2,0,P|240:215|272:187,1,72,4|0,0:3|3:0,0:0:0:0:
204,131,177951,2,0,P|233:111|275:103,1,72,2|0,1:2|0:0,0:0:0:0:
240,23,178420,6,0,B|280:15|316:35|316:35|376:71,1,144,4|2,0:3|1:2,0:0:0:0:
399,236,179357,2,0,B|359:244|323:224|323:224|263:188,1,144,4|2,0:3|1:2,0:0:0:0:
204,132,180060,1,0,0:0:0:0:
184,216,180295,6,0,L|188:288,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
120,156,180998,1,0,0:0:0:0:
56,96,181232,2,0,L|60:24,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
36,180,181935,1,0,0:0:0:0:
100,240,182170,6,0,P|144:300|116:380,2,144,4|2|4,0:0|1:2|0:3,0:0:0:0:
60,316,183341,1,0,0:0:0:0:
220,352,183576,2,0,L|308:348,1,72,2|0,1:2|0:0,0:0:0:0:
396,264,184045,6,0,B|336:268|336:268|312:264|312:264|253:267,1,144,4|2,0:3|1:2,0:0:0:0:
253,267,184748,1,0,0:0:0:0:
268,180,184982,2,0,L|339:177,1,72,4|0,0:3|0:0,0:0:0:0:
164,280,185451,2,0,L|92:282,1,72,2|0,1:2|0:0,0:0:0:0:
52,208,185920,6,0,P|8:268|32:344,2,144,4|2|4,0:3|1:2|0:3,0:0:0:0:
140,212,187091,1,0,0:0:0:0:
92,284,187326,2,0,P|104:316|100:368,1,72,2|0,1:2|0:0,0:0:0:0:
52,208,187795,6,0,P|48:136|76:72,1,144,4|2,0:3|1:2,0:0:0:0:
160,52,188498,2,0,P|188:28|220:16,1,72,0|4,0:0|0:3,0:0:0:0:
232,100,188966,2,0,P|268:93|301:98,1,72,0|2,0:0|1:2,0:0:0:0:
372,152,189435,1,0,0:0:0:0:
420,224,189670,6,0,P|428:296|400:360,2,144,4|2|4,0:3|1:2|0:3,0:0:0:0:
372,152,190841,1,0,0:0:0:0:
392,68,191076,2,0,L|465:64,1,72,2|0,1:2|0:0,0:0:0:0:
304,92,191545,6,0,P|236:104|168:76,1,144,4|2,0:3|1:2,0:0:0:0:
108,12,192248,1,0,0:0:0:0:
168,76,192482,2,0,L|172:152,1,72,4|0,0:3|0:0,0:0:0:0:
80,136,192951,2,0,L|101:204,1,72,2|0,1:2|0:0,0:0:0:0:
12,220,193420,6,0,B|50:279|50:279|80:300|120:292,1,144,4|2,0:3|1:2,0:0:0:0:
284,232,194357,2,0,B|320:221|352:244|352:244|384:267|420:256,1,144,4|2,0:3|1:2,0:0:0:0:
488,200,195060,1,0,0:0:0:0:
507,284,195295,6,0,P|492:315|464:338,1,72,4|0,0:0|0:0,0:0:0:0:
380,356,195763,2,0,L|236:352,1,144,0|4,1:0|0:3,0:0:0:0:
152,328,196466,1,0,3:0:0:0:
64,336,196701,2,0,P|29:325|4:300,1,72,0|0,1:0|0:0,0:0:0:0:
76,252,197170,6,0,P|108:188|96:116,1,144,4|0,0:0|1:0,0:0:0:0:
36,56,197873,1,2,0:0:0:0:
120,32,198107,2,0,L|192:28,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
248,152,199045,6,0,P|280:168|304:196,1,72,4|2,0:3|0:0,0:0:0:0:
336,277,199513,2,0,P|306:296|269:303,1,72,2|0,1:2|0:0,0:0:0:0:
183,290,199982,2,0,P|180:254|193:219,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
436,252,200920,6,0,P|404:188|416:116,1,144,4|0,0:3|1:0,0:0:0:0:
476,56,201623,1,2,0:0:0:0:
392,32,201857,2,0,L|320:28,2,72,4|0|2,0:3|0:0|1:2,0:0:0:0:
264,152,202795,6,0,P|232:168|208:196,1,72,4|2,0:3|0:0,0:0:0:0:
176,277,203263,2,0,P|205:296|242:303,1,72,2|0,1:2|0:0,0:0:0:0:
329,290,203732,2,0,P|331:254|318:219,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
72,324,204670,6,0,B|60:272|60:272|76:180,1,144,4|0,0:0|1:0,0:0:0:0:
92,96,205373,1,2,0:0:0:0:
8,124,205607,2,0,P|5:88|14:53,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
168,192,206545,6,0,P|200:174|237:173,1,72,4|2,0:3|0:0,0:0:0:0:
320,160,207013,2,0,P|318:196|301:229,1,72,2|0,1:2|0:0,0:0:0:0:
272,307,207482,2,0,P|240:287|221:256,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
440,324,208420,6,0,B|452:272|452:272|436:180,1,144,4|0,0:3|1:0,0:0:0:0:
420,96,209123,1,2,0:0:0:0:
504,124,209357,2,0,P|507:88|498:53,2,72,4|0|2,0:3|0:0|1:2,0:0:0:0:
344,192,210295,6,0,P|311:174|274:173,1,72,4|2,0:3|0:0,0:0:0:0:
190,156,210763,2,0,P|191:192|208:225,1,72,2|0,1:2|0:0,0:0:0:0:
288,256,211232,1,4,0:3:0:0:
132,332,211701,1,0,1:0:0:0:
28,192,212170,6,0,P|16:120|44:56,1,144,4|0,0:0|1:0,0:0:0:0:
120,16,212873,1,2,0:0:0:0:
204,32,213107,2,0,L|304:28,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
192,204,214045,6,0,P|196:240|216:272,1,72,4|2,0:3|0:0,0:0:0:0:
298,241,214513,2,0,P|327:219|345:186,1,72,6|0,1:2|0:0,0:0:0:0:
280,132,214982,2,0,P|246:117|209:118,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
484,192,215920,6,0,P|496:120|468:56,1,144,4|0,0:3|1:0,0:0:0:0:
392,16,216623,1,2,0:0:0:0:
308,32,216857,2,0,L|208:28,2,72,4|0|2,0:3|0:0|1:2,0:0:0:0:
320,204,217795,6,0,P|316:240|296:272,1,72,4|2,0:3|0:0,0:0:0:0:
213,241,218263,2,0,P|184:219|166:186,1,72,2|0,1:2|0:0,0:0:0:0:
232,132,218732,2,0,B|260:112|300:116|300:116|384:128,1,144,4|0,0:3|1:0,0:0:0:0:
348,336,219670,6,0,B|320:356|280:352|280:352|196:340,1,144,4|0,0:0|1:0,0:0:0:0:
124,328,220373,1,2,0:0:0:0:
54,276,220607,2,0,P|41:308|39:345,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
156,80,221545,6,0,L|251:94,1,72,4|2,0:3|0:0,0:0:0:0:
212,169,222013,2,0,L|148:160,1,64.799998022461,2|0,1:2|0:0,0:0:0:0:
140,240,222482,2,0,L|216:252,2,57.6,4|2|0,0:3|0:0|1:0,0:0:0:0:
256,192,223420,12,0,227170,0:0:0:0:
";
}
}

View File

@ -1,14 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Tests.Beatmaps
{
public class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(RulesetInfo ruleset)
: this(new TestBeatmap(ruleset))
{
}
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo)
{
@ -16,9 +24,23 @@ namespace osu.Game.Tests.Beatmaps
}
private readonly Beatmap beatmap;
protected override Beatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetTrack() => new TrackVirtual();
protected override Track GetTrack()
{
var lastObject = beatmap.HitObjects.LastOrDefault();
if (lastObject != null)
return new TestTrack(((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime) + 1000);
return new TrackVirtual();
}
private class TestTrack : TrackVirtual
{
public TestTrack(double length)
{
Length = length;
}
}
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Rulesets;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Screens;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
public abstract class EditorTestCase : ScreenTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
private readonly Ruleset ruleset;
protected EditorTestCase(Ruleset ruleset)
{
this.ruleset = ruleset;
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame)
{
osuGame.Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo);
LoadComponentAsync(new Editor(), LoadScreen);
}
}
}

View File

@ -1,9 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Linq;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
@ -59,24 +57,13 @@ namespace osu.Game.Tests.Visual
}
}
protected virtual Beatmap CreateBeatmap()
{
Beatmap beatmap;
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
using (var reader = new StreamReader(stream))
beatmap = Game.Beatmaps.Formats.Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
return beatmap;
}
protected virtual Beatmap CreateBeatmap(Ruleset ruleset) => new TestBeatmap(ruleset.RulesetInfo);
private Player loadPlayerFor(RulesetInfo ri) => loadPlayerFor(ri.CreateInstance());
private Player loadPlayerFor(Ruleset r)
{
var beatmap = CreateBeatmap();
beatmap.BeatmapInfo.Ruleset = r.RulesetInfo;
var beatmap = CreateBeatmap(r);
working = new TestWorkingBeatmap(beatmap);
working.Mods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) };
@ -107,699 +94,5 @@ namespace osu.Game.Tests.Visual
AllowLeadIn = false,
AllowResults = false,
};
private const string test_beatmap_data =
@"osu file format v14
[General]
AudioLeadIn: 500
PreviewTime: 53498
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:My Love
TitleUnicode:My Love
Artist:Kuba Oms
ArtistUnicode:Kuba Oms
Creator:W h i t e
Version:Hard
Source:ADHD
Tags:Monthly Beatmapping Contest Electronic folk pop w_h_i_t_e
BeatmapID:397534
BeatmapSetID:163112
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.44
SliderTickRate:2
[Events]
//Break Periods
2,69870,83770
2,152170,158770
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
2170,468.75,4,2,0,40,1,0
4045,-100,4,2,0,30,0,0
4162,-100,4,2,0,40,0,0
5920,-100,4,2,0,30,0,0
6037,-100,4,2,0,40,0,0
7795,-100,4,2,0,30,0,0
7912,-100,4,2,0,40,0,0
9670,-100,4,2,0,40,0,0
9787,-100,4,2,0,50,0,0
11545,-100,4,2,0,40,0,0
11662,-100,4,2,0,50,0,0
13420,-100,4,2,0,40,0,0
13537,-100,4,2,0,50,0,0
15295,-100,4,2,0,40,0,0
15412,-100,4,2,0,50,0,0
17170,-100,4,2,0,40,0,0
17287,-100,4,2,0,50,0,0
19045,-100,4,2,0,40,0,0
19162,-100,4,2,0,50,0,0
20920,-100,4,2,0,40,0,0
21037,-100,4,2,0,50,0,0
22795,-100,4,2,0,40,0,0
22912,-100,4,2,0,50,0,0
24670,-100,4,2,0,70,0,0
37560,-200,4,2,0,30,0,0
38263,-200,4,2,0,5,0,0
38966,-100,4,2,0,30,0,0
39670,-100,4,2,0,70,0,0
53732,-100,4,2,0,40,0,0
54670,-100,4,2,0,80,0,1
55138,-100,4,2,0,60,0,1
55255,-100,4,2,0,80,0,1
56076,-100,4,2,0,60,0,1
56193,-100,4,2,0,80,0,1
57013,-100,4,2,0,60,0,1
57130,-100,4,2,0,80,0,1
57951,-100,4,2,0,60,0,1
58068,-100,4,2,0,80,0,1
58888,-100,4,2,0,60,0,1
59005,-100,4,2,0,80,0,1
59826,-100,4,2,0,60,0,1
59943,-100,4,2,0,80,0,1
60763,-100,4,2,0,60,0,1
60880,-100,4,2,0,80,0,1
61701,-100,4,2,0,60,0,1
61818,-100,4,2,0,80,0,1
62638,-100,4,2,0,60,0,1
62755,-100,4,2,0,80,0,1
63576,-100,4,2,0,60,0,1
63693,-100,4,2,0,80,0,1
64513,-100,4,2,0,60,0,1
64630,-100,4,2,0,80,0,1
65451,-100,4,2,0,60,0,1
65568,-100,4,2,0,80,0,1
66388,-100,4,2,0,60,0,1
66505,-100,4,2,0,80,0,1
67326,-100,4,2,0,60,0,1
67443,-100,4,2,0,80,0,1
68263,-100,4,2,0,60,0,1
68380,-100,4,2,0,80,0,1
69201,-100,4,2,0,60,0,1
69318,-100,4,2,0,80,0,1
69670,-100,4,2,0,70,0,0
84670,-100,4,2,0,70,0,0
97560,-200,4,2,0,70,0,0
97795,-200,4,2,0,30,0,0
98966,-100,4,2,0,30,0,0
99670,-100,4,2,0,70,0,0
113732,-100,4,2,0,40,0,0
114670,-100,4,2,0,80,0,1
115138,-100,4,2,0,60,0,1
115255,-100,4,2,0,80,0,1
116076,-100,4,2,0,60,0,1
116193,-100,4,2,0,80,0,1
117013,-100,4,2,0,60,0,1
117130,-100,4,2,0,80,0,1
117951,-100,4,2,0,60,0,1
118068,-100,4,2,0,80,0,1
118888,-100,4,2,0,60,0,1
119005,-100,4,2,0,80,0,1
119826,-100,4,2,0,60,0,1
119943,-100,4,2,0,80,0,1
120763,-100,4,2,0,60,0,1
120880,-100,4,2,0,80,0,1
121701,-100,4,2,0,60,0,1
121818,-100,4,2,0,80,0,1
122638,-100,4,2,0,60,0,1
122755,-100,4,2,0,80,0,1
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320,160,207013,2,0,P|318:196|301:229,1,72,2|0,1:2|0:0,0:0:0:0:
272,307,207482,2,0,P|240:287|221:256,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
440,324,208420,6,0,B|452:272|452:272|436:180,1,144,4|0,0:3|1:0,0:0:0:0:
420,96,209123,1,2,0:0:0:0:
504,124,209357,2,0,P|507:88|498:53,2,72,4|0|2,0:3|0:0|1:2,0:0:0:0:
344,192,210295,6,0,P|311:174|274:173,1,72,4|2,0:3|0:0,0:0:0:0:
190,156,210763,2,0,P|191:192|208:225,1,72,2|0,1:2|0:0,0:0:0:0:
288,256,211232,1,4,0:3:0:0:
132,332,211701,1,0,1:0:0:0:
28,192,212170,6,0,P|16:120|44:56,1,144,4|0,0:0|1:0,0:0:0:0:
120,16,212873,1,2,0:0:0:0:
204,32,213107,2,0,L|304:28,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
192,204,214045,6,0,P|196:240|216:272,1,72,4|2,0:3|0:0,0:0:0:0:
298,241,214513,2,0,P|327:219|345:186,1,72,6|0,1:2|0:0,0:0:0:0:
280,132,214982,2,0,P|246:117|209:118,2,72,4|2|0,0:3|0:0|1:0,0:0:0:0:
484,192,215920,6,0,P|496:120|468:56,1,144,4|0,0:3|1:0,0:0:0:0:
392,16,216623,1,2,0:0:0:0:
308,32,216857,2,0,L|208:28,2,72,4|0|2,0:3|0:0|1:2,0:0:0:0:
320,204,217795,6,0,P|316:240|296:272,1,72,4|2,0:3|0:0,0:0:0:0:
213,241,218263,2,0,P|184:219|166:186,1,72,2|0,1:2|0:0,0:0:0:0:
232,132,218732,2,0,B|260:112|300:116|300:116|384:128,1,144,4|0,0:3|1:0,0:0:0:0:
348,336,219670,6,0,B|320:356|280:352|280:352|196:340,1,144,4|0,0:0|1:0,0:0:0:0:
124,328,220373,1,2,0:0:0:0:
54,276,220607,2,0,P|41:308|39:345,2,72,4|2|2,0:3|0:0|1:2,0:0:0:0:
156,80,221545,6,0,L|251:94,1,72,4|2,0:3|0:0,0:0:0:0:
212,169,222013,2,0,L|148:160,1,64.799998022461,2|0,1:2|0:0,0:0:0:0:
140,240,222482,2,0,L|216:252,2,57.6,4|2|0,0:3|0:0|1:0,0:0:0:0:
256,192,223420,12,0,227170,0:0:0:0:
";
}
}

View File

@ -362,10 +362,8 @@
<Compile Include="Overlays\Volume\VolumeMeter.cs" />
<Compile Include="Rulesets\Configuration\IRulesetConfigManager.cs" />
<Compile Include="Rulesets\Configuration\RulesetConfigManager.cs" />
<Compile Include="Rulesets\Edit\Layers\BorderLayer.cs" />
<Compile Include="Rulesets\Edit\Layers\Selection\CaptureBox.cs" />
<Compile Include="Rulesets\Edit\Layers\Selection\HitObjectOverlay.cs" />
<Compile Include="Rulesets\Edit\Layers\Selection\HitObjectOverlayLayer.cs" />
<Compile Include="Rulesets\Edit\HitObjectMask.cs" />
<Compile Include="Rulesets\Edit\Types\IHasEditablePosition.cs" />
<Compile Include="Rulesets\Mods\IApplicableFailOverride.cs" />
<Compile Include="Rulesets\Mods\IApplicableMod.cs" />
<Compile Include="Rulesets\Mods\IApplicableToBeatmapConverter.cs" />
@ -380,6 +378,10 @@
<Compile Include="Rulesets\Replays\Types\IConvertibleReplayFrame.cs" />
<Compile Include="Rulesets\Scoring\Legacy\LegacyScoreParser.cs" />
<Compile Include="Rulesets\UI\JudgementContainer.cs" />
<Compile Include="Screens\Edit\Screens\Compose\Layers\BorderLayer.cs" />
<Compile Include="Screens\Edit\Screens\Compose\Layers\HitObjectMaskLayer.cs" />
<Compile Include="Screens\Edit\Screens\Compose\Layers\SelectionBox.cs" />
<Compile Include="Screens\Edit\Screens\Compose\Layers\SelectionLayer.cs" />
<Compile Include="Screens\Play\ScreenWithBeatmapBackground.cs" />
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
@ -394,8 +396,6 @@
<Compile Include="Rulesets\UI\Scrolling\ScrollingRulesetContainer.cs" />
<Compile Include="Screens\Select\ImportFromStablePopup.cs" />
<Compile Include="Overlays\Settings\SettingsButton.cs" />
<Compile Include="Rulesets\Edit\Layers\Selection\SelectionBox.cs" />
<Compile Include="Rulesets\Edit\Layers\Selection\SelectionLayer.cs" />
<Compile Include="Screens\Edit\Components\BottomBarContainer.cs" />
<Compile Include="Screens\Edit\Components\PlaybackControl.cs" />
<Compile Include="Screens\Edit\Components\TimeInfoContainer.cs" />
@ -896,11 +896,13 @@
<Compile Include="Storyboards\StoryboardSample.cs" />
<Compile Include="Storyboards\StoryboardSprite.cs" />
<Compile Include="Tests\Beatmaps\BeatmapConversionTest.cs" />
<Compile Include="Tests\Beatmaps\TestBeatmap.cs" />
<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\CleanRunHeadlessGameHost.cs" />
<Compile Include="Tests\Platform\TestStorage.cs" />
<Compile Include="Tests\TestTestCase.cs" />
<Compile Include="Tests\Visual\OsuTestCase.cs" />
<Compile Include="Tests\Visual\EditorTestCase.cs" />
<Compile Include="Tests\Visual\TestCasePerformancePoints.cs" />
<Compile Include="Tests\Visual\ScreenTestCase.cs" />
<Compile Include="Tests\Visual\TestCasePlayer.cs" />