diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ce353d9b27..0000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,2 +0,0 @@
-language: csharp
-solution: osu.sln
\ No newline at end of file
diff --git a/README.md b/README.md
index 52fc29cb98..c4d676f4be 100644
--- a/README.md
+++ b/README.md
@@ -34,7 +34,7 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
-- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
+- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
diff --git a/osu.Android.props b/osu.Android.props
index e64102c401..c4cdffa8a5 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -63,6 +63,6 @@
-
+
diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
index e45ed8c6f4..493ac7ae39 100644
--- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
+using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
+ public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
index 645cb5701a..5ab47c1611 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
- applyPositionOffsets();
+ ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List)Beatmap.HitObjects);
@@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
- private void applyPositionOffsets()
+ public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
- // todo: HardRock displacement should be applied here
- foreach (var obj in Beatmap.HitObjects)
+ bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
+ float? lastPosition = null;
+ double lastStartTime = 0;
+
+ foreach (var obj in beatmap.HitObjects.OfType())
{
+ obj.XOffset = 0;
+
switch (obj)
{
+ case Fruit fruit:
+ if (shouldApplyHardRockOffset)
+ applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
+ break;
+
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType())
{
- banana.X = (float)rng.NextDouble();
+ banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
- var hitObject = (CatchHitObject)nested;
- if (hitObject is TinyDroplet)
- hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
- else if (hitObject is Droplet)
+ var catchObject = (CatchHitObject)nested;
+ catchObject.XOffset = 0;
+
+ if (catchObject is TinyDroplet)
+ catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
+ else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
- hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
+ private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
+ {
+ if (hitObject is JuiceStream stream)
+ {
+ lastPosition = stream.EndX;
+ lastStartTime = stream.EndTime;
+ return;
+ }
+
+ if (!(hitObject is Fruit))
+ return;
+
+ float offsetPosition = hitObject.X;
+ double startTime = hitObject.StartTime;
+
+ if (lastPosition == null)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+
+ return;
+ }
+
+ float positionDiff = offsetPosition - lastPosition.Value;
+ double timeDiff = startTime - lastStartTime;
+
+ if (timeDiff > 1000)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ return;
+ }
+
+ if (positionDiff == 0)
+ {
+ applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
+ hitObject.XOffset = offsetPosition - hitObject.X;
+ return;
+ }
+
+ if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
+ applyOffset(ref offsetPosition, positionDiff);
+
+ hitObject.XOffset = offsetPosition - hitObject.X;
+
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ }
+
+ ///
+ /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The maximum offset, cannot exceed 20px.
+ /// The random number generator.
+ private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
+ {
+ bool right = rng.NextBool();
+ float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
+
+ if (right)
+ {
+ // Clamp to the right bound
+ if (position + rand <= 1)
+ position += rand;
+ else
+ position -= rand;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position - rand >= 0)
+ position -= rand;
+ else
+ position += rand;
+ }
+ }
+
+ ///
+ /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The amount to offset by.
+ private static void applyOffset(ref float position, float amount)
+ {
+ if (amount > 0)
+ {
+ // Clamp to the right bound
+ if (position + amount < 1)
+ position += amount;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position + amount > 0)
+ position += amount;
+ }
+ }
+
private void initialiseHyperDash(List objects)
{
List objectWithDroplets = new List();
diff --git a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
index b3605b013b..c721ff862a 100644
--- a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
+++ b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
@@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// The random value.
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+ ///
+ /// Generates a random integer value within the range [, ).
+ ///
+ /// The lower bound of the range.
+ /// The upper bound of the range.
+ /// The random value.
+ public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+
///
/// Generates a random double value within the range [0, 1).
///
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
index 060e51e31d..ced1900ba9 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
@@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.MathUtils;
-using osu.Game.Rulesets.Catch.Objects;
-using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
-using System;
-using osu.Game.Rulesets.Objects;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
- public class CatchModHardRock : ModHardRock, IApplicableToHitObject
+ public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
- private float? lastPosition;
- private double lastStartTime;
-
- public void ApplyToHitObject(HitObject hitObject)
- {
- if (hitObject is JuiceStream stream)
- {
- lastPosition = stream.EndX;
- lastStartTime = stream.EndTime;
- return;
- }
-
- if (!(hitObject is Fruit))
- return;
-
- var catchObject = (CatchHitObject)hitObject;
-
- float position = catchObject.X;
- double startTime = hitObject.StartTime;
-
- if (lastPosition == null)
- {
- lastPosition = position;
- lastStartTime = startTime;
-
- return;
- }
-
- float positionDiff = position - lastPosition.Value;
- double timeDiff = startTime - lastStartTime;
-
- if (timeDiff > 1000)
- {
- lastPosition = position;
- lastStartTime = startTime;
- return;
- }
-
- if (positionDiff == 0)
- {
- applyRandomOffset(ref position, timeDiff / 4d);
- catchObject.X = position;
- return;
- }
-
- if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
- applyOffset(ref position, positionDiff);
-
- catchObject.X = position;
-
- lastPosition = position;
- lastStartTime = startTime;
- }
-
- ///
- /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The maximum offset, cannot exceed 20px.
- private void applyRandomOffset(ref float position, double maxOffset)
- {
- bool right = RNG.NextBool();
- float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
-
- if (right)
- {
- // Clamp to the right bound
- if (position + rand <= 1)
- position += rand;
- else
- position -= rand;
- }
- else
- {
- // Clamp to the left bound
- if (position - rand >= 0)
- position -= rand;
- else
- position += rand;
- }
- }
-
- ///
- /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The amount to offset by.
- private void applyOffset(ref float position, float amount)
- {
- if (amount > 0)
- {
- // Clamp to the right bound
- if (position + amount < 1)
- position += amount;
- }
- else
- {
- // Clamp to the left bound
- if (position + amount > 0)
- position += amount;
- }
- }
+ public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index be76edc01b..19a1b59752 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
- public float X { get; set; }
+ private float x;
+
+ public float X
+ {
+ get => x + XOffset;
+ set => x = value;
+ }
+
+ ///
+ /// A random offset applied to , set by the .
+ ///
+ internal float XOffset { get; set; }
public double TimePreempt = 1000;
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
new file mode 100644
index 0000000000..83f9e30800
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
@@ -0,0 +1,150 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 177
+ },
+ {
+ "StartTime": 450,
+ "Position": 216.539276
+ },
+ {
+ "StartTime": 532,
+ "Position": 256.5667
+ },
+ {
+ "StartTime": 614,
+ "Position": 296.594116
+ },
+ {
+ "StartTime": 696,
+ "Position": 336.621521
+ },
+ {
+ "StartTime": 778,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 860,
+ "Position": 337.318878
+ },
+ {
+ "StartTime": 942,
+ "Position": 297.291443
+ },
+ {
+ "StartTime": 1024,
+ "Position": 257.264038
+ },
+ {
+ "StartTime": 1106,
+ "Position": 217.2366
+ },
+ {
+ "StartTime": 1188,
+ "Position": 177
+ },
+ {
+ "StartTime": 1270,
+ "Position": 216.818192
+ },
+ {
+ "StartTime": 1352,
+ "Position": 256.8456
+ },
+ {
+ "StartTime": 1434,
+ "Position": 296.873047
+ },
+ {
+ "StartTime": 1516,
+ "Position": 336.900452
+ },
+ {
+ "StartTime": 1598,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 1680,
+ "Position": 337.039948
+ },
+ {
+ "StartTime": 1762,
+ "Position": 297.0125
+ },
+ {
+ "StartTime": 1844,
+ "Position": 256.9851
+ },
+ {
+ "StartTime": 1926,
+ "Position": 216.957672
+ },
+ {
+ "StartTime": 2008,
+ "Position": 177
+ },
+ {
+ "StartTime": 2090,
+ "Position": 217.097137
+ },
+ {
+ "StartTime": 2172,
+ "Position": 257.124573
+ },
+ {
+ "StartTime": 2254,
+ "Position": 297.152
+ },
+ {
+ "StartTime": 2336,
+ "Position": 337.179443
+ },
+ {
+ "StartTime": 2418,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 2500,
+ "Position": 336.760956
+ },
+ {
+ "StartTime": 2582,
+ "Position": 296.733643
+ },
+ {
+ "StartTime": 2664,
+ "Position": 256.7062
+ },
+ {
+ "StartTime": 2746,
+ "Position": 216.678772
+ },
+ {
+ "StartTime": 2828,
+ "Position": 177
+ },
+ {
+ "StartTime": 2909,
+ "Position": 216.887909
+ },
+ {
+ "StartTime": 2991,
+ "Position": 256.915344
+ },
+ {
+ "StartTime": 3073,
+ "Position": 296.942749
+ },
+ {
+ "StartTime": 3155,
+ "Position": 336.970184
+ },
+ {
+ "StartTime": 3237,
+ "Position": 376.99762
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
new file mode 100644
index 0000000000..c1971edf2c
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+177,191,369,6,0,L|382:192,7,200
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
new file mode 100644
index 0000000000..7333b600fb
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
@@ -0,0 +1,74 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 65
+ },
+ {
+ "StartTime": 450,
+ "Position": 482
+ },
+ {
+ "StartTime": 532,
+ "Position": 164
+ },
+ {
+ "StartTime": 614,
+ "Position": 315
+ },
+ {
+ "StartTime": 696,
+ "Position": 145
+ },
+ {
+ "StartTime": 778,
+ "Position": 159
+ },
+ {
+ "StartTime": 860,
+ "Position": 310
+ },
+ {
+ "StartTime": 942,
+ "Position": 441
+ },
+ {
+ "StartTime": 1024,
+ "Position": 428
+ },
+ {
+ "StartTime": 1106,
+ "Position": 243
+ },
+ {
+ "StartTime": 1188,
+ "Position": 422
+ },
+ {
+ "StartTime": 1270,
+ "Position": 481
+ },
+ {
+ "StartTime": 1352,
+ "Position": 104
+ },
+ {
+ "StartTime": 1434,
+ "Position": 473
+ },
+ {
+ "StartTime": 1516,
+ "Position": 135
+ },
+ {
+ "StartTime": 1598,
+ "Position": 360
+ },
+ {
+ "StartTime": 1680,
+ "Position": 123
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
new file mode 100644
index 0000000000..208d21a344
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+256,192,369,12,0,1680,0:0:0:0:
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
new file mode 100644
index 0000000000..bbc16ab912
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
@@ -0,0 +1,234 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 450,
+ "Objects": [{
+ "StartTime": 450,
+ "Position": 254
+ }]
+ },
+ {
+ "StartTime": 532,
+ "Objects": [{
+ "StartTime": 532,
+ "Position": 241
+ }]
+ },
+ {
+ "StartTime": 614,
+ "Objects": [{
+ "StartTime": 614,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 696,
+ "Objects": [{
+ "StartTime": 696,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 778,
+ "Objects": [{
+ "StartTime": 778,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 860,
+ "Objects": [{
+ "StartTime": 860,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 942,
+ "Objects": [{
+ "StartTime": 942,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1024,
+ "Objects": [{
+ "StartTime": 1024,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1106,
+ "Objects": [{
+ "StartTime": 1106,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1188,
+ "Objects": [{
+ "StartTime": 1188,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1270,
+ "Objects": [{
+ "StartTime": 1270,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1352,
+ "Objects": [{
+ "StartTime": 1352,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1434,
+ "Objects": [{
+ "StartTime": 1434,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 1516,
+ "Objects": [{
+ "StartTime": 1516,
+ "Position": 253
+ }]
+ },
+ {
+ "StartTime": 1598,
+ "Objects": [{
+ "StartTime": 1598,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1680,
+ "Objects": [{
+ "StartTime": 1680,
+ "Position": 260
+ }]
+ },
+ {
+ "StartTime": 1762,
+ "Objects": [{
+ "StartTime": 1762,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1844,
+ "Objects": [{
+ "StartTime": 1844,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1926,
+ "Objects": [{
+ "StartTime": 1926,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2008,
+ "Objects": [{
+ "StartTime": 2008,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2090,
+ "Objects": [{
+ "StartTime": 2090,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2172,
+ "Objects": [{
+ "StartTime": 2172,
+ "Position": 243
+ }]
+ },
+ {
+ "StartTime": 2254,
+ "Objects": [{
+ "StartTime": 2254,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2336,
+ "Objects": [{
+ "StartTime": 2336,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2418,
+ "Objects": [{
+ "StartTime": 2418,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2500,
+ "Objects": [{
+ "StartTime": 2500,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 2582,
+ "Objects": [{
+ "StartTime": 2582,
+ "Position": 256
+ }]
+ },
+ {
+ "StartTime": 2664,
+ "Objects": [{
+ "StartTime": 2664,
+ "Position": 242
+ }]
+ },
+ {
+ "StartTime": 2746,
+ "Objects": [{
+ "StartTime": 2746,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2828,
+ "Objects": [{
+ "StartTime": 2828,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2909,
+ "Objects": [{
+ "StartTime": 2909,
+ "Position": 271
+ }]
+ },
+ {
+ "StartTime": 2991,
+ "Objects": [{
+ "StartTime": 2991,
+ "Position": 254
+ }]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
new file mode 100644
index 0000000000..321af4604b
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
@@ -0,0 +1,50 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:1
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+258,189,369,1,0,0:0:0:0:
+258,189,450,1,0,0:0:0:0:
+258,189,532,1,0,0:0:0:0:
+258,189,614,1,0,0:0:0:0:
+258,189,696,1,0,0:0:0:0:
+258,189,778,1,0,0:0:0:0:
+258,189,860,1,0,0:0:0:0:
+258,189,942,1,0,0:0:0:0:
+258,189,1024,1,0,0:0:0:0:
+258,189,1106,1,0,0:0:0:0:
+258,189,1188,1,0,0:0:0:0:
+258,189,1270,1,0,0:0:0:0:
+258,189,1352,1,0,0:0:0:0:
+258,189,1434,1,0,0:0:0:0:
+258,189,1516,1,0,0:0:0:0:
+258,189,1598,1,0,0:0:0:0:
+258,189,1680,1,0,0:0:0:0:
+258,189,1762,1,0,0:0:0:0:
+258,189,1844,1,0,0:0:0:0:
+258,189,1926,1,0,0:0:0:0:
+258,189,2008,1,0,0:0:0:0:
+258,189,2090,1,0,0:0:0:0:
+258,189,2172,1,0,0:0:0:0:
+258,189,2254,1,0,0:0:0:0:
+258,189,2336,1,0,0:0:0:0:
+258,189,2418,1,0,0:0:0:0:
+258,189,2500,1,0,0:0:0:0:
+258,189,2582,1,0,0:0:0:0:
+258,189,2664,1,0,0:0:0:0:
+258,189,2746,1,0,0:0:0:0:
+258,189,2828,1,0,0:0:0:0:
+258,189,2909,1,0,0:0:0:0:
+258,189,2991,1,0,0:0:0:0:
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
index 6b95975059..6f10540973 100644
--- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
- protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
+ private readonly Dictionary rngSnapshots = new Dictionary();
+
+ protected override void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
+ base.OnConversionGenerated(original, result, beatmapConverter);
+
+ rngSnapshots[original] = new RngSnapshot(beatmapConverter);
+ }
+
+ protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
+ public class RngSnapshot
+ {
+ public readonly uint RandomW;
+ public readonly uint RandomX;
+ public readonly uint RandomY;
+ public readonly uint RandomZ;
+
+ public RngSnapshot(IBeatmapConverter converter)
+ {
+ var maniaConverter = (ManiaBeatmapConverter)converter;
+ RandomW = maniaConverter.Random.W;
+ RandomX = maniaConverter.Random.X;
+ RandomY = maniaConverter.Random.Y;
+ RandomZ = maniaConverter.Random.Z;
+ }
+ }
+
public class ManiaConvertMapping : ConvertMapping, IEquatable
{
public uint RandomW;
@@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
- public ManiaConvertMapping(IBeatmapConverter converter)
+ public ManiaConvertMapping(RngSnapshot snapshot)
{
- var maniaConverter = (ManiaBeatmapConverter)converter;
- RandomW = maniaConverter.Random.W;
- RandomX = maniaConverter.Random.X;
- RandomY = maniaConverter.Random.Y;
- RandomZ = maniaConverter.Random.Z;
+ RandomW = snapshot.RandomW;
+ RandomX = snapshot.RandomX;
+ RandomY = snapshot.RandomY;
+ RandomZ = snapshot.RandomZ;
}
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
index 451ecf97ea..e9fdf924c3 100644
--- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
@@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
@@ -23,10 +22,8 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("slider-ticks")]
[TestCase("repeat-slider")]
[TestCase("uneven-repeat-slider")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("old-stacking")]
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -34,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{
case Slider slider:
foreach (var nested in slider.NestedHitObjects)
- yield return createConvertValue(nested);
+ yield return createConvertValue((OsuHitObject)nested);
break;
default:
- yield return createConvertValue(hitObject);
+ yield return createConvertValue((OsuHitObject)hitObject);
break;
}
- ConvertValue createConvertValue(HitObject obj) => new ConvertValue
+ ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
{
StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
- X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
- Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
+ X = obj.StackedPosition.X,
+ Y = obj.StackedPosition.Y
};
}
diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
index 7bb1f42802..bb19b783aa 100644
--- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Beatmaps
{
@@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
break;
+ // The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
+ Vector2 position2 = currHitObject is Slider currSlider
+ ? currSlider.Position + currSlider.Path.PositionAt(1)
+ : currHitObject.Position;
+
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
{
currHitObject.StackHeight++;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
- else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
+ else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
{
//Case for sliders - bump notes down and right, rather than up and left.
sliderStack++;
beatmap.HitObjects[j].StackHeight -= sliderStack;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
new file mode 100644
index 0000000000..b994cbd85a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
@@ -0,0 +1,278 @@
+{
+ "Mappings": [{
+ "StartTime": 32165,
+ "Objects": [{
+ "StartTime": 32165,
+ "EndTime": 32165,
+ "X": 32,
+ "Y": 320
+ }]
+ },
+ {
+ "StartTime": 32517,
+ "Objects": [{
+ "StartTime": 32517,
+ "EndTime": 32517,
+ "X": 246.396057,
+ "Y": 182.396057
+ }]
+ },
+ {
+ "StartTime": 32605,
+ "Objects": [{
+ "StartTime": 32605,
+ "EndTime": 32605,
+ "X": 249.597382,
+ "Y": 185.597382
+ }]
+ },
+ {
+ "StartTime": 32693,
+ "Objects": [{
+ "StartTime": 32693,
+ "EndTime": 32693,
+ "X": 252.798691,
+ "Y": 188.798691
+ }]
+ },
+ {
+ "StartTime": 32781,
+ "Objects": [{
+ "StartTime": 32781,
+ "EndTime": 32781,
+ "X": 256,
+ "Y": 192
+ }]
+ },
+ {
+ "StartTime": 33248,
+ "Objects": [{
+ "StartTime": 33248,
+ "EndTime": 33248,
+ "X": 39.3960648,
+ "Y": 76.3960648
+ }]
+ },
+ {
+ "StartTime": 33307,
+ "Objects": [{
+ "StartTime": 33307,
+ "EndTime": 33307,
+ "X": 42.5973778,
+ "Y": 79.597374
+ }]
+ },
+ {
+ "StartTime": 33383,
+ "Objects": [{
+ "StartTime": 33383,
+ "EndTime": 33383,
+ "X": 45.798687,
+ "Y": 82.79869
+ }]
+ },
+ {
+ "StartTime": 33459,
+ "Objects": [{
+ "StartTime": 33459,
+ "EndTime": 33459,
+ "X": 49,
+ "Y": 86
+ },
+ {
+ "StartTime": 33635,
+ "EndTime": 33635,
+ "X": 123.847847,
+ "Y": 85.7988
+ },
+ {
+ "StartTime": 33811,
+ "EndTime": 33811,
+ "X": 198.6957,
+ "Y": 85.5975952
+ },
+ {
+ "StartTime": 33988,
+ "EndTime": 33988,
+ "X": 273.9688,
+ "Y": 85.39525
+ },
+ {
+ "StartTime": 34164,
+ "EndTime": 34164,
+ "X": 348.816681,
+ "Y": 85.19404
+ },
+ {
+ "StartTime": 34246,
+ "EndTime": 34246,
+ "X": 398.998718,
+ "Y": 85.05914
+ }
+ ]
+ },
+ {
+ "StartTime": 34341,
+ "Objects": [{
+ "StartTime": 34341,
+ "EndTime": 34341,
+ "X": 401.201324,
+ "Y": 88.20131
+ }]
+ },
+ {
+ "StartTime": 34400,
+ "Objects": [{
+ "StartTime": 34400,
+ "EndTime": 34400,
+ "X": 404.402618,
+ "Y": 91.402626
+ }]
+ },
+ {
+ "StartTime": 34459,
+ "Objects": [{
+ "StartTime": 34459,
+ "EndTime": 34459,
+ "X": 407.603943,
+ "Y": 94.6039352
+ }]
+ },
+ {
+ "StartTime": 34989,
+ "Objects": [{
+ "StartTime": 34989,
+ "EndTime": 34989,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35018,
+ "EndTime": 35018,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35106,
+ "Objects": [{
+ "StartTime": 35106,
+ "EndTime": 35106,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35135,
+ "EndTime": 35135,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35224,
+ "Objects": [{
+ "StartTime": 35224,
+ "EndTime": 35224,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35253,
+ "EndTime": 35253,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35695,
+ "Objects": [{
+ "StartTime": 35695,
+ "EndTime": 35695,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 35871,
+ "EndTime": 35871,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36011,
+ "EndTime": 36011,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36106,
+ "Objects": [{
+ "StartTime": 36106,
+ "EndTime": 36106,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 36282,
+ "EndTime": 36282,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 36422,
+ "EndTime": 36422,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ },
+ {
+ "StartTime": 36518,
+ "Objects": [{
+ "StartTime": 36518,
+ "EndTime": 36518,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 36694,
+ "EndTime": 36694,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36834,
+ "EndTime": 36834,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36929,
+ "Objects": [{
+ "StartTime": 36929,
+ "EndTime": 36929,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 37105,
+ "EndTime": 37105,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 37245,
+ "EndTime": 37245,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
new file mode 100644
index 0000000000..4bc9226d67
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
@@ -0,0 +1,40 @@
+osu file format v3
+
+[Difficulty]
+HPDrainRate:3
+CircleSize:5
+OverallDifficulty:8
+ApproachRate:8
+SliderMultiplier:1.5
+SliderTickRate:2
+
+[TimingPoints]
+48,352.941176470588,4,1,1,100,1,0
+
+[HitObjects]
+// Hit circles
+32,320,32165,5,2,0:0:0:0:
+256,192,32517,5,0,0:0:0:0:
+256,192,32605,1,0,0:0:0:0:
+256,192,32693,1,0,0:0:0:0:
+256,192,32781,1,0,0:0:0:0:
+
+// Hit circles on slider endpoints
+49,86,33248,1,0,0:0:0:0:
+49,86,33307,1,0,0:0:0:0:
+49,86,33383,1,0,0:0:0:0:
+49,86,33459,2,0,L|421:85,1,350
+398,85,34341,1,0,0:0:0:0:
+398,85,34400,1,0,0:0:0:0:
+398,85,34459,1,0,0:0:0:0:
+
+// Sliders
+163,138,34989,2,0,L|196:138,1,25
+163,138,35106,2,0,L|196:138,1,25
+163,138,35224,2,0,L|196:138,1,25
+
+// Reversed sliders
+166,76,35695,2,0,L|327:75,1,150
+315,75,36106,2,0,L|158:76,1,150
+166,76,36518,2,0,L|327:75,1,150
+315,75,36929,2,0,L|158:76,1,150
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
index f7888f8022..9c8be868b0 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
@@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
protected override Container Content => content;
private readonly Container content;
+ private const float playfield_size_adjust = 0.8f;
+
public OsuPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
- Size = new Vector2(0.8f);
+ Size = new Vector2(playfield_size_adjust);
InternalChild = new Container
{
@@ -41,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
{
base.Update();
+ // The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
+ // is consuming the full game_size. This matches the osu-stable "magic ratio".
+ //
+ // game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
+ //
+ // Parent is a 4:3 aspect enforced, using height as the constricting dimension
+ // Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
+ // Parent.ChildSize.X = 819.2
+ //
+ // Scale = 819.2 / 512
+ // Scale = 1.6
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
+ // Size = 0.625
Size = Vector2.Divide(Vector2.One, Scale);
}
}
diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
index 68ae7544c2..6c1882b4e2 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[NonParallelizable]
[TestCase("basic")]
[TestCase("slider-generating-drumroll")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
index 3cd1b8307a..879e15c548 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
@@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
+using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play;
@@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneBreakOverlay : OsuTestScene
{
- private readonly BreakOverlay breakOverlay;
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BreakOverlay),
+ };
+
+ private readonly TestBreakOverlay breakOverlay;
+
+ private readonly IReadOnlyList testBreaks = new List
+ {
+ new BreakPeriod
+ {
+ StartTime = 1000,
+ EndTime = 5000,
+ },
+ new BreakPeriod
+ {
+ StartTime = 6000,
+ EndTime = 13500,
+ },
+ };
public TestSceneBreakOverlay()
{
- Child = breakOverlay = new BreakOverlay(true);
-
- AddStep("2s break", () => startBreak(2000));
- AddStep("5s break", () => startBreak(5000));
- AddStep("10s break", () => startBreak(10000));
- AddStep("15s break", () => startBreak(15000));
- AddStep("2s, 2s", startMultipleBreaks);
- AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
+ Add(breakOverlay = new TestBreakOverlay(true));
}
- private void startBreak(double duration)
+ [Test]
+ public void TestShowBreaks()
{
- breakOverlay.Breaks = new List
+ setClock(false);
+
+ addShowBreakStep(2);
+ addShowBreakStep(5);
+ addShowBreakStep(15);
+ }
+
+ [Test]
+ public void TestNoEffectsBreak()
+ {
+ var shortBreak = new BreakPeriod { EndTime = 500 };
+
+ setClock(true);
+ loadBreaksStep("short break", new[] { shortBreak });
+
+ addBreakSeeks(shortBreak, false);
+ }
+
+ [Test]
+ public void TestMultipleBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks)
+ addBreakSeeks(b, false);
+ }
+
+ [Test]
+ public void TestRewindBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks.Reverse())
+ addBreakSeeks(b, true);
+ }
+
+ [Test]
+ public void TestSkipBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
+ AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
+
+ seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
+ seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
+ seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
+ }
+
+ private void addShowBreakStep(double seconds)
+ {
+ AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
- EndTime = Clock.CurrentTime + duration,
+ EndTime = Clock.CurrentTime + seconds * 1000,
}
- };
+ });
}
- private void startMultipleBreaks()
+ private void setClock(bool useManual)
{
- double currentTime = Clock.CurrentTime;
-
- breakOverlay.Breaks = new List
- {
- new BreakPeriod
- {
- StartTime = currentTime,
- EndTime = currentTime + 2000,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 4000,
- EndTime = currentTime + 6000,
- }
- };
+ AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
}
- private void startAnotherMultipleBreaks()
+ private void loadBreaksStep(string breakDescription, IReadOnlyList breaks)
{
- double currentTime = Clock.CurrentTime;
+ AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
+ seekAndAssertBreak("seek back to 0", 0, false);
+ }
- breakOverlay.Breaks = new List
+ private void addBreakSeeks(BreakPeriod b, bool isReversed)
+ {
+ if (isReversed)
{
- new BreakPeriod // Duration is less than 650 - too short to appear
- {
- StartTime = currentTime,
- EndTime = currentTime + 500,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 1500,
- EndTime = currentTime + 2200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 3200,
- EndTime = currentTime + 4200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 5200,
- EndTime = currentTime + 7200,
- }
- };
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ }
+ else
+ {
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ }
+ }
+
+ private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
+ {
+ AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
+ AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
+ {
+ breakOverlay.ProgressTime();
+ return breakOverlay.IsBreakTime.Value == shouldBeBreak;
+ });
+ }
+
+ private class TestBreakOverlay : BreakOverlay
+ {
+ private readonly FramedClock framedManualClock;
+ private readonly ManualClock manualClock;
+ private IFrameBasedClock originalClock;
+
+ public new int CurrentBreakIndex => base.CurrentBreakIndex;
+
+ public double ManualClockTime
+ {
+ get => manualClock.CurrentTime;
+ set => manualClock.CurrentTime = value;
+ }
+
+ public TestBreakOverlay(bool letterboxing)
+ : base(letterboxing)
+ {
+ framedManualClock = new FramedClock(manualClock = new ManualClock());
+ ProcessCustomClock = false;
+ }
+
+ public void ProgressTime()
+ {
+ framedManualClock.ProcessFrame();
+ Update();
+ }
+
+ public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ originalClock = Clock;
+ }
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
index 709e75ab13..c70cc4ae4e 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
@@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
}
});
- AddStep("null user", () => graph.User.Value = null);
+ AddStep("null user", () => graph.Statistics.Value = null);
AddStep("rank only", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 123456 },
- PP = 12345,
- }
+ Ranks = new UserStatistics.UserRanks { Global = 123456 },
+ PP = 12345,
};
});
AddStep("with rank history", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = data,
@@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("with zero values", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = dataWithZeros,
@@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("small amount of data", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = smallData,
@@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("graph with edges", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = edgyData,
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
index c2376aa153..84c99d8c3a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
@@ -50,12 +50,12 @@ namespace osu.Game.Tests.Visual.Online
{
Current = 727,
Progress = 69,
- }
- },
- RankHistory = new User.RankHistoryData
- {
- Mode = @"osu",
- Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
+ RankHistory = new User.RankHistoryData
+ {
+ Mode = @"osu",
+ Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
},
Badges = new[]
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
new file mode 100644
index 0000000000..18d6028cb8
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
@@ -0,0 +1,109 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Users;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Taiko;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserRequest : OsuTestScene
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+ private GetUserRequest request;
+ private readonly DimmedLoadingLayer loading;
+
+ public TestSceneUserRequest()
+ {
+ Add(new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new UserTestContainer
+ {
+ User = { BindTarget = user }
+ },
+ loading = new DimmedLoadingLayer
+ {
+ Alpha = 0
+ }
+ }
+ });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep(@"local user", () => getUser());
+ AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
+ AddStep(@"cookiezi", () => getUser(124493));
+ AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
+ }
+
+ private void getUser(long? userId = null, RulesetInfo ruleset = null)
+ {
+ loading.Show();
+
+ request?.Cancel();
+ request = new GetUserRequest(userId, ruleset);
+ request.Success += user =>
+ {
+ this.user.Value = user;
+ loading.Hide();
+ };
+ api.Queue(request);
+ }
+
+ private class UserTestContainer : FillFlowContainer
+ {
+ public readonly Bindable User = new Bindable();
+
+ public UserTestContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Direction = FillDirection.Vertical;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserUpdate, true);
+ }
+
+ private void onUserUpdate(ValueChangedEvent user)
+ {
+ Clear();
+
+ AddRange(new Drawable[]
+ {
+ new SpriteText
+ {
+ Text = $@"Username: {user.NewValue?.Username}"
+ },
+ new SpriteText
+ {
+ Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
+ },
+ });
+ }
+ }
+ }
+}
diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
index 856a5fefd4..5d79c7a86b 100644
--- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs
+++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Game.Screens.Play;
+
namespace osu.Game.Beatmaps.Timing
{
public class BreakPeriod
@@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
///
/// The time to check in milliseconds.
/// Whether the time falls within this .
- public bool Contains(double time) => time >= StartTime && time <= EndTime;
+ public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index c6105f6566..8605caa5fe 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
return path;
}
+ ///
+ /// Creates a to convert a for a specified .
+ ///
+ /// The to be converted.
+ /// The for which should be converted.
+ /// The applicable .
+ protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
+
///
/// Constructs a playable from using the applicable converters for a specific .
///
@@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
{
var rulesetInstance = ruleset.CreateInstance();
- IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap);
+ IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted
if (!converter.CanConvert)
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 48bf0848ae..c4735b4a16 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
Child = button = new TwoLayerButton
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Anchor = Anchor.TopLeft,
+ Origin = Anchor.TopLeft,
Text = @"back",
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
index c74d00cd1e..aa96796cf1 100644
--- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
+++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
@@ -15,6 +15,7 @@ using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
+using osu.Game.Screens.Select;
namespace osu.Game.Graphics.UserInterface
{
@@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
private const int transform_time = 600;
private const int pulse_length = 250;
- private const float shear = 0.1f;
+ private const float shear_width = 5f;
+
+ private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
@@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
- X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
+ X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1);
Remove(c2);
@@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
public TwoLayerButton()
{
Size = SIZE_RETRACTED;
+ Shear = shear;
Children = new Drawable[]
{
@@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ Shear = -shear,
},
}
},
@@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
+ Shear = -shear,
}
}
},
@@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs
index 37ed0574f1..31b7e95b39 100644
--- a/osu.Game/Online/API/Requests/GetUserRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserRequest.cs
@@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Users;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest
{
private readonly long? userId;
+ private readonly RulesetInfo ruleset;
- public GetUserRequest(long? userId = null)
+ public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
{
this.userId = userId;
+ this.ruleset = ruleset;
}
- protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
+ protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
index d41966fe1b..7b4d66e7b2 100644
--- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
@@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
@@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
{
private readonly long userId;
private readonly ScoreType type;
+ private readonly RulesetInfo ruleset;
- public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
+ public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
: base(page, itemsPerPage)
{
this.userId = userId;
this.type = type;
+ this.ruleset = ruleset;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+
+ if (ruleset != null)
+ req.AddParameter("mode", ruleset.ShortName);
+
+ return req;
}
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
index d9d05ff285..c8c36789c4 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
@@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
- protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
+ protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
}
public enum BeatmapSearchCategory
{
- Any = 7,
+ Any,
- [Description("Ranked & Approved")]
- RankedApproved = 0,
- Qualified = 3,
- Loved = 8,
- Favourites = 2,
+ [Description("Has Leaderboard")]
+ Leaderboard,
+ Ranked,
+ Qualified,
+ Loved,
+ Favourites,
[Description("Pending & WIP")]
- PendingWIP = 4,
- Graveyard = 5,
+ Pending,
+ Graveyard,
[Description("My Maps")]
- MyMaps = 6,
+ Mine,
}
}
diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs
index 62d6efcb6f..7bfdc7ff69 100644
--- a/osu.Game/Online/DownloadTrackingComposite.cs
+++ b/osu.Game/Online/DownloadTrackingComposite.cs
@@ -48,22 +48,24 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
- manager.DownloadBegan += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(download);
- };
-
- manager.DownloadFailed += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(null);
- };
-
+ manager.DownloadBegan += downloadBegan;
+ manager.DownloadFailed += downloadFailed;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
+ private void downloadBegan(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(request);
+ }
+
+ private void downloadFailed(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(null);
+ }
+
private ArchiveDownloadRequest attachedRequest;
private void attachDownload(ArchiveDownloadRequest request)
@@ -126,8 +128,10 @@ namespace osu.Game.Online
if (manager != null)
{
- manager.DownloadBegan -= attachDownload;
+ manager.DownloadBegan -= downloadBegan;
+ manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded;
+ manager.ItemRemoved -= itemRemoved;
}
State.UnbindAll();
diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
index a6cc2b0500..4bbcd8d631 100644
--- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
+++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Scores = null;
- if (beatmap?.OnlineBeatmapID.HasValue != true)
+ if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
return;
loadingAnimation.Show();
diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs
index e223856b27..53a05656b1 100644
--- a/osu.Game/Overlays/ChatOverlay.cs
+++ b/osu.Game/Overlays/ChatOverlay.cs
@@ -256,6 +256,9 @@ namespace osu.Game.Overlays
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
+ if (currentChannel.Value != e.NewValue)
+ return;
+
loading.Hide();
currentChannelContainer.Clear(false);
@@ -381,7 +384,18 @@ namespace osu.Game.Overlays
foreach (Channel channel in channels)
{
ChannelTabControl.RemoveChannel(channel);
- loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
+
+ var loaded = loadedChannels.Find(c => c.Channel == channel);
+
+ if (loaded != null)
+ {
+ loadedChannels.Remove(loaded);
+
+ // Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
+ // to ensure that the previous channel doesn't get updated after it's disposed
+ currentChannelContainer.Remove(loaded);
+ loaded.Dispose();
+ }
}
}
diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs
index 4b43542b43..8b04bf0387 100644
--- a/osu.Game/Overlays/Direct/FilterControl.cs
+++ b/osu.Game/Overlays/Direct/FilterControl.cs
@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
+ protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs
index fa1ee500a8..7b8745cf42 100644
--- a/osu.Game/Overlays/Mods/ModButton.cs
+++ b/osu.Game/Overlays/Mods/ModButton.cs
@@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
}
}
- foregroundIcon.Highlighted = Selected;
+ foregroundIcon.Highlighted.Value = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
index 5f79386b76..9cb9d48de7 100644
--- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private KeyValuePair[] ranks;
private int dayIndex;
- public Bindable User = new Bindable();
+ public readonly Bindable Statistics = new Bindable();
public RankGraph()
{
@@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
};
graph.OnBallMove += i => dayIndex = i;
-
- User.ValueChanged += userChanged;
}
[BackgroundDependencyLoader]
@@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
graph.LineColour = colours.Yellow;
}
- private void userChanged(ValueChangedEvent e)
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
+ }
+
+ private void updateStatistics(UserStatistics statistics)
{
placeholder.FadeIn(fade_duration, Easing.Out);
- if (e.NewValue?.Statistics?.Ranks.Global == null)
+ if (statistics?.Ranks.Global == null)
{
graph.FadeOut(fade_duration, Easing.Out);
ranks = null;
return;
}
- int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
+ int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray();
if (ranks.Length > 1)
@@ -191,7 +196,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
}
- public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
+ public string TooltipText => Statistics.Value?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
index 0db1cb32d7..6ee0d9ee8f 100644
--- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
@@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
- rankGraph.User.Value = user;
+ rankGraph.Statistics.Value = user?.Statistics;
}
private class ScoreRankInfo : CompositeDrawable
diff --git a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
index b0a8a0e77d..a0c4e9a080 100644
--- a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
+++ b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
@@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
protected abstract Color4 BackgroundColour { get; }
protected abstract T DefaultTab { get; }
+ protected abstract U DefaultCategory { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
///
@@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
Tabs.Current.Value = DefaultTab;
Tabs.Current.TriggerChange();
+
+ DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
+ DisplayStyleControl.Dropdown.Current.TriggerChange();
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Social/FilterControl.cs b/osu.Game/Overlays/Social/FilterControl.cs
index 6abf6ec98d..1c2cb95dfe 100644
--- a/osu.Game/Overlays/Social/FilterControl.cs
+++ b/osu.Game/Overlays/Social/FilterControl.cs
@@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
+ protected override SortDirection DefaultCategory => SortDirection.Ascending;
public FilterControl()
{
diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs
index cb0c2fafe5..4f939362bb 100644
--- a/osu.Game/Rulesets/Mods/ModFlashlight.cs
+++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs
@@ -193,6 +193,12 @@ namespace osu.Game.Rulesets.Mods
shader.Unbind();
}
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ quadBatch?.Dispose();
+ }
}
}
}
diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs
index 86feea09a8..5bb1de7a38 100644
--- a/osu.Game/Rulesets/UI/ModIcon.cs
+++ b/osu.Game/Rulesets/UI/ModIcon.cs
@@ -11,11 +11,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osuTK;
+using osu.Framework.Bindables;
namespace osu.Game.Rulesets.UI
{
public class ModIcon : Container, IHasTooltip
{
+ public readonly BindableBool Highlighted = new BindableBool();
+
private readonly SpriteIcon modIcon;
private readonly SpriteIcon background;
@@ -97,26 +100,12 @@ namespace osu.Game.Rulesets.UI
highlightedColour = colours.PinkLight;
break;
}
-
- applyStyle();
}
- private bool highlighted;
-
- public bool Highlighted
+ protected override void LoadComplete()
{
- get => highlighted;
-
- set
- {
- highlighted = value;
- applyStyle();
- }
- }
-
- private void applyStyle()
- {
- background.Colour = highlighted ? highlightedColour : backgroundColour;
+ base.LoadComplete();
+ Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true);
}
}
}
diff --git a/osu.Game/Screens/Direct/OnlineListing.cs b/osu.Game/Screens/Direct/OnlineListing.cs
deleted file mode 100644
index 8376383674..0000000000
--- a/osu.Game/Screens/Direct/OnlineListing.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-namespace osu.Game.Screens.Direct
-{
- public class OnlineListing : ScreenWhiteBox
- {
- }
-}
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index fc8ddd8bd4..499b5089f6 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
-using osu.Game.Screens.Direct;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Select;
@@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
buttons = new ButtonSystem
{
OnChart = delegate { this.Push(new ChartListing()); },
- OnDirect = delegate { this.Push(new OnlineListing()); },
OnEdit = delegate { this.Push(new Editor()); },
OnSolo = onSolo,
OnMulti = delegate { this.Push(new Multiplayer()); },
diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
index 8e14f76e4b..d0d983bbff 100644
--- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
+++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
@@ -14,6 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
+ protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
diff --git a/osu.Game/Screens/Play/BreakOverlay.cs b/osu.Game/Screens/Play/BreakOverlay.cs
index 2b401778a6..6fdee85f45 100644
--- a/osu.Game/Screens/Play/BreakOverlay.cs
+++ b/osu.Game/Screens/Play/BreakOverlay.cs
@@ -3,6 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
{
public class BreakOverlay : Container
{
- private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
+ ///
+ /// The duration of the break overlay fading.
+ ///
+ public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
+
private const float remaining_time_container_max_size = 0.3f;
private const int vertical_margin = 25;
@@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
set
{
breaks = value;
- initializeBreaks();
+
+ // reset index in case the new breaks list is smaller than last one
+ isBreakTime.Value = false;
+ CurrentBreakIndex = 0;
+
+ if (IsLoaded)
+ initializeBreaks();
}
}
public override bool RemoveCompletedTransforms => false;
+ ///
+ /// Whether the gameplay is currently in a break.
+ ///
+ public IBindable IsBreakTime => isBreakTime;
+
+ protected int CurrentBreakIndex;
+
+ private readonly BindableBool isBreakTime = new BindableBool();
+
private readonly Container remainingTimeAdjustmentBox;
private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
@@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
initializeBreaks();
}
+ protected override void Update()
+ {
+ base.Update();
+ updateBreakTimeBindable();
+ }
+
+ private void updateBreakTimeBindable()
+ {
+ if (breaks == null || breaks.Count == 0)
+ return;
+
+ var time = Clock.CurrentTime;
+
+ if (time > breaks[CurrentBreakIndex].EndTime)
+ {
+ while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
+ CurrentBreakIndex++;
+ }
+ else
+ {
+ while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
+ CurrentBreakIndex--;
+ }
+
+ var currentBreak = breaks[CurrentBreakIndex];
+ isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
+ }
+
private void initializeBreaks()
{
- if (!IsLoaded) return; // we need a clock.
-
FinishTransforms(true);
Scheduler.CancelDelayedTasks();
@@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
using (BeginAbsoluteSequence(b.StartTime, true))
{
- fadeContainer.FadeIn(fade_duration);
- breakArrows.Show(fade_duration);
+ fadeContainer.FadeIn(BREAK_FADE_DURATION);
+ breakArrows.Show(BREAK_FADE_DURATION);
remainingTimeAdjustmentBox
- .ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
- .Delay(b.Duration - fade_duration)
+ .ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
+ .Delay(b.Duration - BREAK_FADE_DURATION)
.ResizeWidthTo(0);
remainingTimeBox
- .ResizeWidthTo(0, b.Duration - fade_duration)
+ .ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
.Then()
.ResizeWidthTo(1);
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
- using (BeginDelayedSequence(b.Duration - fade_duration, true))
+ using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
{
- fadeContainer.FadeOut(fade_duration);
- breakArrows.Hide(fade_duration);
+ fadeContainer.FadeOut(BREAK_FADE_DURATION);
+ breakArrows.Hide(BREAK_FADE_DURATION);
}
}
}
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 8dc16af575..96b8073d11 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -255,7 +255,7 @@ namespace osu.Game.Screens.Play
private void performImmediateExit()
{
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
+ completionProgressDelegate?.Cancel();
ValidForResume = false;
@@ -275,20 +275,16 @@ namespace osu.Game.Screens.Play
sampleRestart?.Play();
- // if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
-
- ValidForResume = false;
RestartRequested?.Invoke();
- this.Exit();
+ performImmediateExit();
}
- private ScheduledDelegate onCompletionEvent;
+ private ScheduledDelegate completionProgressDelegate;
private void onCompletion()
{
// Only show the completion screen if the player hasn't failed
- if (ScoreProcessor.HasFailed || onCompletionEvent != null)
+ if (ScoreProcessor.HasFailed || completionProgressDelegate != null)
return;
ValidForResume = false;
@@ -297,7 +293,7 @@ namespace osu.Game.Screens.Play
using (BeginDelayedSequence(1000))
{
- onCompletionEvent = Schedule(delegate
+ completionProgressDelegate = Schedule(delegate
{
if (!this.IsCurrentScreen()) return;
@@ -306,8 +302,6 @@ namespace osu.Game.Screens.Play
scoreManager.Import(score).Wait();
this.Push(CreateResults(score));
-
- onCompletionEvent = null;
});
}
}
@@ -471,10 +465,10 @@ namespace osu.Game.Screens.Play
public override bool OnExiting(IScreen next)
{
- if (onCompletionEvent != null)
+ if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
{
- // Proceed to result screen if beatmap already finished playing
- onCompletionEvent.RunTask();
+ // proceed to result screen if beatmap already finished playing
+ completionProgressDelegate.RunTask();
return true;
}
diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs
index 0680711f1c..1dc7081c1c 100644
--- a/osu.Game/Screens/Select/Footer.cs
+++ b/osu.Game/Screens/Select/Footer.cs
@@ -94,7 +94,7 @@ namespace osu.Game.Screens.Select
buttons = new FillFlowContainer
{
Direction = FillDirection.Horizontal,
- Spacing = new Vector2(0.2f, 0),
+ Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0),
AutoSizeAxes = Axes.Both,
}
}
diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs
index e18a086a10..c1478aa4ce 100644
--- a/osu.Game/Screens/Select/FooterButton.cs
+++ b/osu.Game/Screens/Select/FooterButton.cs
@@ -17,7 +17,9 @@ namespace osu.Game.Screens.Select
{
public class FooterButton : OsuClickableContainer
{
- private static readonly Vector2 shearing = new Vector2(0.15f, 0);
+ public static readonly float SHEAR_WIDTH = 7.5f;
+
+ protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
public string Text
{
@@ -59,37 +61,35 @@ namespace osu.Game.Screens.Select
private readonly Box box;
private readonly Box light;
- public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
-
public FooterButton()
{
AutoSizeAxes = Axes.Both;
+ Shear = SHEAR;
Children = new Drawable[]
{
- TextContainer = new Container
- {
- Size = new Vector2(100, 50),
- Child = SpriteText = new OsuSpriteText
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- }
- },
box = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = shearing,
EdgeSmoothness = new Vector2(2, 0),
Colour = Color4.White,
Alpha = 0,
},
light = new Box
{
- Shear = shearing,
Height = 4,
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.X,
},
+ TextContainer = new Container
+ {
+ Size = new Vector2(100 - SHEAR_WIDTH, 50),
+ Shear = -SHEAR,
+ Child = SpriteText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ },
};
}
diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs
index fce4d1b2e2..29b1364944 100644
--- a/osu.Game/Screens/Select/FooterButtonMods.cs
+++ b/osu.Game/Screens/Select/FooterButtonMods.cs
@@ -32,6 +32,7 @@ namespace osu.Game.Screens.Select
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
+ Shear = -SHEAR,
Child = modDisplay = new FooterModDisplay
{
DisplayUnrankedText = false,
diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs
index 19f04c9b7a..3eda76e40f 100644
--- a/osu.Game/Skinning/LegacySkin.cs
+++ b/osu.Game/Skinning/LegacySkin.cs
@@ -20,6 +20,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
@@ -360,6 +361,10 @@ namespace osu.Game.Skinning
}
}
+ ///
+ /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
+ /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically).
+ ///
private class NonPlayfieldSprite : Sprite
{
public override Texture Texture
@@ -368,7 +373,8 @@ namespace osu.Game.Skinning
set
{
if (value != null)
- value.ScaleAdjust *= 2f;
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ value.ScaleAdjust *= 1.6f;
base.Texture = value;
}
}
diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
index 6a5e17eb38..a555a52e42 100644
--- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
+++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
@@ -4,13 +4,16 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Linq;
using System.Reflection;
using Newtonsoft.Json;
using NUnit.Framework;
-using osu.Framework.Extensions.IEnumerableExtensions;
+using osu.Framework.Audio.Track;
+using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Tests.Beatmaps
@@ -25,11 +28,9 @@ namespace osu.Game.Tests.Beatmaps
protected abstract string ResourceAssembly { get; }
- protected IBeatmapConverter Converter { get; private set; }
-
- protected void Test(string name)
+ protected void Test(string name, params Type[] mods)
{
- var ourResult = convert(name);
+ var ourResult = convert(name, mods.Select(m => (Mod)Activator.CreateInstance(m)).ToArray());
var expectedResult = read(name);
Assert.Multiple(() =>
@@ -91,33 +92,40 @@ namespace osu.Game.Tests.Beatmaps
});
}
- private ConvertResult convert(string name)
+ private ConvertResult convert(string name, Mod[] mods)
{
var beatmap = getBeatmap(name);
var rulesetInstance = CreateRuleset();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
- Converter = rulesetInstance.CreateBeatmapConverter(beatmap);
+ var converterResult = new Dictionary>();
- var result = new ConvertResult();
-
- Converter.ObjectConverted += (orig, converted) =>
+ var working = new ConversionWorkingBeatmap(beatmap)
{
- converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty));
-
- var mapping = CreateConvertMapping();
- mapping.StartTime = orig.StartTime;
-
- foreach (var obj in converted)
- mapping.Objects.AddRange(CreateConvertValue(obj));
- result.Mappings.Add(mapping);
+ ConversionGenerated = (o, r, c) =>
+ {
+ converterResult[o] = r;
+ OnConversionGenerated(o, r, c);
+ }
};
- IBeatmap convertedBeatmap = Converter.Convert();
- rulesetInstance.CreateBeatmapProcessor(convertedBeatmap)?.PostProcess();
+ working.GetPlayableBeatmap(rulesetInstance.RulesetInfo, mods);
- return result;
+ return new ConvertResult
+ {
+ Mappings = converterResult.Select(r =>
+ {
+ var mapping = CreateConvertMapping(r.Key);
+ mapping.StartTime = r.Key.StartTime;
+ mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue));
+ return mapping;
+ }).ToList()
+ };
+ }
+
+ protected virtual void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
}
private ConvertResult read(string name)
@@ -154,7 +162,7 @@ namespace osu.Game.Tests.Beatmaps
/// This should be used to validate the integrity of the conversion process after a conversion has occurred.
///
///
- protected virtual TConvertMapping CreateConvertMapping() => new TConvertMapping();
+ protected virtual TConvertMapping CreateConvertMapping(HitObject source) => new TConvertMapping();
///
/// Creates the conversion value for a . A conversion value stores information about the converted .
@@ -176,6 +184,32 @@ namespace osu.Game.Tests.Beatmaps
[JsonProperty]
public List Mappings = new List();
}
+
+ private class ConversionWorkingBeatmap : WorkingBeatmap
+ {
+ public Action, IBeatmapConverter> ConversionGenerated;
+
+ private readonly IBeatmap beatmap;
+
+ public ConversionWorkingBeatmap(IBeatmap beatmap)
+ : base(beatmap.BeatmapInfo, null)
+ {
+ this.beatmap = beatmap;
+ }
+
+ protected override IBeatmap GetBeatmap() => beatmap;
+
+ protected override Texture GetBackground() => throw new NotImplementedException();
+
+ protected override Track GetTrack() => throw new NotImplementedException();
+
+ protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ {
+ var converter = base.CreateBeatmapConverter(beatmap, ruleset);
+ converter.ObjectConverted += (orig, converted) => ConversionGenerated?.Invoke(orig, converted, converter);
+ return converter;
+ }
+ }
}
public abstract class BeatmapConversionTest : BeatmapConversionTest, TConvertValue>
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index 34bd4bbaae..b738eff4a6 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -159,7 +159,10 @@ namespace osu.Game.Users
}
[JsonProperty(@"rankHistory")]
- public RankHistoryData RankHistory;
+ private RankHistoryData rankHistory
+ {
+ set => Statistics.RankHistory = value;
+ }
[JsonProperty("badges")]
public Badge[] Badges;
diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs
index 7afbef01c5..032ec2e05f 100644
--- a/osu.Game/Users/UserStatistics.cs
+++ b/osu.Game/Users/UserStatistics.cs
@@ -4,6 +4,7 @@
using System;
using Newtonsoft.Json;
using osu.Game.Scoring;
+using static osu.Game.Users.User;
namespace osu.Game.Users
{
@@ -113,5 +114,7 @@ namespace osu.Game.Users
[JsonProperty(@"country")]
public int? Country;
}
+
+ public RankHistoryData RankHistory;
}
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index cf325b77be..02bf053468 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -15,7 +15,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 66f398a927..5b43a6f46f 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -105,8 +105,8 @@
-
-
+
+