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Display current user activity on rich presence if current activity != null & user online status == online.
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parent
d1319d7037
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@ -50,7 +50,7 @@ namespace osu.Desktop
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private void updateStatus(UserStatus st, UserActivity a)
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private void updateStatus(UserStatus st, UserActivity a)
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{
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{
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var presence = defaultPresence(st is UserStatusOnline ? a?.Status : st.Message);
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var presence = defaultPresence(st is UserStatusOnline ? a?.Status ?? st.Message : st.Message); //display the current user activity if the user status is online & user activity != null, else display the current user online status
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if (!(st is UserStatusOnline)) //don't update the presence any further if the current user status is DND / Offline & simply return with the default presence
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if (!(st is UserStatusOnline)) //don't update the presence any further if the current user status is DND / Offline & simply return with the default presence
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{
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{
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@ -80,7 +80,7 @@ namespace osu.Desktop
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if (ruleset.ID != null && ruleset.ID <= 3) //legacy rulesets use an ID between 0 and 3
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if (ruleset.ID != null && ruleset.ID <= 3) //legacy rulesets use an ID between 0 and 3
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presence.Assets.SmallImageKey = ruleset.ShortName;
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presence.Assets.SmallImageKey = ruleset.ShortName;
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else
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else
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presence.Assets.SmallImageKey = "unknown"; //not a legay ruleset so let's display the unknown ruleset icon.
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presence.Assets.SmallImageKey = "unknown"; //not a legacy ruleset so let's display the unknown ruleset icon.
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presence.Assets.SmallImageText = ruleset.ShortName;
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presence.Assets.SmallImageText = ruleset.ShortName;
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}
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}
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