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Don't report sentry errors from builds targetting a different server
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parent
f1169af627
commit
54a32bde44
@ -80,6 +80,9 @@ namespace osu.Game
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public virtual bool UseDevelopmentServer => DebugUtils.IsDebugBuild;
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internal EndpointConfiguration CreateEndpoints() =>
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UseDevelopmentServer ? (EndpointConfiguration)new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration();
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public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version();
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/// <summary>
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@ -268,7 +271,7 @@ namespace osu.Game
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dependencies.Cache(SkinManager = new SkinManager(Storage, realm, Host, Resources, Audio, Scheduler));
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dependencies.CacheAs<ISkinSource>(SkinManager);
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EndpointConfiguration endpoints = UseDevelopmentServer ? (EndpointConfiguration)new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration();
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EndpointConfiguration endpoints = CreateEndpoints();
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MessageFormatter.WebsiteRootUrl = endpoints.WebsiteRootUrl;
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@ -43,7 +43,7 @@ namespace osu.Game.Utils
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sentrySession = SentrySdk.Init(options =>
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{
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// Not setting the dsn will completely disable sentry.
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if (game.IsDeployedBuild)
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if (game.IsDeployedBuild && game.CreateEndpoints().WebsiteRootUrl.EndsWith(@".ppy.sh", StringComparison.Ordinal))
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options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2";
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options.AutoSessionTracking = true;
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