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Fix silly mistake

This commit is contained in:
Salman Ahmed 2021-02-22 16:59:35 +03:00
parent 5e9040c291
commit 5493c55da7

View File

@ -427,7 +427,7 @@ namespace osu.Game.Screens.Play
private void updatePauseOnFocusLostState() private void updatePauseOnFocusLostState()
{ {
if (!PauseOnFocusLost || pausingSupportedByCurrentState || breakTracker.IsBreakTime.Value) if (!PauseOnFocusLost || !pausingSupportedByCurrentState || breakTracker.IsBreakTime.Value)
return; return;
if (gameActive.Value == false) if (gameActive.Value == false)