diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs index 1d136fe9cc..7d29670daa 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs @@ -67,11 +67,10 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor addMovementStep(new Vector2(200)); addClickStep(MouseButton.Left); - addMovementStep(new Vector2(1400, 200)); + AddStep("move mouse out of screen", () => InputManager.MoveMouseTo(InputManager.ScreenSpaceDrawQuad.TopRight + Vector2.One)); addClickStep(MouseButton.Right); assertPlaced(true); - assertLength(1200); assertControlPointCount(2); assertControlPointType(0, PathType.Linear); }