From e7419f382e81444a44ccaec61c4b232de68ef430 Mon Sep 17 00:00:00 2001 From: David Zhao Date: Thu, 27 Jun 2019 19:19:22 +0900 Subject: [PATCH] Fix TestSceneHyperDash in test browser --- osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs index 9cbff8c5d3..a603d96201 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; -using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Tests.Visual; @@ -17,8 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests { } - [BackgroundDependencyLoader] - private void load() + [Test] + public void TestHyperDash() { AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash); }