diff --git a/osu.Game.Tests/Visual/TestCaseRoomSettings.cs b/osu.Game.Tests/Visual/TestCaseRoomSettings.cs index 40742ce709..55e3df679d 100644 --- a/osu.Game.Tests/Visual/TestCaseRoomSettings.cs +++ b/osu.Game.Tests/Visual/TestCaseRoomSettings.cs @@ -5,7 +5,7 @@ using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing.Input; using osu.Game.Online.Multiplayer; -using osu.Game.Screens.Multi.Screens.Match.Settings; +using osu.Game.Screens.Multi.Components; using osuTK.Input; namespace osu.Game.Tests.Visual diff --git a/osu.Game/Screens/Multi/Screens/Match/Settings/GameTypePicker.cs b/osu.Game/Screens/Multi/Components/GameTypePicker.cs similarity index 97% rename from osu.Game/Screens/Multi/Screens/Match/Settings/GameTypePicker.cs rename to osu.Game/Screens/Multi/Components/GameTypePicker.cs index cd8b081b4e..9058185e28 100644 --- a/osu.Game/Screens/Multi/Screens/Match/Settings/GameTypePicker.cs +++ b/osu.Game/Screens/Multi/Components/GameTypePicker.cs @@ -9,10 +9,9 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Online.Multiplayer; -using osu.Game.Screens.Multi.Components; using osuTK; -namespace osu.Game.Screens.Multi.Screens.Match.Settings +namespace osu.Game.Screens.Multi.Components { public class GameTypePicker : TabControl { diff --git a/osu.Game/Screens/Multi/Screens/Match/Settings/RoomAvailabilityPicker.cs b/osu.Game/Screens/Multi/Components/RoomAvailabilityPicker.cs similarity index 98% rename from osu.Game/Screens/Multi/Screens/Match/Settings/RoomAvailabilityPicker.cs rename to osu.Game/Screens/Multi/Components/RoomAvailabilityPicker.cs index 251bd062ec..f0a2a2e8dc 100644 --- a/osu.Game/Screens/Multi/Screens/Match/Settings/RoomAvailabilityPicker.cs +++ b/osu.Game/Screens/Multi/Components/RoomAvailabilityPicker.cs @@ -13,7 +13,7 @@ using osu.Game.Online.Multiplayer; using osuTK; using osuTK.Graphics; -namespace osu.Game.Screens.Multi.Screens.Match.Settings +namespace osu.Game.Screens.Multi.Components { public class RoomAvailabilityPicker : TabControl { diff --git a/osu.Game/Screens/Multi/Screens/Match/Settings/RoomSettingsOverlay.cs b/osu.Game/Screens/Multi/Components/RoomSettingsOverlay.cs similarity index 99% rename from osu.Game/Screens/Multi/Screens/Match/Settings/RoomSettingsOverlay.cs rename to osu.Game/Screens/Multi/Components/RoomSettingsOverlay.cs index d45ba48f0e..df70e577d5 100644 --- a/osu.Game/Screens/Multi/Screens/Match/Settings/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Components/RoomSettingsOverlay.cs @@ -14,7 +14,7 @@ using osu.Game.Overlays.SearchableList; using osuTK; using osuTK.Graphics; -namespace osu.Game.Screens.Multi.Screens.Match.Settings +namespace osu.Game.Screens.Multi.Components { public class RoomSettingsOverlay : FocusedOverlayContainer { diff --git a/osu.Game/Screens/Multi/Screens/Match/Match.cs b/osu.Game/Screens/Multi/Screens/Match/Match.cs index f7d98df60e..5bfc1f59bd 100644 --- a/osu.Game/Screens/Multi/Screens/Match/Match.cs +++ b/osu.Game/Screens/Multi/Screens/Match/Match.cs @@ -7,7 +7,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; -using osu.Game.Screens.Multi.Screens.Match.Settings; +using osu.Game.Screens.Multi.Components; using osu.Game.Screens.Select; using osu.Game.Users;