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Implement IAggregateAudioAdjustments properties for FallbackSampleStore

This commit is contained in:
iiSaLMaN 2019-11-21 02:35:58 +03:00
parent a81c26577d
commit 5391c752b4

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@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI
public BindableDouble Frequency => throw new NotImplementedException();
public IBindable<double> AggregateVolume => throw new NotImplementedException();
public IBindable<double> AggregateBalance => throw new NotImplementedException();
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
public int PlaybackConcurrency
{
get => throw new NotImplementedException();