From 538d980072aa746519f8e98121f2b2e72d8e75d4 Mon Sep 17 00:00:00 2001 From: Jason Won Date: Fri, 15 Oct 2021 00:22:57 -0400 Subject: [PATCH] Rename Mod --- .../Mods/{OsuModGhost.cs => OsuModNoScope.cs} | 8 ++++---- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) rename osu.Game.Rulesets.Osu/Mods/{OsuModGhost.cs => OsuModNoScope.cs} (90%) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGhost.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs similarity index 90% rename from osu.Game.Rulesets.Osu/Mods/OsuModGhost.cs rename to osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs index cc8491876b..56c807eacd 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGhost.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs @@ -16,13 +16,13 @@ using osu.Game.Scoring; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModGhost : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor + public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor { public const float CURSOR_ALPHA_TRANSITION_DURATION = 100; - public override string Name => "Ghost"; - public override string Acronym => "GS"; + public override string Name => "No Scope"; + public override string Acronym => "NS"; public override ModType Type => ModType.Fun; - public override IconUsage? Icon => FontAwesome.Solid.Ghost; + public override IconUsage? Icon => FontAwesome.Solid.EyeSlash; public override string Description => "Where's the cursor?"; public override double ScoreMultiplier => 1; private readonly BindableFloat cursorAlpha = new BindableFloat(); diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 947ecaae82..ee4712c3b8 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -192,7 +192,7 @@ namespace osu.Game.Rulesets.Osu new OsuModBarrelRoll(), new OsuModApproachDifferent(), new OsuModMuted(), - new OsuModGhost(), + new OsuModNoScope(), }; case ModType.System: