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mirror of https://github.com/ppy/osu.git synced 2025-01-15 10:42:55 +08:00

Comply to naming conventions

This commit is contained in:
DrabWeb 2017-03-02 09:15:53 -04:00
parent 435e845067
commit 536925c77a
3 changed files with 12 additions and 12 deletions

View File

@ -11,8 +11,8 @@ namespace osu.Game.Overlays
{ {
public class DragBar : Container public class DragBar : Container
{ {
protected Container fillContainer; protected Container FillContainer;
protected Box fill; protected Box Fill;
public Action<float> SeekRequested; public Action<float> SeekRequested;
private bool isDragging; private bool isDragging;
@ -25,7 +25,7 @@ namespace osu.Game.Overlays
{ {
enabled = value; enabled = value;
if (!enabled) if (!enabled)
fillContainer.Width = 0; FillContainer.Width = 0;
} }
} }
@ -35,7 +35,7 @@ namespace osu.Game.Overlays
Children = new Drawable[] Children = new Drawable[]
{ {
fillContainer = new Container FillContainer = new Container
{ {
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
@ -43,7 +43,7 @@ namespace osu.Game.Overlays
Width = 0, Width = 0,
Children = new Drawable[] Children = new Drawable[]
{ {
fill = new Box Fill = new Box
{ {
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
} }
@ -56,7 +56,7 @@ namespace osu.Game.Overlays
{ {
if (isDragging || !IsEnabled) return; if (isDragging || !IsEnabled) return;
fillContainer.Width = position; FillContainer.Width = position;
} }
private void seek(InputState state) private void seek(InputState state)
@ -64,7 +64,7 @@ namespace osu.Game.Overlays
if (!IsEnabled) return; if (!IsEnabled) return;
float seekLocation = state.Mouse.Position.X / DrawWidth; float seekLocation = state.Mouse.Position.X / DrawWidth;
SeekRequested?.Invoke(seekLocation); SeekRequested?.Invoke(seekLocation);
fillContainer.Width = seekLocation; FillContainer.Width = seekLocation;
} }
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Play
public SongProgressBar() public SongProgressBar()
{ {
fill.Colour = SongProgress.FILL_COLOUR; Fill.Colour = SongProgress.FILL_COLOUR;
Height = SongProgress.BAR_HEIGHT; Height = SongProgress.BAR_HEIGHT;
Add(new Box Add(new Box
@ -29,7 +29,7 @@ namespace osu.Game.Screens.Play
Alpha = 0.5f, Alpha = 0.5f,
Depth = 1 Depth = 1
}); });
fillContainer.Add(handle = new Container FillContainer.Add(handle = new Container
{ {
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,

View File

@ -13,9 +13,9 @@ namespace osu.Game.Screens.Play
public class SongProgressGraphColumn : Container public class SongProgressGraphColumn : Container
{ {
private int rows = 11; private int rows = 11;
private Color4 empty_colour = Color4.White.Opacity(50); private readonly Color4 empty_colour = Color4.White.Opacity(50);
private Color4 lit_colour = SongProgress.FILL_COLOUR; private readonly Color4 lit_colour = SongProgress.FILL_COLOUR;
private Color4 dimmed_colour = Color4.White.Opacity(175); private readonly Color4 dimmed_colour = Color4.White.Opacity(175);
private List<Box> drawableRows = new List<Box>(); private List<Box> drawableRows = new List<Box>();