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Fix import logic again

This commit is contained in:
Dean Herbert 2019-02-13 19:57:54 +09:00
parent e604806398
commit 5318de29b4

View File

@ -311,7 +311,7 @@ namespace osu.Game
void loadScore() void loadScore()
{ {
if (!menuScreen.IsCurrentScreen()) if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled)
{ {
menuScreen.MakeCurrent(); menuScreen.MakeCurrent();
this.Delay(500).Schedule(loadScore, out scoreLoad); this.Delay(500).Schedule(loadScore, out scoreLoad);