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Add simple xmldoc to ctors explaining their deal with SkinSources
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@ -40,12 +40,19 @@ namespace osu.Game.Skinning
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protected virtual bool AllowColourLookup => true;
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protected virtual bool AllowColourLookup => true;
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/// <summary>
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/// Constructs a new <see cref="SkinProvidingContainer"/> with a single skin added to the protected <see cref="SkinSources"/> list.
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/// </summary>
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public SkinProvidingContainer(ISkin skin)
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public SkinProvidingContainer(ISkin skin)
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: this()
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: this()
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{
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{
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SkinSources.Add(skin);
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SkinSources.Add(skin);
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}
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}
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/// <summary>
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/// Constructs a new <see cref="SkinProvidingContainer"/> with no sources.
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/// Up to the implementation for adding to the <see cref="SkinSources"/> list.
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/// </summary>
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protected SkinProvidingContainer()
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protected SkinProvidingContainer()
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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