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Limit lookup resources to images
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@ -1,8 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -30,7 +30,12 @@ namespace osu.Game.Skinning
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[Resolved]
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[Resolved]
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private ISkinSource source { get; set; }
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private ISkinSource source { get; set; }
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public IEnumerable<string> AvailableFiles => (source.AllSources.First() as Skin)?.SkinInfo.PerformRead(s => s.Files.Select(f => Path.GetFileNameWithoutExtension(f.Filename)).Distinct());
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public IEnumerable<string> AvailableFiles => (source.AllSources.First() as Skin)?.SkinInfo.PerformRead(s => s.Files
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.Where(f =>
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f.Filename.EndsWith(".png", StringComparison.Ordinal)
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|| f.Filename.EndsWith(".jpg", StringComparison.Ordinal)
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)
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.Select(f => f.Filename).Distinct());
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public SkinnableSprite(string textureName, ConfineMode confineMode = ConfineMode.NoScaling)
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public SkinnableSprite(string textureName, ConfineMode confineMode = ConfineMode.NoScaling)
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: base(new SpriteComponent(textureName), confineMode)
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: base(new SpriteComponent(textureName), confineMode)
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