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Minor re-ordering to make Playfield OnJudgement be called before ScoreProcessor's.
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@ -190,9 +190,10 @@ namespace osu.Game.Modes.UI
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/// <param name="judgedObject">The object that Judgement has been updated for.</param>
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/// <param name="judgedObject">The object that Judgement has been updated for.</param>
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private void onJudgement(DrawableHitObject<TObject, TJudgement> judgedObject)
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private void onJudgement(DrawableHitObject<TObject, TJudgement> judgedObject)
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{
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{
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OnJudgement?.Invoke(judgedObject.Judgement);
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Playfield.OnJudgement(judgedObject);
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Playfield.OnJudgement(judgedObject);
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OnJudgement?.Invoke(judgedObject.Judgement);
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CheckAllJudged();
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CheckAllJudged();
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}
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}
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