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FrameworkDebugConfig -> DebugSetting

This commit is contained in:
Dean Herbert 2017-05-19 22:53:08 +09:00
parent 9e9df4ada5
commit 528d79be51
2 changed files with 2 additions and 2 deletions

View File

@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
new SettingsEnumDropdown<GCLatencyMode> new SettingsEnumDropdown<GCLatencyMode>
{ {
LabelText = "Active mode", LabelText = "Active mode",
Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode) Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
}, },
new OsuButton new OsuButton
{ {

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = "Bypass caching", LabelText = "Bypass caching",
Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching) Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
} }
}; };
} }