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Fix aspect ratio of video not being enforced (#6105)

Fix aspect ratio of video not being enforced

Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
Dean Herbert 2019-09-16 00:37:44 +09:00 committed by GitHub
commit 52843d95c3
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2 changed files with 16 additions and 2 deletions

View File

@ -4,8 +4,10 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video;
using osu.Game.Graphics.Containers;
using osuTK.Graphics;
namespace osu.Game.Screens.Play
{
@ -59,8 +61,20 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both;
Masking = true;
AddInternal(video);
video.RelativeSizeAxes = Axes.Both;
video.FillMode = FillMode.Fit;
video.Anchor = Anchor.Centre;
video.Origin = Anchor.Centre;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
video,
});
}
[BackgroundDependencyLoader]

View File

@ -143,8 +143,8 @@ namespace osu.Game.Screens.Play
private void addUnderlayComponents(Container target)
{
target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both });
target.Add(DimmableVideo = new DimmableVideo(Beatmap.Value.Video) { RelativeSizeAxes = Axes.Both });
target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both });
}
private void addGameplayComponents(Container target, WorkingBeatmap working)