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Fix aspect ratio of video not being enforced (#6105)
Fix aspect ratio of video not being enforced Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
52843d95c3
@ -4,8 +4,10 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Video;
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using osu.Framework.Graphics.Video;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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@ -59,8 +61,20 @@ namespace osu.Game.Screens.Play
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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Masking = true;
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Masking = true;
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AddInternal(video);
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video.RelativeSizeAxes = Axes.Both;
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video.RelativeSizeAxes = Axes.Both;
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video.FillMode = FillMode.Fit;
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video.Anchor = Anchor.Centre;
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video.Origin = Anchor.Centre;
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AddRangeInternal(new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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video,
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});
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -143,8 +143,8 @@ namespace osu.Game.Screens.Play
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private void addUnderlayComponents(Container target)
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private void addUnderlayComponents(Container target)
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{
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{
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target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both });
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target.Add(DimmableVideo = new DimmableVideo(Beatmap.Value.Video) { RelativeSizeAxes = Axes.Both });
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target.Add(DimmableVideo = new DimmableVideo(Beatmap.Value.Video) { RelativeSizeAxes = Axes.Both });
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target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both });
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}
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}
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private void addGameplayComponents(Container target, WorkingBeatmap working)
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private void addGameplayComponents(Container target, WorkingBeatmap working)
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