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mirror of https://github.com/ppy/osu.git synced 2025-01-22 17:52:57 +08:00

Refactor test a bit

This commit is contained in:
smoogipoo 2021-08-17 09:45:10 +09:00
parent b672d4b936
commit 5214731dc1

View File

@ -44,6 +44,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
private TestMultiplayer multiplayerScreen; private TestMultiplayer multiplayerScreen;
private TestMultiplayerClient client; private TestMultiplayerClient client;
private TestRequestHandlingMultiplayerRoomManager roomManager => multiplayerScreen.RoomManager;
[Cached(typeof(UserLookupCache))] [Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestUserLookupCache(); private UserLookupCache lookupCache = new TestUserLookupCache();
@ -68,7 +70,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("load dependencies", () => AddStep("load dependencies", () =>
{ {
client = new TestMultiplayerClient(multiplayerScreen.RoomManager); client = new TestMultiplayerClient(roomManager);
// The screen gets suspended so it stops receiving updates. // The screen gets suspended so it stops receiving updates.
Child = client; Child = client;
@ -134,7 +136,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("create room", () => AddStep("create room", () =>
{ {
multiplayerScreen.RoomManager.AddServerSideRoom(new Room roomManager.AddServerSideRoom(new Room
{ {
Name = { Value = "Test Room" }, Name = { Value = "Test Room" },
Playlist = Playlist =
@ -164,7 +166,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("create room", () => AddStep("create room", () =>
{ {
multiplayerScreen.RoomManager.AddServerSideRoom(new Room roomManager.AddServerSideRoom(new Room
{ {
Name = { Value = "Test Room" }, Name = { Value = "Test Room" },
Playlist = Playlist =
@ -213,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("create room", () => AddStep("create room", () =>
{ {
multiplayerScreen.RoomManager.AddServerSideRoom(new Room roomManager.AddServerSideRoom(new Room
{ {
Name = { Value = "Test Room" }, Name = { Value = "Test Room" },
Password = { Value = "password" }, Password = { Value = "password" },