mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
Don't reuse the same control point references for sliders (#7230)
Don't reuse the same control point references for sliders
This commit is contained in:
commit
520924a5ef
@ -128,7 +128,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
path.ControlPoints.AddRange(value.ControlPoints);
|
||||
path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position.Value, c.Type.Value)));
|
||||
path.ExpectedDistance.Value = value.ExpectedDistance.Value;
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
path.ControlPoints.AddRange(value.ControlPoints);
|
||||
path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position.Value, c.Type.Value)));
|
||||
path.ExpectedDistance.Value = value.ExpectedDistance.Value;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user