From 51e2a934bdbfa6045ec94ee04f6e629521e8cb9e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 10 Feb 2020 17:00:51 +0900 Subject: [PATCH] Fix possible beatmap nullref in logo visualisation --- osu.Game/Screens/Menu/LogoVisualisation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 06ca161fed..dcc68296f6 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu private void updateAmplitudes() { var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null; - var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; + var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;