diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 06ca161fed..dcc68296f6 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu private void updateAmplitudes() { var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null; - var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; + var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;