diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index d9e08a48ba..b3140d8bd0 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -5,8 +5,6 @@ using System; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; @@ -20,10 +18,12 @@ using osu.Framework.Localisation; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Overlays.Music; -using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Music; +using OpenTK; +using OpenTK.Graphics; namespace osu.Game.Overlays { @@ -65,6 +65,12 @@ namespace osu.Game.Overlays AlwaysPresent = true; } + protected override bool OnDragStart(InputState state) + { + base.OnDragStart(state); + return true; + } + protected override bool OnDrag(InputState state) { if (base.OnDrag(state)) return true;