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Fix carousel taking up too much space on new song select implementation
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@ -39,17 +39,32 @@ namespace osu.Game.Screens.SelectV2
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{
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{
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AddRangeInternal(new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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{
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new Container
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new GridContainer // used for max width implementation
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{
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Bottom = ScreenFooter.HEIGHT },
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ColumnDimensions = new[]
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Child = new BeatmapCarousel
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{
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{
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Anchor = Anchor.TopRight,
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new Dimension(),
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Origin = Anchor.TopRight,
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new Dimension(GridSizeMode.Relative, 0.5f, maxSize: 750),
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RelativeSizeAxes = Axes.Both,
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Width = 0.6f,
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},
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},
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Content = new[]
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{
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new[]
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{
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Empty(),
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Bottom = ScreenFooter.HEIGHT },
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Child = new BeatmapCarousel
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{
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RelativeSizeAxes = Axes.Both
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},
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},
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}
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}
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},
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},
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modSelectOverlay,
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modSelectOverlay,
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});
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});
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