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mirror of https://github.com/ppy/osu.git synced 2024-12-15 03:22:55 +08:00

Merge branch 'master' into fix-beatmap-select-race

This commit is contained in:
Thomas Müller 2017-07-20 21:04:40 +02:00 committed by GitHub
commit 518a7c460e
14 changed files with 147 additions and 88 deletions

@ -1 +1 @@
Subproject commit 6b44a9f807fadcb3b3f044780d7e27d62ffe80ac
Subproject commit 2d2e2fe698ab32d80d5e856f52c8c398ceb35540

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@ -10,7 +10,7 @@ namespace osu.Desktop.VisualTests.Beatmaps
public class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, true)
: base(beatmap.BeatmapInfo)
{
this.beatmap = beatmap;
}

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@ -22,17 +22,11 @@ namespace osu.Game.Beatmaps
public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
/// <summary>
/// Denotes whether extras like storyboards have been loaded for this <see cref="WorkingBeatmap"/>.
/// </summary>
public bool FullyLoaded { get; protected set; }
protected WorkingBeatmap(BeatmapInfo beatmapInfo, bool fullyLoaded = false)
protected WorkingBeatmap(BeatmapInfo beatmapInfo)
{
BeatmapInfo = beatmapInfo;
BeatmapSetInfo = beatmapInfo.BeatmapSet;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo.Metadata;
FullyLoaded = fullyLoaded;
Mods.ValueChanged += mods => applyRateAdjustments();
}

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@ -291,7 +291,7 @@ namespace osu.Game.Database
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, withStoryboard);
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo);
previous?.TransferTo(working);

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@ -14,8 +14,8 @@ namespace osu.Game.Database
{
private readonly BeatmapDatabase database;
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, bool fullyLoaded = false)
: base(beatmapInfo, fullyLoaded)
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo)
: base(beatmapInfo)
{
this.database = database;
}
@ -37,7 +37,7 @@ namespace osu.Game.Database
beatmap = decoder.Decode(stream);
}
if (beatmap == null || !FullyLoaded || BeatmapSetInfo.StoryboardFile == null)
if (beatmap == null || BeatmapSetInfo.StoryboardFile == null)
return beatmap;
using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))

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@ -175,11 +175,11 @@ namespace osu.Game
LoadComponentAsync(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(social = new SocialOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(settings = new SettingsOverlay { Depth = -1 }, overlayContent.Add);
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
LoadComponentAsync(musicController = new MusicController
{
Depth = -2,
Depth = -3,
Position = new Vector2(0, Toolbar.HEIGHT),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@ -187,14 +187,14 @@ namespace osu.Game
LoadComponentAsync(notificationManager = new NotificationManager
{
Depth = -2,
Depth = -3,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}, overlayContent.Add);
LoadComponentAsync(dialogOverlay = new DialogOverlay
{
Depth = -4,
Depth = -5,
}, overlayContent.Add);
Logger.NewEntry += entry =>
@ -221,7 +221,7 @@ namespace osu.Game
LoadComponentAsync(Toolbar = new Toolbar
{
Depth = -3,
Depth = -4,
OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
}, overlayContent.Add);

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@ -133,9 +133,27 @@ namespace osu.Game
Token = LocalConfig.Get<string>(OsuSetting.Token)
});
Beatmap.ValueChanged += b =>
{
// compare to last baetmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
if (lastBeatmap?.Track != b.Track)
{
// this disposal is done to stop the audio track.
// it may not be exactly what we want for cases beatmaps are reused, as it will
// trigger a fresh load of contained resources.
lastBeatmap?.Dispose();
Audio.Track.AddItem(b.Track);
}
lastBeatmap = b;
};
API.Register(this);
}
private WorkingBeatmap lastBeatmap;
public void APIStateChanged(APIAccess api, APIState state)
{
switch (state)

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -11,6 +12,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics.Effects;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Game.Users;
namespace osu.Game.Overlays.Chat
{
@ -62,6 +64,8 @@ namespace osu.Game.Overlays.Chat
private const float message_padding = 200;
private const float text_size = 20;
private Action<User> loadProfile;
private Color4 customUsernameColour;
public ChatLine(Message message)
@ -75,9 +79,10 @@ namespace osu.Game.Overlays.Chat
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, UserProfileOverlay profile)
{
customUsernameColour = colours.ChatBlue;
loadProfile = u => profile?.ShowUser(u);
}
protected override void LoadComplete()
@ -87,8 +92,6 @@ namespace osu.Game.Overlays.Chat
bool hasBackground = !string.IsNullOrEmpty(Message.Sender.Colour);
Drawable username = new OsuSpriteText
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Font = @"Exo2.0-BoldItalic",
Text = $@"{Message.Sender.Username}" + (hasBackground ? "" : ":"),
Colour = hasBackground ? customUsernameColour : username_colours[Message.UserId % username_colours.Length],
@ -132,7 +135,7 @@ namespace osu.Game.Overlays.Chat
new Container
{
Size = new Vector2(message_padding, text_size),
Children = new[]
Children = new Drawable[]
{
new OsuSpriteText
{
@ -144,7 +147,14 @@ namespace osu.Game.Overlays.Chat
TextSize = text_size * 0.75f,
Alpha = 0.4f,
},
username
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Child = username,
Action = () => loadProfile(Message.Sender),
},
}
},
new Container

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@ -3,9 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -15,7 +13,6 @@ using osu.Game.Database;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
@ -30,7 +27,6 @@ namespace osu.Game.Overlays.Music
private FilterControl filter;
private PlaylistList list;
private TrackManager trackManager;
private BeatmapDatabase beatmaps;
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
@ -43,7 +39,6 @@ namespace osu.Game.Overlays.Music
{
this.inputManager = inputManager;
this.beatmaps = beatmaps;
trackManager = game.Audio.Track;
Children = new Drawable[]
{
@ -154,13 +149,7 @@ namespace osu.Game.Overlays.Music
private void playSpecified(BeatmapInfo info)
{
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(info, beatmapBacking);
Task.Run(() =>
{
var track = beatmapBacking.Value.Track;
trackManager.SetExclusive(track);
track.Start();
}).ContinueWith(task => Schedule(task.ThrowIfFaulted), TaskContinuationOptions.OnlyOnFaulted);
beatmapBacking.Value.Track.Start();
}
}

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@ -12,16 +12,20 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using System.Diagnostics;
using System.Globalization;
namespace osu.Game.Overlays.Profile
{
public class ProfileHeader : Container
{
private readonly OsuTextFlowContainer infoTextLeft, infoTextRight;
private readonly OsuTextFlowContainer infoTextLeft;
private readonly LinkFlowContainer infoTextRight;
private readonly FillFlowContainer<SpriteText> scoreText, scoreNumberText;
private readonly Container coverContainer, chartContainer, supporterTag;
@ -29,6 +33,7 @@ namespace osu.Game.Overlays.Profile
private readonly SpriteText levelText;
private readonly GradeBadge gradeSSPlus, gradeSS, gradeSPlus, gradeS, gradeA;
private readonly Box colourBar;
private readonly DrawableFlag countryFlag;
private const float cover_height = 350;
private const float info_height = 150;
@ -114,16 +119,17 @@ namespace osu.Game.Overlays.Profile
}
}
},
new OsuSpriteText
new LinkFlowContainer.LinkText
{
Text = user.Username,
Url = $@"https://osu.ppy.sh/users/{user.Id}",
TextSize = 30,
Font = @"Exo2.0-RegularItalic",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = -48
},
new DrawableFlag(user.Country?.FlagName ?? "__")
countryFlag = new DrawableFlag(user.Country?.FlagName ?? "__")
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
@ -158,7 +164,7 @@ namespace osu.Game.Overlays.Profile
ParagraphSpacing = 0.8f,
LineSpacing = 0.2f
},
infoTextRight = new OsuTextFlowContainer(t =>
infoTextRight = new LinkFlowContainer(t =>
{
t.TextSize = 14;
t.Font = @"Exo2.0-RegularItalic";
@ -350,6 +356,7 @@ namespace osu.Game.Overlays.Profile
{
infoTextLeft.AddText("from ");
infoTextLeft.AddText(user.Country.FullName, boldItalic);
countryFlag.FlagName = user.Country.FlagName;
}
infoTextLeft.NewParagraph();
@ -373,14 +380,22 @@ namespace osu.Game.Overlays.Profile
infoTextLeft.AddText(string.Join(", ", user.PlayStyle), boldItalic);
}
string websiteWithoutProtcol = user.Website;
if (!string.IsNullOrEmpty(websiteWithoutProtcol))
{
int protocolIndex = websiteWithoutProtcol.IndexOf("//", StringComparison.Ordinal);
if (protocolIndex >= 0)
websiteWithoutProtcol = websiteWithoutProtcol.Substring(protocolIndex + 2);
}
tryAddInfoRightLine(FontAwesome.fa_map_marker, user.Location);
tryAddInfoRightLine(FontAwesome.fa_heart_o, user.Intrerests);
tryAddInfoRightLine(FontAwesome.fa_suitcase, user.Occupation);
infoTextRight.NewParagraph();
if (!string.IsNullOrEmpty(user.Twitter))
tryAddInfoRightLine(FontAwesome.fa_twitter, "@" + user.Twitter);
tryAddInfoRightLine(FontAwesome.fa_globe, user.Website);
tryAddInfoRightLine(FontAwesome.fa_skype, user.Skype);
tryAddInfoRightLine(FontAwesome.fa_twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
tryAddInfoRightLine(FontAwesome.fa_globe, websiteWithoutProtcol, user.Website);
tryAddInfoRightLine(FontAwesome.fa_skype, user.Skype, @"skype:" + user.Skype + @"?chat");
if (user.Statistics != null)
{
@ -390,7 +405,7 @@ namespace osu.Game.Overlays.Profile
scoreText.Add(createScoreText("Ranked Score"));
scoreNumberText.Add(createScoreNumberText(user.Statistics.RankedScore.ToString(@"#,0")));
scoreText.Add(createScoreText("Accuracy"));
scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy}%"));
scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy.ToString("0.##", CultureInfo.CurrentCulture)}%"));
scoreText.Add(createScoreText("Play Count"));
scoreNumberText.Add(createScoreNumberText(user.Statistics.PlayCount.ToString(@"#,0")));
scoreText.Add(createScoreText("Total Score"));
@ -433,12 +448,12 @@ namespace osu.Game.Overlays.Profile
Text = text
};
private void tryAddInfoRightLine(FontAwesome icon, string str)
private void tryAddInfoRightLine(FontAwesome icon, string str, string url = null)
{
if (string.IsNullOrEmpty(str)) return;
infoTextRight.AddIcon(icon);
infoTextRight.AddText(" " + str);
infoTextRight.AddLink(" " + str, url);
infoTextRight.NewLine();
}
@ -479,5 +494,51 @@ namespace osu.Game.Overlays.Profile
badge.Texture = textures.Get($"Grades/{grade}");
}
}
private class LinkFlowContainer : OsuTextFlowContainer
{
public override bool HandleInput => true;
public LinkFlowContainer(Action<SpriteText> defaultCreationParameters = null) : base(defaultCreationParameters)
{
}
protected override SpriteText CreateSpriteText() => new LinkText();
public void AddLink(string text, string url) => AddText(text, link => ((LinkText)link).Url = url);
public class LinkText : OsuSpriteText
{
public override bool HandleInput => Url != null;
public string Url;
private Color4 hoverColour;
protected override bool OnHover(InputState state)
{
FadeColour(hoverColour, 500, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
FadeColour(Color4.White, 500, EasingTypes.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
Process.Start(Url);
return true;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hoverColour = colours.Yellow;
}
}
}
}
}

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@ -72,8 +72,6 @@ namespace osu.Game.Screens.Menu
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
var trackManager = audio.Track;
BeatmapSetInfo setInfo = null;
if (!menuMusic)
@ -106,7 +104,6 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = Beatmap.Value.Track;
trackManager.SetExclusive(track);
welcome = audio.Sample.Get(@"welcome");
seeya = audio.Sample.Get(@"seeya");

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@ -70,7 +70,7 @@ namespace osu.Game.Screens.Play
private bool loadedSuccessfully => HitRenderer?.Objects.Any() == true;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuConfigManager config, OsuGame osu)
private void load(AudioManager audio, OsuConfigManager config, OsuGame osu)
{
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
@ -81,10 +81,6 @@ namespace osu.Game.Screens.Play
try
{
if (!Beatmap.Value.FullyLoaded)
// we need to ensure extras like storyboards are loaded.
Beatmap.Value = beatmaps.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo, withStoryboard: true);
if (Beatmap.Value.Beatmap == null)
throw new InvalidOperationException("Beatmap was not loaded");
@ -119,10 +115,7 @@ namespace osu.Game.Screens.Play
Track track = Beatmap.Value.Track;
if (track != null)
{
audio.Track.SetExclusive(track);
adjustableSourceClock = track;
}
adjustableSourceClock = (IAdjustableClock)track ?? new StopwatchClock();

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
@ -31,7 +32,7 @@ namespace osu.Game.Screens.Select
public Action OnBack;
public Action OnStart;
private readonly FillFlowContainer buttons;
private readonly FillFlowContainer<FooterButton> buttons;
public OsuLogo StartButton;
@ -43,9 +44,7 @@ namespace osu.Game.Screens.Select
/// <para>Higher depth to be put on the left, and lower to be put on the right.</para>
/// <para>Notice this is different to <see cref="Options.BeatmapOptionsOverlay"/>!</para>
/// </param>
public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
{
var button = new FooterButton
public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0) => buttons.Add(new FooterButton
{
Text = text,
Height = play_song_select_button_height,
@ -54,18 +53,12 @@ namespace osu.Game.Screens.Select
SelectedColour = colour,
DeselectedColour = colour.Opacity(0.5f),
Hotkey = hotkey,
};
Hovered = updateModeLight,
HoverLost = updateModeLight,
Action = action,
});
button.Hovered = () => updateModeLight(button);
button.HoverLost = () => updateModeLight();
button.Action = action;
buttons.Add(button);
}
private void updateModeLight(FooterButton button = null)
{
modeLight.FadeColour(button?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, EasingTypes.OutQuint);
}
private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, EasingTypes.OutQuint);
public Footer()
{
@ -111,7 +104,7 @@ namespace osu.Game.Screens.Select
Spacing = new Vector2(padding, 0),
Children = new Drawable[]
{
buttons = new FillFlowContainer
buttons = new FillFlowContainer<FooterButton>
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(0.2f, 0),

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@ -32,7 +32,6 @@ namespace osu.Game.Screens.Select
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
private readonly BeatmapCarousel carousel;
private TrackManager trackManager;
private DialogOverlay dialogOverlay;
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
@ -174,7 +173,6 @@ namespace osu.Game.Screens.Select
database.BeatmapSetAdded += onBeatmapSetAdded;
database.BeatmapSetRemoved += onBeatmapSetRemoved;
trackManager = audio.Track;
dialogOverlay = dialog;
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
@ -223,12 +221,17 @@ namespace osu.Game.Screens.Select
private void carouselSelectionChanged(BeatmapInfo beatmap)
{
Action performLoad = delegate
{
// We may be arriving here due to another component changing the bindable Beatmap.
// In these cases, the other component has already loaded the beatmap, so we don't need to do so again.
if (beatmap?.Equals(Beatmap.Value.BeatmapInfo) != true)
{
bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value.BeatmapInfo.BeatmapSetInfoID;
Beatmap.Value = database.GetWorkingBeatmap(beatmap, Beatmap);
ensurePlayingSelected(preview);
}
changeBackground(Beatmap.Value);
};
@ -361,11 +364,12 @@ namespace osu.Game.Screens.Select
{
Track track = Beatmap.Value.Track;
trackManager.SetExclusive(track);
if (!track.IsRunning)
{
if (preview) track.Seek(Beatmap.Value.Metadata.PreviewTime);
track.Start();
}
}
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
{