diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index f5115c50a9..738b7f14f3 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -18,6 +18,7 @@ using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Taiko; using osu.Game.Screens.Select; @@ -100,8 +101,11 @@ namespace osu.Game.Tests.Visual.SongSelect } [SetUp] - public virtual void SetUp() => - Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); }); + public virtual void SetUp() => Schedule(() => + { + Ruleset.Value = new OsuRuleset().RulesetInfo; + manager?.Delete(manager.GetAllUsableBeatmapSets()); + }); [Test] public void TestDummy() @@ -185,7 +189,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddAssert("empty mods", () => !Mods.Value.Any()); void onModChange(ValueChangedEvent> e) => modChangeIndex = actionIndex++; - void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex--; + void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex++; } [Test]