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Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
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commit
5120faa830
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osuTK.Input;
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@ -34,6 +35,29 @@ namespace osu.Game.Tests.Visual.Settings
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});
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}
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[Test]
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public void TestQuickFiltering()
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{
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AddStep("set filter", () =>
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{
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settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling";
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});
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AddUntilStep("wait for items to load", () => settings.SectionsContainer.ChildrenOfType<IFilterable>().Any());
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AddAssert("ensure all items match filter", () => settings.SectionsContainer
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.ChildrenOfType<SettingsSection>().Where(f => f.IsPresent)
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.All(section =>
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section.Children.Where(f => f.IsPresent)
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.OfType<ISettingsItem>()
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.OfType<IFilterable>()
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.Where(f => !(f is IHasFilterableChildren))
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.All(f => f.FilterTerms.Any(t => t.Contains("scaling")))
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));
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AddAssert("ensure section is current", () => settings.CurrentSection.Value is GraphicsSection);
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}
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[Test]
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public void ToggleVisibility()
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{
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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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@ -16,11 +15,11 @@ namespace osu.Game.Beatmaps.Drawables
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{
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internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
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{
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private readonly OsuSpriteText difficultyName, starRating;
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private readonly Box background;
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private readonly FillFlowContainer difficultyFlow;
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private OsuSpriteText difficultyName;
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private StarRatingDisplay starRating;
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public DifficultyIconTooltip()
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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@ -28,9 +27,10 @@ namespace osu.Game.Beatmaps.Drawables
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Children = new Drawable[]
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{
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background = new Box
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new Box
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{
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Alpha = 0.9f,
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Colour = colours.Gray3,
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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@ -40,6 +40,7 @@ namespace osu.Game.Beatmaps.Drawables
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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difficultyName = new OsuSpriteText
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@ -48,57 +49,27 @@ namespace osu.Game.Beatmaps.Drawables
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
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},
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difficultyFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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starRating = new OsuSpriteText
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starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Left = 4 },
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Icon = FontAwesome.Solid.Star,
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Size = new Vector2(12),
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},
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}
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}
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}
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}
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};
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}
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[Resolved]
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private OsuColour colours { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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background.Colour = colours.Gray3;
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}
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private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
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private DifficultyIconTooltipContent displayedContent;
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public void SetContent(DifficultyIconTooltipContent content)
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{
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difficultyName.Text = content.BeatmapInfo.DifficultyName;
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if (displayedContent != null)
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starRating.Current.UnbindFrom(displayedContent.Difficulty);
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starDifficulty.UnbindAll();
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starDifficulty.BindTo(content.Difficulty);
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starDifficulty.BindValueChanged(difficulty =>
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{
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starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
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difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
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}, true);
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displayedContent = content;
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starRating.Current.BindTarget = displayedContent.Difficulty;
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difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
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}
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public void Move(Vector2 pos) => Position = pos;
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@ -100,10 +100,9 @@ namespace osu.Game.Overlays.Settings
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public IEnumerable<string> Keywords { get; set; }
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public bool MatchingFilter
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{
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set => Alpha = value ? 1 : 0;
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}
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public override bool IsPresent => base.IsPresent && MatchingFilter;
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public bool MatchingFilter { get; set; } = true;
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public bool FilteringActive { get; set; }
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@ -21,6 +21,8 @@ namespace osu.Game.Overlays.Settings
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protected FillFlowContainer FlowContent;
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protected override Container<Drawable> Content => FlowContent;
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public override bool IsPresent => base.IsPresent && MatchingFilter;
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private IBindable<SettingsSection> selectedSection;
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private Box dim;
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@ -38,10 +40,7 @@ namespace osu.Game.Overlays.Settings
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private const int header_size = 24;
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private const int border_size = 4;
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public bool MatchingFilter
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{
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set => this.FadeTo(value ? 1 : 0);
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}
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public bool MatchingFilter { get; set; } = true;
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public bool FilteringActive { get; set; }
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@ -163,6 +163,7 @@ namespace osu.Game.Overlays
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Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
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this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
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searchTextBox.TakeFocus();
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searchTextBox.HoldFocus = true;
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}
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@ -213,7 +214,6 @@ namespace osu.Game.Overlays
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loading.Hide();
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searchTextBox.Current.BindValueChanged(term => SectionsContainer.SearchTerm = term.NewValue, true);
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searchTextBox.TakeFocus();
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loadSidebarButtons();
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});
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@ -284,11 +284,7 @@ namespace osu.Game.Overlays
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public string SearchTerm
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{
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get => SearchContainer.SearchTerm;
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set
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{
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SearchContainer.SearchTerm = value;
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InvalidateScrollPosition();
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}
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set => SearchContainer.SearchTerm = value;
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}
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protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
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@ -307,6 +303,8 @@ namespace osu.Game.Overlays
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Colour = colourProvider.Background4,
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RelativeSizeAxes = Axes.Both
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};
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SearchContainer.FilterCompleted += InvalidateScrollPosition;
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}
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protected override void UpdateAfterChildren()
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