diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs index ee5ef2f364..652afa80be 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs @@ -1,18 +1,20 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System.Collections.Generic; using System.Linq; using NUnit.Framework; -using osu.Framework.Bindables; +using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; +using osu.Game.Collections; using osu.Game.Database; -using osu.Game.Graphics.Containers; using osu.Game.Overlays.Music; +using osu.Game.Rulesets; using osu.Game.Tests.Resources; using osuTK; using osuTK.Input; @@ -21,13 +23,27 @@ namespace osu.Game.Tests.Visual.UserInterface { public class TestScenePlaylistOverlay : OsuManualInputManagerTestScene { - private readonly BindableList> beatmapSets = new BindableList>(); + protected override bool UseFreshStoragePerRun => true; - private PlaylistOverlay playlistOverlay; + private PlaylistOverlay playlistOverlay = null!; - private Live first; + private Live first = null!; - private const int item_count = 100; + private BeatmapManager beatmapManager = null!; + + private const int item_count = 20; + + private List beatmapSets => beatmapManager.GetAllUsableBeatmapSets(); + + [BackgroundDependencyLoader] + private void load(GameHost host) + { + Dependencies.Cache(new RealmRulesetStore(Realm)); + Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, Audio, Resources, host, Beatmap.Default)); + Dependencies.Cache(Realm); + + beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); + } [SetUp] public void Setup() => Schedule(() => @@ -46,16 +62,12 @@ namespace osu.Game.Tests.Visual.UserInterface } }; - beatmapSets.Clear(); - for (int i = 0; i < item_count; i++) { - beatmapSets.Add(TestResources.CreateTestBeatmapSetInfo().ToLiveUnmanaged()); + beatmapManager.Import(TestResources.CreateTestBeatmapSetInfo()); } - first = beatmapSets.First(); - - playlistOverlay.BeatmapSets.BindTo(beatmapSets); + first = beatmapSets.First().ToLive(Realm); }); [Test] @@ -70,9 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface AddUntilStep("wait for animations to complete", () => !playlistOverlay.Transforms.Any()); + PlaylistItem firstItem = null!; + AddStep("hold 1st item handle", () => { - var handle = this.ChildrenOfType>.PlaylistItemHandle>().First(); + firstItem = this.ChildrenOfType().First(); + var handle = firstItem.ChildrenOfType().First(); + InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre); InputManager.PressButton(MouseButton.Left); }); @@ -83,7 +99,7 @@ namespace osu.Game.Tests.Visual.UserInterface InputManager.MoveMouseTo(item.ScreenSpaceDrawQuad.BottomLeft); }); - AddAssert("song 1 is 5th", () => beatmapSets[4].Equals(first)); + AddAssert("first is moved", () => playlistOverlay.ChildrenOfType().Single().Items.ElementAt(4).Value.Equals(firstItem.Model.Value)); AddStep("release handle", () => InputManager.ReleaseButton(MouseButton.Left)); } diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index e33fc8064f..9fe2fd5279 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -26,8 +26,6 @@ namespace osu.Game.Overlays.Music private const float transition_duration = 600; private const float playlist_height = 510; - public IBindableList> BeatmapSets => beatmapSets; - private readonly BindableList> beatmapSets = new BindableList>(); private readonly Bindable beatmap = new Bindable(); @@ -104,9 +102,7 @@ namespace osu.Game.Overlays.Music { base.LoadComplete(); - // tests might bind externally, in which case we don't want to involve realm. - if (beatmapSets.Count == 0) - beatmapSubscription = realm.RegisterForNotifications(r => r.All().Where(s => !s.DeletePending), beatmapsChanged); + beatmapSubscription = realm.RegisterForNotifications(r => r.All().Where(s => !s.DeletePending), beatmapsChanged); list.Items.BindTo(beatmapSets); beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo.ToLive(realm), true);