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Fix weird optional usage in HitSampleInfo.With
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dc51d5ecf3
commit
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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Objects
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{
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{
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}
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}
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public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
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=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
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public bool Equals(BananaHitSampleInfo? other)
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public bool Equals(BananaHitSampleInfo? other)
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@ -76,8 +76,8 @@ namespace osu.Game.Audio
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/// <param name="newSuffix">An optional new lookup suffix.</param>
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/// <param name="newSuffix">An optional new lookup suffix.</param>
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/// <param name="newVolume">An optional new volume.</param>
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/// <param name="newVolume">An optional new volume.</param>
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/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
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/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
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public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank) ?? Bank, newSuffix.GetOr(Suffix), newVolume.GetOr(Volume));
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=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume));
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public bool Equals(HitSampleInfo? other)
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public bool Equals(HitSampleInfo? other)
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=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;
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=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;
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@ -535,13 +535,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
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IsLayered = isLayered;
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IsLayered = isLayered;
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}
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}
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public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
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=> With(newName, newBank, newVolume);
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=> With(newName, newBank, newVolume);
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public virtual LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<int> newVolume = default,
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public virtual LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default,
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Optional<int> newCustomSampleBank = default,
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Optional<int> newCustomSampleBank = default,
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Optional<bool> newIsLayered = default)
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Optional<bool> newIsLayered = default)
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=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank) ?? Bank, newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
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=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
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public bool Equals(LegacyHitSampleInfo? other)
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public bool Equals(LegacyHitSampleInfo? other)
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// The additions to equality checks here are *required* to ensure that pooling works correctly.
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// The additions to equality checks here are *required* to ensure that pooling works correctly.
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@ -573,7 +573,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
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Path.ChangeExtension(Filename, null)
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Path.ChangeExtension(Filename, null)
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};
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};
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public sealed override LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<int> newVolume = default,
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public sealed override LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default,
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Optional<int> newCustomSampleBank = default,
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Optional<int> newCustomSampleBank = default,
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Optional<bool> newIsLayered = default)
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Optional<bool> newIsLayered = default)
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=> new FileHitSampleInfo(Filename, newVolume.GetOr(Volume));
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=> new FileHitSampleInfo(Filename, newVolume.GetOr(Volume));
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