diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index fed2105f21..dedfa28b7b 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor const int fade_clock_reset_threshold = 1000000; - time = (float)(Time.Current - timeOffset) / 500f; + time = (float)(Time.Current - timeOffset) / 300f; if (time > fade_clock_reset_threshold) resetTime(); }