From 5076fe4c2000747b34c826fd3d3925a1ce7d8f85 Mon Sep 17 00:00:00 2001 From: Roman Kapustin Date: Sat, 23 Jun 2018 12:45:13 +0300 Subject: [PATCH] LayoutSettings: inject OsuGameBase instead of OsuGame --- .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 36de8d4771..27ce8bad13 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics private Bindable sizeFullscreen; private readonly BindableInt resolutionDropdownBindable = new BindableInt(); - private OsuGame game; + private OsuGameBase game; private SettingsDropdown resolutionDropdown; private SettingsEnumDropdown windowModeDropdown; @@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics private const int transition_duration = 400; [BackgroundDependencyLoader] - private void load(FrameworkConfigManager config, OsuGame game) + private void load(FrameworkConfigManager config, OsuGameBase game) { this.game = game;