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Cleanup.
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@ -5,7 +5,7 @@ namespace osu.Game.Beatmaps
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{
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{
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public enum BeatmapSetOnlineStatus
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public enum BeatmapSetOnlineStatus
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{
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{
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None,
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None = -3,
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Graveyard = -2,
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Graveyard = -2,
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WIP = -1,
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WIP = -1,
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Pending = 0,
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Pending = 0,
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@ -20,6 +20,7 @@ namespace osu.Game.Beatmaps.Drawables
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get { return status; }
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get { return status; }
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set
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set
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{
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{
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if (value == status) return;
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status = value;
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status = value;
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statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
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statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
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