diff --git a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs index 1070b8cbd2..d259a89055 100644 --- a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs +++ b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs @@ -40,17 +40,21 @@ namespace osu.Game.Rulesets.Edit Playfield.DisplayJudgements.Value = false; } + [Resolved] + private IEditorChangeHandler changeHandler { get; set; } + protected override void LoadComplete() { base.LoadComplete(); beatmap.HitObjectAdded += addHitObject; - beatmap.HitObjectUpdated += updateReplay; beatmap.HitObjectRemoved += removeHitObject; + + // for now only regenerate replay on a finalised state change, not HitObjectUpdated. + changeHandler.OnStateChange += updateReplay; } - private void updateReplay(HitObject obj = null) => - drawableRuleset.RegenerateAutoplay(); + private void updateReplay() => drawableRuleset.RegenerateAutoplay(); private void addHitObject(HitObject hitObject) { @@ -69,7 +73,7 @@ namespace osu.Game.Rulesets.Edit drawableRuleset.Playfield.Remove(drawableObject); drawableRuleset.Playfield.PostProcess(); - drawableRuleset.RegenerateAutoplay(); + updateReplay(); } public override bool PropagatePositionalInputSubTree => false;