1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

Add argon fruit design

This commit is contained in:
Dean Herbert 2022-10-26 16:08:01 +09:00
parent 81bb00c258
commit 4ff4de00b3
5 changed files with 112 additions and 4 deletions

View File

@ -0,0 +1,104 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
internal class ArgonFruitPiece : CatchHitObjectPiece
{
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override Drawable HyperBorderPiece => hyperBorderPiece;
private Drawable hyperBorderPiece = null!;
private Container layers = null!;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
Texture largeTexture = getTexture("A");
InternalChildren = new[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
},
layers = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Alpha = 0.15f,
Texture = largeTexture
},
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Alpha = 0.5f,
Texture = getTexture("B")
},
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Texture = getTexture("C")
},
}
},
hyperBorderPiece = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
Blending = BlendingParameters.Additive,
Alpha = 0.15f,
Texture = largeTexture,
},
};
Texture getTexture(string type) => textures.Get($"Gameplay/catch/blob-{type}{RNG.Next(1, 7)}");
}
protected override void LoadComplete()
{
base.LoadComplete();
IndexInBeatmap.BindValueChanged(index =>
{
VisualRepresentation.Value = Fruit.GetVisualRepresentation(index.NewValue);
}, true);
AccentColour.BindValueChanged(colour =>
{
foreach (var sprite in layers)
sprite.Colour = colour.NewValue;
}, true);
}
}
}

View File

@ -23,6 +23,9 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
case CatchSkinComponents.Catcher:
return new ArgonCatcher();
case CatchSkinComponents.Fruit:
return new ArgonFruitPiece();
}
break;

View File

@ -7,6 +7,7 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK.Graphics;
@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
/// </summary>
[CanBeNull]
protected virtual HyperBorderPiece HyperBorderPiece => null;
protected virtual Drawable HyperBorderPiece => null;
protected override void LoadComplete()
{

View File

@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class DropletPiece : CatchHitObjectPiece
{
protected override HyperBorderPiece HyperBorderPiece { get; }
protected override Drawable HyperBorderPiece { get; }
public DropletPiece()
{

View File

@ -19,13 +19,13 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override BorderPiece BorderPiece { get; }
protected override HyperBorderPiece HyperBorderPiece { get; }
protected override Drawable HyperBorderPiece { get; }
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
InternalChildren = new[]
{
new FruitPulpFormation
{