mirror of
https://github.com/ppy/osu.git
synced 2025-01-09 03:02:56 +08:00
Merge branch 'master' into grids-1
This commit is contained in:
commit
4fcb902341
@ -10,7 +10,7 @@
|
|||||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.523.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.528.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
@ -54,6 +54,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
[TestCase("3949367", new[] { typeof(CatchModDoubleTime), typeof(CatchModEasy) })]
|
[TestCase("3949367", new[] { typeof(CatchModDoubleTime), typeof(CatchModEasy) })]
|
||||||
[TestCase("112643")]
|
[TestCase("112643")]
|
||||||
[TestCase("1041052", new[] { typeof(CatchModHardRock) })]
|
[TestCase("1041052", new[] { typeof(CatchModHardRock) })]
|
||||||
|
[TestCase("high-speed-multiplier-precision")]
|
||||||
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
|
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
|
||||||
|
|
||||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||||
|
@ -0,0 +1 @@
|
|||||||
|
{"Mappings":[{"StartTime":265568.0,"Objects":[{"StartTime":265568.0,"Position":486.0,"HyperDash":false},{"StartTime":265658.0,"Position":465.1873,"HyperDash":false},{"StartTime":265749.0,"Position":463.208435,"HyperDash":false},{"StartTime":265840.0,"Position":465.146484,"HyperDash":false},{"StartTime":265967.0,"Position":459.5862,"HyperDash":false}]}]}
|
@ -0,0 +1,238 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[General]
|
||||||
|
AudioFilename: audio.mp3
|
||||||
|
AudioLeadIn: 0
|
||||||
|
PreviewTime: 226943
|
||||||
|
Countdown: 0
|
||||||
|
SampleSet: Soft
|
||||||
|
StackLeniency: 0.7
|
||||||
|
Mode: 2
|
||||||
|
LetterboxInBreaks: 0
|
||||||
|
WidescreenStoryboard: 1
|
||||||
|
|
||||||
|
[Editor]
|
||||||
|
Bookmarks: 85568,86768,90968,265568
|
||||||
|
DistanceSpacing: 0.9
|
||||||
|
BeatDivisor: 12
|
||||||
|
GridSize: 16
|
||||||
|
TimelineZoom: 1
|
||||||
|
|
||||||
|
[Metadata]
|
||||||
|
Title:Snow
|
||||||
|
TitleUnicode:Snow
|
||||||
|
Artist:Ricky Montgomery
|
||||||
|
ArtistUnicode:Ricky Montgomery
|
||||||
|
Creator:Crowley
|
||||||
|
Version:Bury Me Six Feet in Snow
|
||||||
|
Source:
|
||||||
|
Tags:indie the honeysticks alternative english
|
||||||
|
BeatmapID:2062131
|
||||||
|
BeatmapSetID:971028
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:6
|
||||||
|
CircleSize:4.2
|
||||||
|
OverallDifficulty:8.3
|
||||||
|
ApproachRate:8.3
|
||||||
|
SliderMultiplier:3.59999990463257
|
||||||
|
SliderTickRate:1
|
||||||
|
|
||||||
|
[Events]
|
||||||
|
//Background and Video events
|
||||||
|
0,0,"me.jpg",0,0
|
||||||
|
//Break Periods
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
//Storyboard Layer 1 (Fail)
|
||||||
|
//Storyboard Layer 2 (Pass)
|
||||||
|
//Storyboard Layer 3 (Foreground)
|
||||||
|
//Storyboard Layer 4 (Overlay)
|
||||||
|
//Storyboard Sound Samples
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
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||||||
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||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
275168,-444.444444444444,2,2,1,5,0,0
|
||||||
|
|
||||||
|
|
||||||
|
[Colours]
|
||||||
|
Combo1 : 255,128,128
|
||||||
|
Combo2 : 72,72,255
|
||||||
|
Combo3 : 192,192,192
|
||||||
|
Combo4 : 255,136,79
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
486,179,265568,6,0,P|461:174|454:174,1,26.999997997284,6|0,1:2|0:0,0:0:0:0:
|
@ -29,7 +29,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
|
public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
|
||||||
{
|
{
|
||||||
Precision = 0.01,
|
|
||||||
MinValue = 0.1,
|
MinValue = 0.1,
|
||||||
MaxValue = 10
|
MaxValue = 10
|
||||||
};
|
};
|
||||||
|
@ -140,10 +140,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
|
private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
|
||||||
{
|
{
|
||||||
if (bodySprite is TextureAnimation bodyAnimation)
|
if (bodySprite is TextureAnimation bodyAnimation)
|
||||||
{
|
|
||||||
bodyAnimation.GotoFrame(0);
|
|
||||||
bodyAnimation.IsPlaying = isHitting.NewValue;
|
bodyAnimation.IsPlaying = isHitting.NewValue;
|
||||||
}
|
|
||||||
|
|
||||||
if (lightContainer == null)
|
if (lightContainer == null)
|
||||||
return;
|
return;
|
||||||
@ -219,6 +216,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
|
if (!isHitting.Value)
|
||||||
|
(bodySprite as TextureAnimation)?.GotoFrame(0);
|
||||||
|
|
||||||
if (holdNote.Body.HasHoldBreak)
|
if (holdNote.Body.HasHoldBreak)
|
||||||
missFadeTime.Value = holdNote.Body.Result.TimeAbsolute;
|
missFadeTime.Value = holdNote.Body.Result.TimeAbsolute;
|
||||||
|
|
||||||
|
@ -3,9 +3,12 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -71,4 +74,120 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
private void moveMouse(Vector2 pos) =>
|
private void moveMouse(Vector2 pos) =>
|
||||||
AddStep($"move mouse to {pos}", () => InputManager.MoveMouseTo(playfield.ToScreenSpace(pos)));
|
AddStep($"move mouse to {pos}", () => InputManager.MoveMouseTo(playfield.ToScreenSpace(pos)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSliderNearLinearScaling
|
||||||
|
{
|
||||||
|
private readonly Random rng = new Random(1337);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestScalingSliderFlat()
|
||||||
|
{
|
||||||
|
SliderPath sliderPathPerfect = new SliderPath(
|
||||||
|
[
|
||||||
|
new PathControlPoint(new Vector2(0), PathType.PERFECT_CURVE),
|
||||||
|
new PathControlPoint(new Vector2(50, 25)),
|
||||||
|
new PathControlPoint(new Vector2(25, 100)),
|
||||||
|
]);
|
||||||
|
|
||||||
|
SliderPath sliderPathBezier = new SliderPath(
|
||||||
|
[
|
||||||
|
new PathControlPoint(new Vector2(0), PathType.BEZIER),
|
||||||
|
new PathControlPoint(new Vector2(50, 25)),
|
||||||
|
new PathControlPoint(new Vector2(25, 100)),
|
||||||
|
]);
|
||||||
|
|
||||||
|
scaleSlider(sliderPathPerfect, new Vector2(0.000001f, 1));
|
||||||
|
scaleSlider(sliderPathBezier, new Vector2(0.000001f, 1));
|
||||||
|
|
||||||
|
for (int i = 0; i < 100; i++)
|
||||||
|
{
|
||||||
|
Assert.True(Precision.AlmostEquals(sliderPathPerfect.PositionAt(i / 100.0f), sliderPathBezier.PositionAt(i / 100.0f)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPerfectCurveMatchesTheoretical()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 20000; i++)
|
||||||
|
{
|
||||||
|
//Only test points that are in the screen's bounds
|
||||||
|
float p1X = 640.0f * (float)rng.NextDouble();
|
||||||
|
float p2X = 640.0f * (float)rng.NextDouble();
|
||||||
|
|
||||||
|
float p1Y = 480.0f * (float)rng.NextDouble();
|
||||||
|
float p2Y = 480.0f * (float)rng.NextDouble();
|
||||||
|
SliderPath sliderPathPerfect = new SliderPath(
|
||||||
|
[
|
||||||
|
new PathControlPoint(new Vector2(0, 0), PathType.PERFECT_CURVE),
|
||||||
|
new PathControlPoint(new Vector2(p1X, p1Y)),
|
||||||
|
new PathControlPoint(new Vector2(p2X, p2Y)),
|
||||||
|
]);
|
||||||
|
|
||||||
|
assertMatchesPerfectCircle(sliderPathPerfect);
|
||||||
|
|
||||||
|
scaleSlider(sliderPathPerfect, new Vector2(0.00001f, 1));
|
||||||
|
|
||||||
|
assertMatchesPerfectCircle(sliderPathPerfect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertMatchesPerfectCircle(SliderPath path)
|
||||||
|
{
|
||||||
|
if (path.ControlPoints.Count != 3)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//Replication of PathApproximator.CircularArcToPiecewiseLinear
|
||||||
|
CircularArcProperties circularArcProperties = new CircularArcProperties(path.ControlPoints.Select(x => x.Position).ToArray());
|
||||||
|
|
||||||
|
if (!circularArcProperties.IsValid)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//Addresses cases where circularArcProperties.ThetaRange>0.5
|
||||||
|
//Occurs in code in PathControlPointVisualiser.ensureValidPathType
|
||||||
|
RectangleF boundingBox = PathApproximator.CircularArcBoundingBox(path.ControlPoints.Select(x => x.Position).ToArray());
|
||||||
|
if (boundingBox.Width >= 640 || boundingBox.Height >= 480)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int subpoints = (2f * circularArcProperties.Radius <= 0.1f) ? 2 : Math.Max(2, (int)Math.Ceiling(circularArcProperties.ThetaRange / (2.0 * Math.Acos(1f - (0.1f / circularArcProperties.Radius)))));
|
||||||
|
|
||||||
|
//ignore cases where subpoints is int.MaxValue, result will be garbage
|
||||||
|
//as well, having this many subpoints will cause an out of memory error, so can't happen during normal useage
|
||||||
|
if (subpoints == int.MaxValue)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (int i = 0; i < Math.Min(subpoints, 100); i++)
|
||||||
|
{
|
||||||
|
float progress = (float)rng.NextDouble();
|
||||||
|
|
||||||
|
//To avoid errors from interpolating points, ensure we check only positions that would be subpoints.
|
||||||
|
progress = (float)Math.Ceiling(progress * (subpoints - 1)) / (subpoints - 1);
|
||||||
|
|
||||||
|
//Special case - if few subpoints, ensure checking every single one rather than randomly
|
||||||
|
if (subpoints < 100)
|
||||||
|
progress = i / (float)(subpoints - 1);
|
||||||
|
|
||||||
|
//edge points cause issue with interpolation, so ignore the last two points and first
|
||||||
|
if (progress == 0.0f || progress >= (subpoints - 2) / (float)(subpoints - 1))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
double theta = circularArcProperties.ThetaStart + (circularArcProperties.Direction * progress * circularArcProperties.ThetaRange);
|
||||||
|
Vector2 vector = new Vector2((float)Math.Cos(theta), (float)Math.Sin(theta)) * circularArcProperties.Radius;
|
||||||
|
|
||||||
|
Assert.True(Precision.AlmostEquals(circularArcProperties.Centre + vector, path.PositionAt(progress), 0.01f),
|
||||||
|
"A perfect circle with points " + string.Join(", ", path.ControlPoints.Select(x => x.Position)) + " and radius" + circularArcProperties.Radius + "from SliderPath does not almost equal a theoretical perfect circle with " + subpoints + " subpoints"
|
||||||
|
+ ": " + (circularArcProperties.Centre + vector) + " - " + path.PositionAt(progress)
|
||||||
|
+ " = " + (circularArcProperties.Centre + vector - path.PositionAt(progress))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void scaleSlider(SliderPath path, Vector2 scale)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < path.ControlPoints.Count; i++)
|
||||||
|
{
|
||||||
|
path.ControlPoints[i].Position *= scale;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
private partial class TestDrawableOsuJudgement : DrawableOsuJudgement
|
private partial class TestDrawableOsuJudgement : DrawableOsuJudgement
|
||||||
{
|
{
|
||||||
public new SkinnableSprite Lighting => base.Lighting;
|
public new SkinnableSprite Lighting => base.Lighting;
|
||||||
public new SkinnableDrawable JudgementBody => base.JudgementBody;
|
public new SkinnableDrawable? JudgementBody => base.JudgementBody;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -104,7 +104,11 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
RightToolbox.AddRange(new EditorToolboxGroup[]
|
RightToolbox.AddRange(new EditorToolboxGroup[]
|
||||||
{
|
{
|
||||||
OsuGridToolboxGroup,
|
OsuGridToolboxGroup,
|
||||||
new TransformToolboxGroup { RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler, },
|
new TransformToolboxGroup
|
||||||
|
{
|
||||||
|
RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler,
|
||||||
|
ScaleHandler = (OsuSelectionScaleHandler)BlueprintContainer.SelectionHandler.ScaleHandler,
|
||||||
|
},
|
||||||
FreehandlSliderToolboxGroup
|
FreehandlSliderToolboxGroup
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
@ -41,8 +41,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
|
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
|
||||||
CanRotateSelectionOrigin.Value = quad.Width > 0 || quad.Height > 0;
|
CanRotateAroundSelectionOrigin.Value = quad.Width > 0 || quad.Height > 0;
|
||||||
CanRotatePlayfieldOrigin.Value = selectedMovableObjects.Any();
|
CanRotateAroundPlayfieldOrigin.Value = selectedMovableObjects.Any();
|
||||||
}
|
}
|
||||||
|
|
||||||
private OsuHitObject[]? objectsInRotation;
|
private OsuHitObject[]? objectsInRotation;
|
||||||
|
@ -24,6 +24,16 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
public partial class OsuSelectionScaleHandler : SelectionScaleHandler
|
public partial class OsuSelectionScaleHandler : SelectionScaleHandler
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether scaling anchored by the center of the playfield can currently be performed.
|
||||||
|
/// </summary>
|
||||||
|
public Bindable<bool> CanScaleFromPlayfieldOrigin { get; private set; } = new BindableBool();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether a single slider is currently selected, which results in a different scaling behaviour.
|
||||||
|
/// </summary>
|
||||||
|
public Bindable<bool> IsScalingSlider { get; private set; } = new BindableBool();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IEditorChangeHandler? changeHandler { get; set; }
|
private IEditorChangeHandler? changeHandler { get; set; }
|
||||||
|
|
||||||
@ -53,6 +63,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
CanScaleX.Value = quad.Width > 0;
|
CanScaleX.Value = quad.Width > 0;
|
||||||
CanScaleY.Value = quad.Height > 0;
|
CanScaleY.Value = quad.Height > 0;
|
||||||
CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value;
|
CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value;
|
||||||
|
CanScaleFromPlayfieldOrigin.Value = selectedMovableObjects.Any();
|
||||||
|
IsScalingSlider.Value = selectedMovableObjects.Count() == 1 && selectedMovableObjects.First() is Slider;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Dictionary<OsuHitObject, OriginalHitObjectState>? objectsInScale;
|
private Dictionary<OsuHitObject, OriginalHitObjectState>? objectsInScale;
|
||||||
@ -67,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
objectsInScale = selectedMovableObjects.ToDictionary(ho => ho, ho => new OriginalHitObjectState(ho));
|
objectsInScale = selectedMovableObjects.ToDictionary(ho => ho, ho => new OriginalHitObjectState(ho));
|
||||||
OriginalSurroundingQuad = objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider
|
OriginalSurroundingQuad = objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider
|
||||||
? GeometryUtils.GetSurroundingQuad(slider.Path.ControlPoints.Select(p => p.Position))
|
? GeometryUtils.GetSurroundingQuad(slider.Path.ControlPoints.Select(p => slider.Position + p.Position))
|
||||||
: GeometryUtils.GetSurroundingQuad(objectsInScale.Keys);
|
: GeometryUtils.GetSurroundingQuad(objectsInScale.Keys);
|
||||||
defaultOrigin = OriginalSurroundingQuad.Value.Centre;
|
defaultOrigin = OriginalSurroundingQuad.Value.Centre;
|
||||||
}
|
}
|
||||||
@ -92,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
scale = getClampedScale(OriginalSurroundingQuad.Value, actualOrigin, scale);
|
scale = ClampScaleToPlayfieldBounds(scale, actualOrigin);
|
||||||
|
|
||||||
foreach (var (ho, originalState) in objectsInScale)
|
foreach (var (ho, originalState) in objectsInScale)
|
||||||
{
|
{
|
||||||
@ -158,27 +170,36 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
|
/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="selectionQuad">The quad surrounding the hitobjects</param>
|
|
||||||
/// <param name="origin">The origin from which the scale operation is performed</param>
|
/// <param name="origin">The origin from which the scale operation is performed</param>
|
||||||
/// <param name="scale">The scale to be clamped</param>
|
/// <param name="scale">The scale to be clamped</param>
|
||||||
/// <returns>The clamped scale vector</returns>
|
/// <returns>The clamped scale vector</returns>
|
||||||
private Vector2 getClampedScale(Quad selectionQuad, Vector2 origin, Vector2 scale)
|
public Vector2 ClampScaleToPlayfieldBounds(Vector2 scale, Vector2? origin = null)
|
||||||
{
|
{
|
||||||
//todo: this is not always correct for selections involving sliders. This approximation assumes each point is scaled independently, but sliderends move with the sliderhead.
|
//todo: this is not always correct for selections involving sliders. This approximation assumes each point is scaled independently, but sliderends move with the sliderhead.
|
||||||
|
if (objectsInScale == null)
|
||||||
|
return scale;
|
||||||
|
|
||||||
var tl1 = Vector2.Divide(-origin, selectionQuad.TopLeft - origin);
|
Debug.Assert(defaultOrigin != null && OriginalSurroundingQuad != null);
|
||||||
var tl2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - origin, selectionQuad.TopLeft - origin);
|
|
||||||
var br1 = Vector2.Divide(-origin, selectionQuad.BottomRight - origin);
|
|
||||||
var br2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - origin, selectionQuad.BottomRight - origin);
|
|
||||||
|
|
||||||
if (!Precision.AlmostEquals(selectionQuad.TopLeft.X - origin.X, 0))
|
if (objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider)
|
||||||
scale.X = selectionQuad.TopLeft.X - origin.X < 0 ? MathHelper.Clamp(scale.X, tl2.X, tl1.X) : MathHelper.Clamp(scale.X, tl1.X, tl2.X);
|
origin = slider.Position;
|
||||||
if (!Precision.AlmostEquals(selectionQuad.TopLeft.Y - origin.Y, 0))
|
|
||||||
scale.Y = selectionQuad.TopLeft.Y - origin.Y < 0 ? MathHelper.Clamp(scale.Y, tl2.Y, tl1.Y) : MathHelper.Clamp(scale.Y, tl1.Y, tl2.Y);
|
Vector2 actualOrigin = origin ?? defaultOrigin.Value;
|
||||||
if (!Precision.AlmostEquals(selectionQuad.BottomRight.X - origin.X, 0))
|
var selectionQuad = OriginalSurroundingQuad.Value;
|
||||||
scale.X = selectionQuad.BottomRight.X - origin.X < 0 ? MathHelper.Clamp(scale.X, br2.X, br1.X) : MathHelper.Clamp(scale.X, br1.X, br2.X);
|
|
||||||
if (!Precision.AlmostEquals(selectionQuad.BottomRight.Y - origin.Y, 0))
|
var tl1 = Vector2.Divide(-actualOrigin, selectionQuad.TopLeft - actualOrigin);
|
||||||
scale.Y = selectionQuad.BottomRight.Y - origin.Y < 0 ? MathHelper.Clamp(scale.Y, br2.Y, br1.Y) : MathHelper.Clamp(scale.Y, br1.Y, br2.Y);
|
var tl2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - actualOrigin, selectionQuad.TopLeft - actualOrigin);
|
||||||
|
var br1 = Vector2.Divide(-actualOrigin, selectionQuad.BottomRight - actualOrigin);
|
||||||
|
var br2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - actualOrigin, selectionQuad.BottomRight - actualOrigin);
|
||||||
|
|
||||||
|
if (!Precision.AlmostEquals(selectionQuad.TopLeft.X - actualOrigin.X, 0))
|
||||||
|
scale.X = selectionQuad.TopLeft.X - actualOrigin.X < 0 ? MathHelper.Clamp(scale.X, tl2.X, tl1.X) : MathHelper.Clamp(scale.X, tl1.X, tl2.X);
|
||||||
|
if (!Precision.AlmostEquals(selectionQuad.TopLeft.Y - actualOrigin.Y, 0))
|
||||||
|
scale.Y = selectionQuad.TopLeft.Y - actualOrigin.Y < 0 ? MathHelper.Clamp(scale.Y, tl2.Y, tl1.Y) : MathHelper.Clamp(scale.Y, tl1.Y, tl2.Y);
|
||||||
|
if (!Precision.AlmostEquals(selectionQuad.BottomRight.X - actualOrigin.X, 0))
|
||||||
|
scale.X = selectionQuad.BottomRight.X - actualOrigin.X < 0 ? MathHelper.Clamp(scale.X, br2.X, br1.X) : MathHelper.Clamp(scale.X, br1.X, br2.X);
|
||||||
|
if (!Precision.AlmostEquals(selectionQuad.BottomRight.Y - actualOrigin.Y, 0))
|
||||||
|
scale.Y = selectionQuad.BottomRight.Y - actualOrigin.Y < 0 ? MathHelper.Clamp(scale.Y, br2.Y, br1.Y) : MathHelper.Clamp(scale.Y, br1.Y, br2.Y);
|
||||||
|
|
||||||
return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
|
return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
|
||||||
}
|
}
|
||||||
|
@ -78,11 +78,15 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
ScheduleAfterChildren(() => angleInput.TakeFocus());
|
ScheduleAfterChildren(() =>
|
||||||
|
{
|
||||||
|
angleInput.TakeFocus();
|
||||||
|
angleInput.SelectAll();
|
||||||
|
});
|
||||||
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
|
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
|
||||||
rotationOrigin.Items.First().Select();
|
rotationOrigin.Items.First().Select();
|
||||||
|
|
||||||
rotationHandler.CanRotateSelectionOrigin.BindValueChanged(e =>
|
rotationHandler.CanRotateAroundSelectionOrigin.BindValueChanged(e =>
|
||||||
{
|
{
|
||||||
selectionCentreButton.Selected.Disabled = !e.NewValue;
|
selectionCentreButton.Selected.Disabled = !e.NewValue;
|
||||||
}, true);
|
}, true);
|
||||||
|
212
osu.Game.Rulesets.Osu/Edit/PreciseScalePopover.cs
Normal file
212
osu.Game.Rulesets.Osu/Edit/PreciseScalePopover.cs
Normal file
@ -0,0 +1,212 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Edit
|
||||||
|
{
|
||||||
|
public partial class PreciseScalePopover : OsuPopover
|
||||||
|
{
|
||||||
|
private readonly OsuSelectionScaleHandler scaleHandler;
|
||||||
|
|
||||||
|
private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, ScaleOrigin.PlayfieldCentre, true, true));
|
||||||
|
|
||||||
|
private SliderWithTextBoxInput<float> scaleInput = null!;
|
||||||
|
private BindableNumber<float> scaleInputBindable = null!;
|
||||||
|
private EditorRadioButtonCollection scaleOrigin = null!;
|
||||||
|
|
||||||
|
private RadioButton playfieldCentreButton = null!;
|
||||||
|
private RadioButton selectionCentreButton = null!;
|
||||||
|
|
||||||
|
private OsuCheckbox xCheckBox = null!;
|
||||||
|
private OsuCheckbox yCheckBox = null!;
|
||||||
|
|
||||||
|
public PreciseScalePopover(OsuSelectionScaleHandler scaleHandler)
|
||||||
|
{
|
||||||
|
this.scaleHandler = scaleHandler;
|
||||||
|
|
||||||
|
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Width = 220,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
scaleInput = new SliderWithTextBoxInput<float>("Scale:")
|
||||||
|
{
|
||||||
|
Current = scaleInputBindable = new BindableNumber<float>
|
||||||
|
{
|
||||||
|
MinValue = 0.5f,
|
||||||
|
MaxValue = 2,
|
||||||
|
Precision = 0.001f,
|
||||||
|
Value = 1,
|
||||||
|
Default = 1,
|
||||||
|
},
|
||||||
|
Instantaneous = true
|
||||||
|
},
|
||||||
|
scaleOrigin = new EditorRadioButtonCollection
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Items = new[]
|
||||||
|
{
|
||||||
|
playfieldCentreButton = new RadioButton("Playfield centre",
|
||||||
|
() => setOrigin(ScaleOrigin.PlayfieldCentre),
|
||||||
|
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
|
||||||
|
selectionCentreButton = new RadioButton("Selection centre",
|
||||||
|
() => setOrigin(ScaleOrigin.SelectionCentre),
|
||||||
|
() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(4),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
xCheckBox = new OsuCheckbox(false)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
LabelText = "X-axis",
|
||||||
|
Current = { Value = true },
|
||||||
|
},
|
||||||
|
yCheckBox = new OsuCheckbox(false)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
LabelText = "Y-axis",
|
||||||
|
Current = { Value = true },
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
playfieldCentreButton.Selected.DisabledChanged += isDisabled =>
|
||||||
|
{
|
||||||
|
playfieldCentreButton.TooltipText = isDisabled ? "The current selection cannot be scaled relative to playfield centre." : string.Empty;
|
||||||
|
};
|
||||||
|
selectionCentreButton.Selected.DisabledChanged += isDisabled =>
|
||||||
|
{
|
||||||
|
selectionCentreButton.TooltipText = isDisabled ? "The current selection cannot be scaled relative to its centre." : string.Empty;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
ScheduleAfterChildren(() =>
|
||||||
|
{
|
||||||
|
scaleInput.TakeFocus();
|
||||||
|
scaleInput.SelectAll();
|
||||||
|
});
|
||||||
|
scaleInput.Current.BindValueChanged(scale => scaleInfo.Value = scaleInfo.Value with { Scale = scale.NewValue });
|
||||||
|
|
||||||
|
xCheckBox.Current.BindValueChanged(x => setAxis(x.NewValue, yCheckBox.Current.Value));
|
||||||
|
yCheckBox.Current.BindValueChanged(y => setAxis(xCheckBox.Current.Value, y.NewValue));
|
||||||
|
|
||||||
|
selectionCentreButton.Selected.Disabled = !(scaleHandler.CanScaleX.Value || scaleHandler.CanScaleY.Value);
|
||||||
|
playfieldCentreButton.Selected.Disabled = scaleHandler.IsScalingSlider.Value && !selectionCentreButton.Selected.Disabled;
|
||||||
|
|
||||||
|
scaleOrigin.Items.First(b => !b.Selected.Disabled).Select();
|
||||||
|
|
||||||
|
scaleInfo.BindValueChanged(scale =>
|
||||||
|
{
|
||||||
|
var newScale = new Vector2(scale.NewValue.XAxis ? scale.NewValue.Scale : 1, scale.NewValue.YAxis ? scale.NewValue.Scale : 1);
|
||||||
|
scaleHandler.Update(newScale, getOriginPosition(scale.NewValue));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateAxisCheckBoxesEnabled()
|
||||||
|
{
|
||||||
|
if (scaleInfo.Value.Origin == ScaleOrigin.PlayfieldCentre)
|
||||||
|
{
|
||||||
|
toggleAxisAvailable(xCheckBox.Current, true);
|
||||||
|
toggleAxisAvailable(yCheckBox.Current, true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
toggleAxisAvailable(xCheckBox.Current, scaleHandler.CanScaleX.Value);
|
||||||
|
toggleAxisAvailable(yCheckBox.Current, scaleHandler.CanScaleY.Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void toggleAxisAvailable(Bindable<bool> axisBindable, bool available)
|
||||||
|
{
|
||||||
|
// enable the bindable to allow setting the value
|
||||||
|
axisBindable.Disabled = false;
|
||||||
|
// restore the presumed default value given the axis's new availability state
|
||||||
|
axisBindable.Value = available;
|
||||||
|
axisBindable.Disabled = !available;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateMaxScale()
|
||||||
|
{
|
||||||
|
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
|
||||||
|
return;
|
||||||
|
|
||||||
|
const float max_scale = 10;
|
||||||
|
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value));
|
||||||
|
|
||||||
|
if (!scaleInfo.Value.XAxis)
|
||||||
|
scale.X = max_scale;
|
||||||
|
if (!scaleInfo.Value.YAxis)
|
||||||
|
scale.Y = max_scale;
|
||||||
|
|
||||||
|
scaleInputBindable.MaxValue = MathF.Max(1, MathF.Min(scale.X, scale.Y));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setOrigin(ScaleOrigin origin)
|
||||||
|
{
|
||||||
|
scaleInfo.Value = scaleInfo.Value with { Origin = origin };
|
||||||
|
updateMaxScale();
|
||||||
|
updateAxisCheckBoxesEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Vector2? getOriginPosition(PreciseScaleInfo scale) => scale.Origin == ScaleOrigin.PlayfieldCentre ? OsuPlayfield.BASE_SIZE / 2 : null;
|
||||||
|
|
||||||
|
private void setAxis(bool x, bool y)
|
||||||
|
{
|
||||||
|
scaleInfo.Value = scaleInfo.Value with { XAxis = x, YAxis = y };
|
||||||
|
updateMaxScale();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
base.PopIn();
|
||||||
|
scaleHandler.Begin();
|
||||||
|
updateMaxScale();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
base.PopOut();
|
||||||
|
|
||||||
|
if (IsLoaded) scaleHandler.Commit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum ScaleOrigin
|
||||||
|
{
|
||||||
|
PlayfieldCentre,
|
||||||
|
SelectionCentre
|
||||||
|
}
|
||||||
|
|
||||||
|
public record PreciseScaleInfo(float Scale, ScaleOrigin Origin, bool XAxis, bool YAxis);
|
||||||
|
}
|
@ -18,14 +18,14 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
|
public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
private readonly Bindable<bool> canRotate = new BindableBool();
|
private readonly AggregateBindable<bool> canRotate = new AggregateBindable<bool>((x, y) => x || y);
|
||||||
|
private readonly AggregateBindable<bool> canScale = new AggregateBindable<bool>((x, y) => x || y);
|
||||||
|
|
||||||
private EditorToolButton rotateButton = null!;
|
private EditorToolButton rotateButton = null!;
|
||||||
|
private EditorToolButton scaleButton = null!;
|
||||||
private Bindable<bool> canRotatePlayfieldOrigin = null!;
|
|
||||||
private Bindable<bool> canRotateSelectionOrigin = null!;
|
|
||||||
|
|
||||||
public SelectionRotationHandler RotationHandler { get; init; } = null!;
|
public SelectionRotationHandler RotationHandler { get; init; } = null!;
|
||||||
|
public OsuSelectionScaleHandler ScaleHandler { get; init; } = null!;
|
||||||
|
|
||||||
public TransformToolboxGroup()
|
public TransformToolboxGroup()
|
||||||
: base("transform")
|
: base("transform")
|
||||||
@ -45,7 +45,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
rotateButton = new EditorToolButton("Rotate",
|
rotateButton = new EditorToolButton("Rotate",
|
||||||
() => new SpriteIcon { Icon = FontAwesome.Solid.Undo },
|
() => new SpriteIcon { Icon = FontAwesome.Solid.Undo },
|
||||||
() => new PreciseRotationPopover(RotationHandler)),
|
() => new PreciseRotationPopover(RotationHandler)),
|
||||||
// TODO: scale
|
scaleButton = new EditorToolButton("Scale",
|
||||||
|
() => new SpriteIcon { Icon = FontAwesome.Solid.ArrowsAlt },
|
||||||
|
() => new PreciseScalePopover(ScaleHandler))
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -54,21 +56,17 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
// aggregate two values into canRotate
|
canRotate.AddSource(RotationHandler.CanRotateAroundPlayfieldOrigin);
|
||||||
canRotatePlayfieldOrigin = RotationHandler.CanRotatePlayfieldOrigin.GetBoundCopy();
|
canRotate.AddSource(RotationHandler.CanRotateAroundSelectionOrigin);
|
||||||
canRotatePlayfieldOrigin.BindValueChanged(_ => updateCanRotateAggregate());
|
|
||||||
|
|
||||||
canRotateSelectionOrigin = RotationHandler.CanRotateSelectionOrigin.GetBoundCopy();
|
canScale.AddSource(ScaleHandler.CanScaleX);
|
||||||
canRotateSelectionOrigin.BindValueChanged(_ => updateCanRotateAggregate());
|
canScale.AddSource(ScaleHandler.CanScaleY);
|
||||||
|
canScale.AddSource(ScaleHandler.CanScaleFromPlayfieldOrigin);
|
||||||
void updateCanRotateAggregate()
|
|
||||||
{
|
|
||||||
canRotate.Value = RotationHandler.CanRotatePlayfieldOrigin.Value || RotationHandler.CanRotateSelectionOrigin.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
// bindings to `Enabled` on the buttons are decoupled on purpose
|
// bindings to `Enabled` on the buttons are decoupled on purpose
|
||||||
// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
|
// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
|
||||||
canRotate.BindValueChanged(_ => rotateButton.Enabled.Value = canRotate.Value, true);
|
canRotate.Result.BindValueChanged(rotate => rotateButton.Enabled.Value = rotate.NewValue, true);
|
||||||
|
canScale.Result.BindValueChanged(scale => scaleButton.Enabled.Value = scale.NewValue, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
@ -82,6 +80,12 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
rotateButton.TriggerClick();
|
rotateButton.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case GlobalAction.EditorToggleScaleControl:
|
||||||
|
{
|
||||||
|
scaleButton.TriggerClick();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -67,8 +67,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
// Generate the replay frames the cursor should follow
|
// Generate the replay frames the cursor should follow
|
||||||
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap, drawableRuleset.Mods).Generate().Frames.Cast<OsuReplayFrame>().ToList();
|
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap, drawableRuleset.Mods).Generate().Frames.Cast<OsuReplayFrame>().ToList();
|
||||||
|
|
||||||
drawableRuleset.UseResumeOverlay = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -47,9 +47,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
{
|
{
|
||||||
// Hide judgment displays and follow points as they won't make any sense.
|
// Hide follow points as they won't make any sense.
|
||||||
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
||||||
drawableRuleset.Playfield.DisplayJudgements.Value = false;
|
|
||||||
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -39,9 +39,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
{
|
{
|
||||||
// Hide judgment displays and follow points as they won't make any sense.
|
// Hide follow points as they won't make any sense.
|
||||||
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
||||||
drawableRuleset.Playfield.DisplayJudgements.Value = false;
|
|
||||||
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,9 +38,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
{
|
{
|
||||||
// Hide judgment displays and follow points as they won't make any sense.
|
// Hide follow points as they won't make any sense.
|
||||||
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
||||||
drawableRuleset.Playfield.DisplayJudgements.Value = false;
|
|
||||||
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
@ -14,10 +12,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public partial class DrawableOsuJudgement : DrawableJudgement
|
public partial class DrawableOsuJudgement : DrawableJudgement
|
||||||
{
|
{
|
||||||
internal SkinnableLighting Lighting { get; private set; }
|
internal SkinnableLighting Lighting { get; private set; } = null!;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuConfigManager config { get; set; }
|
private OsuConfigManager config { get; set; } = null!;
|
||||||
|
|
||||||
|
private bool positionTransferred;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
@ -39,10 +39,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Lighting.ResetAnimation();
|
Lighting.ResetAnimation();
|
||||||
Lighting.SetColourFrom(JudgedObject, Result);
|
Lighting.SetColourFrom(JudgedObject, Result);
|
||||||
|
|
||||||
if (JudgedObject?.HitObject is OsuHitObject osuObject)
|
positionTransferred = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
{
|
{
|
||||||
Position = osuObject.StackedEndPosition;
|
base.Update();
|
||||||
Scale = new Vector2(osuObject.Scale);
|
|
||||||
|
if (!positionTransferred && JudgedObject is DrawableOsuHitObject osuObject && JudgedObject.IsInUse)
|
||||||
|
{
|
||||||
|
Position = osuObject.ToSpaceOfOtherDrawable(osuObject.OriginPosition, Parent!);
|
||||||
|
Scale = new Vector2(osuObject.HitObject.Scale);
|
||||||
|
|
||||||
|
positionTransferred = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,9 +10,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -63,22 +61,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
base.ApplyTransformsAt(time, false);
|
base.ApplyTransformsAt(time, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector2? lastPosition;
|
|
||||||
|
|
||||||
public void UpdateProgress(double completionProgress)
|
public void UpdateProgress(double completionProgress)
|
||||||
{
|
{
|
||||||
Position = drawableSlider.HitObject.CurvePositionAt(completionProgress);
|
Slider slider = drawableSlider.HitObject;
|
||||||
|
Position = slider.CurvePositionAt(completionProgress);
|
||||||
|
|
||||||
var diff = lastPosition.HasValue ? lastPosition.Value - Position : Position - drawableSlider.HitObject.CurvePositionAt(completionProgress + 0.01f);
|
//0.1 / slider.Path.Distance is the additional progress needed to ensure the diff length is 0.1
|
||||||
|
var diff = slider.CurvePositionAt(completionProgress) - slider.CurvePositionAt(Math.Min(1, completionProgress + 0.1 / slider.Path.Distance));
|
||||||
bool rewinding = (Clock as IGameplayClock)?.IsRewinding == true;
|
|
||||||
|
|
||||||
// Ensure the value is substantially high enough to allow for Atan2 to get a valid angle.
|
// Ensure the value is substantially high enough to allow for Atan2 to get a valid angle.
|
||||||
|
// Needed for when near completion, or in case of a very short slider.
|
||||||
if (diff.LengthFast < 0.01f)
|
if (diff.LengthFast < 0.01f)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ball.Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI) + (rewinding ? 180 : 0);
|
ball.Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI);
|
||||||
lastPosition = Position;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Replays;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Configuration;
|
using osu.Game.Rulesets.Osu.Configuration;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Replays;
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -45,7 +46,13 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { AlignWithStoryboard = true };
|
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { AlignWithStoryboard = true };
|
||||||
|
|
||||||
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
|
protected override ResumeOverlay CreateResumeOverlay()
|
||||||
|
{
|
||||||
|
if (Mods.Any(m => m is OsuModAutopilot))
|
||||||
|
return new DelayedResumeOverlay { Scale = new Vector2(0.65f) };
|
||||||
|
|
||||||
|
return new OsuResumeOverlay();
|
||||||
|
}
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay);
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Scale = new Vector2(0.7f),
|
Scale = new Vector2(TaikoLegacyHitTarget.SCALE),
|
||||||
Colour = new Colour4(255, 228, 0, 255),
|
Colour = new Colour4(255, 228, 0, 255),
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -58,8 +58,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
if (!result.IsHit || !isKiaiActive)
|
if (!result.IsHit || !isKiaiActive)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
sprite.ScaleTo(0.85f).Then()
|
sprite.ScaleTo(TaikoLegacyHitTarget.SCALE + 0.15f).Then()
|
||||||
.ScaleTo(0.7f, 80, Easing.OutQuad);
|
.ScaleTo(TaikoLegacyHitTarget.SCALE, 80, Easing.OutQuad);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public partial class TaikoLegacyHitTarget : CompositeDrawable
|
public partial class TaikoLegacyHitTarget : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// In stable this is 0.7f (see https://github.com/peppy/osu-stable-reference/blob/7519cafd1823f1879c0d9c991ba0e5c7fd3bfa02/osu!/GameModes/Play/Rulesets/Taiko/RulesetTaiko.cs#L592)
|
||||||
|
/// but for whatever reason this doesn't match visually.
|
||||||
|
/// </summary>
|
||||||
|
public const float SCALE = 0.8f;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
@ -22,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
new Sprite
|
new Sprite
|
||||||
{
|
{
|
||||||
Texture = skin.GetTexture("approachcircle"),
|
Texture = skin.GetTexture("approachcircle"),
|
||||||
Scale = new Vector2(0.83f),
|
Scale = new Vector2(SCALE + 0.03f),
|
||||||
Alpha = 0.47f, // eyeballed to match stable
|
Alpha = 0.47f, // eyeballed to match stable
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -30,7 +36,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
new Sprite
|
new Sprite
|
||||||
{
|
{
|
||||||
Texture = skin.GetTexture("taikobigcircle"),
|
Texture = skin.GetTexture("taikobigcircle"),
|
||||||
Scale = new Vector2(0.8f),
|
Scale = new Vector2(SCALE),
|
||||||
Alpha = 0.22f, // eyeballed to match stable
|
Alpha = 0.22f, // eyeballed to match stable
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -33,6 +33,7 @@ using osu.Game.Scoring;
|
|||||||
using osu.Game.Scoring.Legacy;
|
using osu.Game.Scoring.Legacy;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Beatmaps.Formats
|
namespace osu.Game.Tests.Beatmaps.Formats
|
||||||
{
|
{
|
||||||
@ -126,17 +127,20 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
[TestCase(LegacyBeatmapDecoder.LATEST_VERSION, false)]
|
[TestCase(LegacyBeatmapDecoder.LATEST_VERSION, false)]
|
||||||
public void TestLegacyBeatmapReplayOffsetsDecode(int beatmapVersion, bool offsetApplied)
|
public void TestLegacyBeatmapReplayOffsetsDecode(int beatmapVersion, bool offsetApplied)
|
||||||
{
|
{
|
||||||
const double first_frame_time = 48;
|
const double first_frame_time = 31;
|
||||||
const double second_frame_time = 65;
|
const double second_frame_time = 48;
|
||||||
|
const double third_frame_time = 65;
|
||||||
|
|
||||||
var decoder = new TestLegacyScoreDecoder(beatmapVersion);
|
var decoder = new TestLegacyScoreDecoder(beatmapVersion);
|
||||||
|
|
||||||
using (var resourceStream = TestResources.OpenResource("Replays/mania-replay.osr"))
|
using (var resourceStream = TestResources.OpenResource("Replays/mania-replay.osr"))
|
||||||
{
|
{
|
||||||
var score = decoder.Parse(resourceStream);
|
var score = decoder.Parse(resourceStream);
|
||||||
|
int offset = offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0;
|
||||||
|
|
||||||
Assert.That(score.Replay.Frames[0].Time, Is.EqualTo(first_frame_time + (offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0)));
|
Assert.That(score.Replay.Frames[0].Time, Is.EqualTo(first_frame_time + offset));
|
||||||
Assert.That(score.Replay.Frames[1].Time, Is.EqualTo(second_frame_time + (offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0)));
|
Assert.That(score.Replay.Frames[1].Time, Is.EqualTo(second_frame_time + offset));
|
||||||
|
Assert.That(score.Replay.Frames[2].Time, Is.EqualTo(third_frame_time + offset));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -177,6 +181,94 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(second_frame_time));
|
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(second_frame_time));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNegativeFrameSkipped()
|
||||||
|
{
|
||||||
|
var ruleset = new OsuRuleset().RulesetInfo;
|
||||||
|
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||||
|
var beatmap = new TestBeatmap(ruleset);
|
||||||
|
|
||||||
|
var score = new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = scoreInfo,
|
||||||
|
Replay = new Replay
|
||||||
|
{
|
||||||
|
Frames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame(0, new Vector2()),
|
||||||
|
new OsuReplayFrame(1000, OsuPlayfield.BASE_SIZE),
|
||||||
|
new OsuReplayFrame(500, OsuPlayfield.BASE_SIZE / 2),
|
||||||
|
new OsuReplayFrame(2000, OsuPlayfield.BASE_SIZE),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
|
||||||
|
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(0));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(1000));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(2000));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void FirstTwoFramesSwappedIfInWrongOrder()
|
||||||
|
{
|
||||||
|
var ruleset = new OsuRuleset().RulesetInfo;
|
||||||
|
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||||
|
var beatmap = new TestBeatmap(ruleset);
|
||||||
|
|
||||||
|
var score = new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = scoreInfo,
|
||||||
|
Replay = new Replay
|
||||||
|
{
|
||||||
|
Frames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame(100, new Vector2()),
|
||||||
|
new OsuReplayFrame(50, OsuPlayfield.BASE_SIZE / 2),
|
||||||
|
new OsuReplayFrame(1000, OsuPlayfield.BASE_SIZE),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
|
||||||
|
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(0));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(100));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(1000));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void FirstTwoFramesPulledTowardThirdIfTheyAreAfterIt()
|
||||||
|
{
|
||||||
|
var ruleset = new OsuRuleset().RulesetInfo;
|
||||||
|
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||||
|
var beatmap = new TestBeatmap(ruleset);
|
||||||
|
|
||||||
|
var score = new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = scoreInfo,
|
||||||
|
Replay = new Replay
|
||||||
|
{
|
||||||
|
Frames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame(0, new Vector2()),
|
||||||
|
new OsuReplayFrame(500, OsuPlayfield.BASE_SIZE / 2),
|
||||||
|
new OsuReplayFrame(-1500, OsuPlayfield.BASE_SIZE),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
|
||||||
|
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(-1500));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(-1500));
|
||||||
|
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(-1500));
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestCultureInvariance()
|
public void TestCultureInvariance()
|
||||||
{
|
{
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Chat
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case ChatAckRequest ack:
|
case ChatAckRequest ack:
|
||||||
ack.TriggerSuccess(new ChatAckResponse { Silences = silencedUserIds.Select(u => new ChatSilence { UserId = u }).ToList() });
|
ack.TriggerSuccess(new ChatAckResponse { Silences = silencedUserIds.Select(u => new ChatSilence { UserId = u }).ToArray() });
|
||||||
silencedUserIds.Clear();
|
silencedUserIds.Clear();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
|||||||
var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
|
var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
|
||||||
beatmapSet.OnlineID = 241526; // ID hardcoded to ensure that the preview track exists online.
|
beatmapSet.OnlineID = 241526; // ID hardcoded to ensure that the preview track exists online.
|
||||||
|
|
||||||
Child = thumbnail = new BeatmapCardThumbnail(beatmapSet)
|
Child = thumbnail = new BeatmapCardThumbnail(beatmapSet, beatmapSet)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
{
|
{
|
||||||
this.getTargetContainer = getTargetContainer;
|
this.getTargetContainer = getTargetContainer;
|
||||||
|
|
||||||
CanRotateSelectionOrigin.Value = true;
|
CanRotateAroundSelectionOrigin.Value = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
|
@ -6,6 +6,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
@ -15,8 +16,14 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
{
|
{
|
||||||
private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
|
private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestOnlineMenuBanner()
|
public void TestOnlineMenuBannerTrusted()
|
||||||
{
|
{
|
||||||
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
|
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
|
||||||
{
|
{
|
||||||
@ -25,13 +32,51 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
new APIMenuImage
|
new APIMenuImage
|
||||||
{
|
{
|
||||||
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
||||||
Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
|
Url = $@"{API.WebsiteRootUrl}/home/news/2023-12-21-project-loved-december-2023",
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||||
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
||||||
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
|
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
|
||||||
|
|
||||||
|
AddStep("click banner", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(onlineMenuBanner);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Might not catch every occurrence due to async nature, but works in manual testing and saves annoying test setup.
|
||||||
|
AddAssert("no dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOnlineMenuBannerUntrustedDomain()
|
||||||
|
{
|
||||||
|
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
|
||||||
|
{
|
||||||
|
Images = new[]
|
||||||
|
{
|
||||||
|
new APIMenuImage
|
||||||
|
{
|
||||||
|
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
||||||
|
Url = @"https://google.com",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||||
|
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
||||||
|
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
|
||||||
|
|
||||||
|
AddStep("click banner", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(onlineMenuBanner);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog != null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,7 @@ using osu.Framework.Platform;
|
|||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Beatmaps.Drawables.Cards;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
@ -317,13 +318,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
p.RequestResults = _ => resultsRequested = true;
|
p.RequestResults = _ => resultsRequested = true;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any() && playlist.ChildrenOfType<BeatmapCardThumbnail>().First().DrawWidth > 0);
|
||||||
AddStep("move mouse to first item title", () =>
|
AddStep("move mouse to first item title", () =>
|
||||||
{
|
{
|
||||||
var drawQuad = playlist.ChildrenOfType<LinkFlowContainer>().First().ScreenSpaceDrawQuad;
|
var drawQuad = playlist.ChildrenOfType<LinkFlowContainer>().First().ScreenSpaceDrawQuad;
|
||||||
var location = (drawQuad.TopLeft + drawQuad.BottomLeft) / 2 + new Vector2(drawQuad.Width * 0.2f, 0);
|
var location = (drawQuad.TopLeft + drawQuad.BottomLeft) / 2 + new Vector2(drawQuad.Width * 0.2f, 0);
|
||||||
InputManager.MoveMouseTo(location);
|
InputManager.MoveMouseTo(location);
|
||||||
});
|
});
|
||||||
AddUntilStep("wait for text load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any());
|
|
||||||
AddAssert("first item title not hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.False);
|
AddAssert("first item title not hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.False);
|
||||||
AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
|
AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
|
||||||
AddUntilStep("first item selected", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().First().IsSelectedItem, () => Is.True);
|
AddUntilStep("first item selected", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().First().IsSelectedItem, () => Is.True);
|
||||||
|
@ -87,6 +87,105 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddStep("delete all beatmaps", () => manager.Delete());
|
AddStep("delete all beatmaps", () => manager.Delete());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSpeedChange()
|
||||||
|
{
|
||||||
|
createSongSelect();
|
||||||
|
changeMods();
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("half time activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("half time speed changed to 0.9x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("half time speed changed to 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("double time activated at 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("double time speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("double time speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
|
||||||
|
|
||||||
|
OsuModNightcore nc = new OsuModNightcore
|
||||||
|
{
|
||||||
|
SpeedChange = { Value = 1.05 }
|
||||||
|
};
|
||||||
|
changeMods(nc);
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("nightcore speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("nightcore speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
|
||||||
|
|
||||||
|
OsuModDoubleTime dt = new OsuModDoubleTime
|
||||||
|
{
|
||||||
|
SpeedChange = { Value = 1.02 },
|
||||||
|
AdjustPitch = { Value = true },
|
||||||
|
};
|
||||||
|
changeMods(dt);
|
||||||
|
|
||||||
|
decreaseModSpeed();
|
||||||
|
AddAssert("half time activated at 0.97x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.97).Within(0.005));
|
||||||
|
AddAssert("adjust pitch preserved", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().AdjustPitch.Value, () => Is.True);
|
||||||
|
|
||||||
|
OsuModHalfTime ht = new OsuModHalfTime
|
||||||
|
{
|
||||||
|
SpeedChange = { Value = 0.97 },
|
||||||
|
AdjustPitch = { Value = true },
|
||||||
|
};
|
||||||
|
Mod[] modlist = { ht, new OsuModHardRock(), new OsuModHidden() };
|
||||||
|
changeMods(modlist);
|
||||||
|
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.02).Within(0.005));
|
||||||
|
AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().AdjustPitch.Value, () => Is.True);
|
||||||
|
AddAssert("HD still enabled", () => songSelect!.Mods.Value.OfType<ModHidden>().SingleOrDefault(), () => Is.Not.Null);
|
||||||
|
AddAssert("HR still enabled", () => songSelect!.Mods.Value.OfType<ModHardRock>().SingleOrDefault(), () => Is.Not.Null);
|
||||||
|
|
||||||
|
changeMods(new ModWindUp());
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("windup still active", () => songSelect!.Mods.Value.First() is ModWindUp);
|
||||||
|
|
||||||
|
changeMods(new ModAdaptiveSpeed());
|
||||||
|
increaseModSpeed();
|
||||||
|
AddAssert("adaptive speed still active", () => songSelect!.Mods.Value.First() is ModAdaptiveSpeed);
|
||||||
|
|
||||||
|
void increaseModSpeed() => AddStep("increase mod speed", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Key(Key.Up);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
void decreaseModSpeed() => AddStep("decrease mod speed", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Key(Key.Down);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestPlaceholderBeatmapPresence()
|
public void TestPlaceholderBeatmapPresence()
|
||||||
{
|
{
|
||||||
|
@ -7,11 +7,13 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.UserInterface
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
@ -35,7 +37,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
if (bigButton)
|
if (bigButton)
|
||||||
{
|
{
|
||||||
Child = button = new ShearedButton(400)
|
Child = button = new ShearedButton(400, 80)
|
||||||
{
|
{
|
||||||
LighterColour = Colour4.FromHex("#FFFFFF"),
|
LighterColour = Colour4.FromHex("#FFFFFF"),
|
||||||
DarkerColour = Colour4.FromHex("#FFCC22"),
|
DarkerColour = Colour4.FromHex("#FFCC22"),
|
||||||
@ -44,13 +46,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Text = "Let's GO!",
|
Text = "Let's GO!",
|
||||||
Height = 80,
|
|
||||||
Action = () => actionFired = true,
|
Action = () => actionFired = true,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Child = button = new ShearedButton(200)
|
Child = button = new ShearedButton(200, 80)
|
||||||
{
|
{
|
||||||
LighterColour = Colour4.FromHex("#FF86DD"),
|
LighterColour = Colour4.FromHex("#FF86DD"),
|
||||||
DarkerColour = Colour4.FromHex("#DE31AE"),
|
DarkerColour = Colour4.FromHex("#DE31AE"),
|
||||||
@ -58,7 +59,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Text = "Press me",
|
Text = "Press me",
|
||||||
Height = 80,
|
|
||||||
Action = () => actionFired = true,
|
Action = () => actionFired = true,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -171,5 +171,48 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
void setToggleDisabledState(bool disabled) => AddStep($"{(disabled ? "disable" : "enable")} toggle", () => button.Active.Disabled = disabled);
|
void setToggleDisabledState(bool disabled) => AddStep($"{(disabled ? "disable" : "enable")} toggle", () => button.Active.Disabled = disabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestButtons()
|
||||||
|
{
|
||||||
|
AddStep("create buttons", () => Children = new[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Scale = new Vector2(2.5f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new ShearedButton(120)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Text = "Test",
|
||||||
|
Action = () => { },
|
||||||
|
Padding = new MarginPadding(),
|
||||||
|
},
|
||||||
|
new ShearedButton(120, 40)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Text = "Test",
|
||||||
|
Action = () => { },
|
||||||
|
Padding = new MarginPadding { Left = -1f },
|
||||||
|
},
|
||||||
|
new ShearedButton(120, 70)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Text = "Test",
|
||||||
|
Action = () => { },
|
||||||
|
Padding = new MarginPadding { Left = 3f },
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
thumbnail = new BeatmapCardThumbnail(BeatmapSet)
|
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
|
||||||
{
|
{
|
||||||
Name = @"Left (icon) area",
|
Name = @"Left (icon) area",
|
||||||
Size = new Vector2(height),
|
Size = new Vector2(height),
|
||||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
thumbnail = new BeatmapCardThumbnail(BeatmapSet)
|
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
|
||||||
{
|
{
|
||||||
Name = @"Left (icon) area",
|
Name = @"Left (icon) area",
|
||||||
Size = new Vector2(height),
|
Size = new Vector2(height),
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Beatmaps.Drawables.Cards.Buttons;
|
using osu.Game.Beatmaps.Drawables.Cards.Buttons;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -36,14 +35,14 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
|
||||||
public BeatmapCardThumbnail(APIBeatmapSet beatmapSetInfo)
|
public BeatmapCardThumbnail(IBeatmapSetInfo beatmapSetInfo, IBeatmapSetOnlineInfo onlineInfo)
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType.List)
|
new UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType.List)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
OnlineInfo = beatmapSetInfo
|
OnlineInfo = onlineInfo
|
||||||
},
|
},
|
||||||
background = new Box
|
background = new Box
|
||||||
{
|
{
|
||||||
@ -62,7 +61,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(50),
|
|
||||||
InnerRadius = 0.2f
|
InnerRadius = 0.2f
|
||||||
},
|
},
|
||||||
content = new Container
|
content = new Container
|
||||||
@ -93,6 +91,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
progress.Progress = playButton.Progress.Value;
|
progress.Progress = playButton.Progress.Value;
|
||||||
|
|
||||||
|
playButton.Scale = new Vector2(DrawWidth / 100);
|
||||||
|
progress.Size = new Vector2(50 * DrawWidth / 100);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
|
@ -16,7 +16,6 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Scoring.Legacy;
|
using osu.Game.Rulesets.Scoring.Legacy;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Scoring.Legacy;
|
|
||||||
|
|
||||||
namespace osu.Game.Database
|
namespace osu.Game.Database
|
||||||
{
|
{
|
||||||
@ -248,8 +247,7 @@ namespace osu.Game.Database
|
|||||||
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
|
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
|
||||||
score.Accuracy = computeAccuracy(score, scoreProcessor);
|
score.Accuracy = computeAccuracy(score, scoreProcessor);
|
||||||
score.Rank = computeRank(score, scoreProcessor);
|
score.Rank = computeRank(score, scoreProcessor);
|
||||||
score.TotalScore = convertFromLegacyTotalScore(score, ruleset, beatmap);
|
(score.TotalScoreWithoutMods, score.TotalScore) = convertFromLegacyTotalScore(score, ruleset, beatmap);
|
||||||
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -273,7 +271,7 @@ namespace osu.Game.Database
|
|||||||
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
|
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
|
||||||
score.Accuracy = computeAccuracy(score, scoreProcessor);
|
score.Accuracy = computeAccuracy(score, scoreProcessor);
|
||||||
score.Rank = computeRank(score, scoreProcessor);
|
score.Rank = computeRank(score, scoreProcessor);
|
||||||
score.TotalScore = convertFromLegacyTotalScore(score, ruleset, difficulty, attributes);
|
(score.TotalScoreWithoutMods, score.TotalScore) = convertFromLegacyTotalScore(score, ruleset, difficulty, attributes);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -283,17 +281,13 @@ namespace osu.Game.Database
|
|||||||
/// <param name="ruleset">The <see cref="Ruleset"/> in which the score was set.</param>
|
/// <param name="ruleset">The <see cref="Ruleset"/> in which the score was set.</param>
|
||||||
/// <param name="beatmap">The <see cref="WorkingBeatmap"/> applicable for this score.</param>
|
/// <param name="beatmap">The <see cref="WorkingBeatmap"/> applicable for this score.</param>
|
||||||
/// <returns>The standardised total score.</returns>
|
/// <returns>The standardised total score.</returns>
|
||||||
private static long convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, WorkingBeatmap beatmap)
|
private static (long withoutMods, long withMods) convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
if (!score.IsLegacyScore)
|
if (!score.IsLegacyScore)
|
||||||
return score.TotalScore;
|
return (score.TotalScoreWithoutMods, score.TotalScore);
|
||||||
|
|
||||||
if (ruleset is not ILegacyRuleset legacyRuleset)
|
if (ruleset is not ILegacyRuleset legacyRuleset)
|
||||||
return score.TotalScore;
|
return (score.TotalScoreWithoutMods, score.TotalScore);
|
||||||
|
|
||||||
var mods = score.Mods;
|
|
||||||
if (mods.Any(mod => mod is ModScoreV2))
|
|
||||||
return score.TotalScore;
|
|
||||||
|
|
||||||
var playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, score.Mods);
|
var playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, score.Mods);
|
||||||
|
|
||||||
@ -302,8 +296,13 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
ILegacyScoreSimulator sv1Simulator = legacyRuleset.CreateLegacyScoreSimulator();
|
ILegacyScoreSimulator sv1Simulator = legacyRuleset.CreateLegacyScoreSimulator();
|
||||||
LegacyScoreAttributes attributes = sv1Simulator.Simulate(beatmap, playableBeatmap);
|
LegacyScoreAttributes attributes = sv1Simulator.Simulate(beatmap, playableBeatmap);
|
||||||
|
var legacyBeatmapConversionDifficultyInfo = LegacyBeatmapConversionDifficultyInfo.FromBeatmap(beatmap.Beatmap);
|
||||||
|
|
||||||
return convertFromLegacyTotalScore(score, ruleset, LegacyBeatmapConversionDifficultyInfo.FromBeatmap(beatmap.Beatmap), attributes);
|
var mods = score.Mods;
|
||||||
|
if (mods.Any(mod => mod is ModScoreV2))
|
||||||
|
return ((long)Math.Round(score.TotalScore / sv1Simulator.GetLegacyScoreMultiplier(mods, legacyBeatmapConversionDifficultyInfo)), score.TotalScore);
|
||||||
|
|
||||||
|
return convertFromLegacyTotalScore(score, ruleset, legacyBeatmapConversionDifficultyInfo, attributes);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -314,15 +313,15 @@ namespace osu.Game.Database
|
|||||||
/// <param name="difficulty">The beatmap difficulty.</param>
|
/// <param name="difficulty">The beatmap difficulty.</param>
|
||||||
/// <param name="attributes">The legacy scoring attributes for the beatmap which the score was set on.</param>
|
/// <param name="attributes">The legacy scoring attributes for the beatmap which the score was set on.</param>
|
||||||
/// <returns>The standardised total score.</returns>
|
/// <returns>The standardised total score.</returns>
|
||||||
private static long convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, LegacyBeatmapConversionDifficultyInfo difficulty, LegacyScoreAttributes attributes)
|
private static (long withoutMods, long withMods) convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, LegacyBeatmapConversionDifficultyInfo difficulty, LegacyScoreAttributes attributes)
|
||||||
{
|
{
|
||||||
if (!score.IsLegacyScore)
|
if (!score.IsLegacyScore)
|
||||||
return score.TotalScore;
|
return (score.TotalScoreWithoutMods, score.TotalScore);
|
||||||
|
|
||||||
Debug.Assert(score.LegacyTotalScore != null);
|
Debug.Assert(score.LegacyTotalScore != null);
|
||||||
|
|
||||||
if (ruleset is not ILegacyRuleset legacyRuleset)
|
if (ruleset is not ILegacyRuleset legacyRuleset)
|
||||||
return score.TotalScore;
|
return (score.TotalScoreWithoutMods, score.TotalScore);
|
||||||
|
|
||||||
double legacyModMultiplier = legacyRuleset.CreateLegacyScoreSimulator().GetLegacyScoreMultiplier(score.Mods, difficulty);
|
double legacyModMultiplier = legacyRuleset.CreateLegacyScoreSimulator().GetLegacyScoreMultiplier(score.Mods, difficulty);
|
||||||
int maximumLegacyAccuracyScore = attributes.AccuracyScore;
|
int maximumLegacyAccuracyScore = attributes.AccuracyScore;
|
||||||
@ -354,17 +353,18 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
double modMultiplier = score.Mods.Select(m => m.ScoreMultiplier).Aggregate(1.0, (c, n) => c * n);
|
double modMultiplier = score.Mods.Select(m => m.ScoreMultiplier).Aggregate(1.0, (c, n) => c * n);
|
||||||
|
|
||||||
long convertedTotalScore;
|
long convertedTotalScoreWithoutMods;
|
||||||
|
|
||||||
switch (score.Ruleset.OnlineID)
|
switch (score.Ruleset.OnlineID)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
if (score.MaxCombo == 0 || score.Accuracy == 0)
|
if (score.MaxCombo == 0 || score.Accuracy == 0)
|
||||||
{
|
{
|
||||||
return (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
0
|
0
|
||||||
+ 500000 * Math.Pow(score.Accuracy, 5)
|
+ 500000 * Math.Pow(score.Accuracy, 5)
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// see similar check above.
|
// see similar check above.
|
||||||
@ -372,10 +372,11 @@ namespace osu.Game.Database
|
|||||||
// are either pointless or wildly wrong.
|
// are either pointless or wildly wrong.
|
||||||
if (maximumLegacyComboScore + maximumLegacyBonusScore == 0)
|
if (maximumLegacyComboScore + maximumLegacyBonusScore == 0)
|
||||||
{
|
{
|
||||||
return (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
500000 * comboProportion // as above, zero if mods result in zero multiplier, one otherwise
|
500000 * comboProportion // as above, zero if mods result in zero multiplier, one otherwise
|
||||||
+ 500000 * Math.Pow(score.Accuracy, 5)
|
+ 500000 * Math.Pow(score.Accuracy, 5)
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Assumptions:
|
// Assumptions:
|
||||||
@ -472,17 +473,17 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
double newComboScoreProportion = estimatedComboPortionInStandardisedScore / maximumAchievableComboPortionInStandardisedScore;
|
double newComboScoreProportion = estimatedComboPortionInStandardisedScore / maximumAchievableComboPortionInStandardisedScore;
|
||||||
|
|
||||||
convertedTotalScore = (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
500000 * newComboScoreProportion * score.Accuracy
|
500000 * newComboScoreProportion * score.Accuracy
|
||||||
+ 500000 * Math.Pow(score.Accuracy, 5)
|
+ 500000 * Math.Pow(score.Accuracy, 5)
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 1:
|
case 1:
|
||||||
convertedTotalScore = (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
250000 * comboProportion
|
250000 * comboProportion
|
||||||
+ 750000 * Math.Pow(score.Accuracy, 3.6)
|
+ 750000 * Math.Pow(score.Accuracy, 3.6)
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
@ -507,28 +508,28 @@ namespace osu.Game.Database
|
|||||||
? 0
|
? 0
|
||||||
: (double)score.Statistics.GetValueOrDefault(HitResult.SmallTickHit) / score.MaximumStatistics.GetValueOrDefault(HitResult.SmallTickHit);
|
: (double)score.Statistics.GetValueOrDefault(HitResult.SmallTickHit) / score.MaximumStatistics.GetValueOrDefault(HitResult.SmallTickHit);
|
||||||
|
|
||||||
convertedTotalScore = (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
comboPortion * estimateComboProportionForCatch(attributes.MaxCombo, score.MaxCombo, score.Statistics.GetValueOrDefault(HitResult.Miss))
|
comboPortion * estimateComboProportionForCatch(attributes.MaxCombo, score.MaxCombo, score.Statistics.GetValueOrDefault(HitResult.Miss))
|
||||||
+ dropletsPortion * dropletsHit
|
+ dropletsPortion * dropletsHit
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
convertedTotalScore = (long)Math.Round((
|
convertedTotalScoreWithoutMods = (long)Math.Round(
|
||||||
850000 * comboProportion
|
850000 * comboProportion
|
||||||
+ 150000 * Math.Pow(score.Accuracy, 2 + 2 * score.Accuracy)
|
+ 150000 * Math.Pow(score.Accuracy, 2 + 2 * score.Accuracy)
|
||||||
+ bonusProportion) * modMultiplier);
|
+ bonusProportion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
convertedTotalScore = score.TotalScore;
|
return (score.TotalScoreWithoutMods, score.TotalScore);
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (convertedTotalScore < 0)
|
if (convertedTotalScoreWithoutMods < 0)
|
||||||
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScore}");
|
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScoreWithoutMods}");
|
||||||
|
|
||||||
return convertedTotalScore;
|
long convertedTotalScore = (long)Math.Round(convertedTotalScoreWithoutMods * modMultiplier);
|
||||||
|
return (convertedTotalScoreWithoutMods, convertedTotalScore);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -26,11 +26,14 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
// Right mouse button is a special case where we allow actioning without dismissing the menu.
|
// Right mouse button is a special case where we allow actioning without dismissing the menu.
|
||||||
// This is achieved by not calling `Clicked` (as done by the base implementation in OnClick).
|
// This is achieved by not calling `Clicked` (as done by the base implementation in OnClick).
|
||||||
if (IsActionable && e.Button == MouseButton.Right)
|
if (IsActionable && e.Button == MouseButton.Right)
|
||||||
|
{
|
||||||
Item.Action.Value?.Invoke();
|
Item.Action.Value?.Invoke();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private partial class ToggleTextContainer : TextContainer
|
private partial class ToggleTextContainer : TextContainer
|
||||||
{
|
{
|
||||||
private readonly StatefulMenuItem menuItem;
|
private readonly StatefulMenuItem menuItem;
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public partial class ShearedButton : OsuClickableContainer
|
public partial class ShearedButton : OsuClickableContainer
|
||||||
{
|
{
|
||||||
public const float HEIGHT = 50;
|
public const float DEFAULT_HEIGHT = 50;
|
||||||
public const float CORNER_RADIUS = 7;
|
public const float CORNER_RADIUS = 7;
|
||||||
public const float BORDER_THICKNESS = 2;
|
public const float BORDER_THICKNESS = 2;
|
||||||
|
|
||||||
@ -66,7 +66,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
private readonly OsuSpriteText text;
|
private readonly OsuSpriteText text;
|
||||||
|
|
||||||
private const float shear = 0.2f;
|
private const float shear = OsuGame.SHEAR;
|
||||||
|
|
||||||
private Colour4? darkerColour;
|
private Colour4? darkerColour;
|
||||||
private Colour4? lighterColour;
|
private Colour4? lighterColour;
|
||||||
@ -75,6 +75,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly Container backgroundLayer;
|
private readonly Container backgroundLayer;
|
||||||
private readonly Box flashLayer;
|
private readonly Box flashLayer;
|
||||||
|
|
||||||
|
protected readonly Container ButtonContent;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new <see cref="ShearedToggleButton"/>
|
/// Creates a new <see cref="ShearedToggleButton"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -85,10 +87,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
/// <item>If a <see langword="null"/> value is provided (or the argument is omitted entirely), the button will autosize in width to fit the text.</item>
|
/// <item>If a <see langword="null"/> value is provided (or the argument is omitted entirely), the button will autosize in width to fit the text.</item>
|
||||||
/// </list>
|
/// </list>
|
||||||
/// </param>
|
/// </param>
|
||||||
public ShearedButton(float? width = null)
|
/// <param name="height">The height of the button.</param>
|
||||||
|
public ShearedButton(float? width = null, float height = DEFAULT_HEIGHT)
|
||||||
{
|
{
|
||||||
Height = HEIGHT;
|
Height = height;
|
||||||
Padding = new MarginPadding { Horizontal = shear * 50 };
|
Padding = new MarginPadding { Horizontal = shear * height };
|
||||||
|
|
||||||
Content.CornerRadius = CORNER_RADIUS;
|
Content.CornerRadius = CORNER_RADIUS;
|
||||||
Content.Shear = new Vector2(shear, 0);
|
Content.Shear = new Vector2(shear, 0);
|
||||||
@ -109,12 +112,16 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
text = new OsuSpriteText
|
ButtonContent = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Shear = new Vector2(-shear, 0),
|
||||||
|
Child = text = new OsuSpriteText
|
||||||
|
{
|
||||||
Font = OsuFont.TorusAlternate.With(size: 17),
|
Font = OsuFont.TorusAlternate.With(size: 17),
|
||||||
Shear = new Vector2(-shear, 0)
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -188,7 +195,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
var colourDark = darkerColour ?? ColourProvider.Background3;
|
var colourDark = darkerColour ?? ColourProvider.Background3;
|
||||||
var colourLight = lighterColour ?? ColourProvider.Background1;
|
var colourLight = lighterColour ?? ColourProvider.Background1;
|
||||||
var colourText = textColour ?? ColourProvider.Content1;
|
var colourContent = textColour ?? ColourProvider.Content1;
|
||||||
|
|
||||||
if (!Enabled.Value)
|
if (!Enabled.Value)
|
||||||
{
|
{
|
||||||
@ -205,9 +212,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
backgroundLayer.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(colourDark, colourLight), 150, Easing.OutQuint);
|
backgroundLayer.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(colourDark, colourLight), 150, Easing.OutQuint);
|
||||||
|
|
||||||
if (!Enabled.Value)
|
if (!Enabled.Value)
|
||||||
colourText = colourText.Opacity(0.6f);
|
colourContent = colourContent.Opacity(0.6f);
|
||||||
|
|
||||||
text.FadeColour(colourText, 150, Easing.OutQuint);
|
ButtonContent.FadeColour(colourContent, 150, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.UserInterface;
|
|||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Mods;
|
|
||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -53,7 +52,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
public ShearedSearchTextBox()
|
public ShearedSearchTextBox()
|
||||||
{
|
{
|
||||||
Height = 42;
|
Height = 42;
|
||||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
|
Shear = new Vector2(OsuGame.SHEAR, 0);
|
||||||
Masking = true;
|
Masking = true;
|
||||||
CornerRadius = corner_radius;
|
CornerRadius = corner_radius;
|
||||||
|
|
||||||
@ -116,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
PlaceholderText = CommonStrings.InputSearch;
|
PlaceholderText = CommonStrings.InputSearch;
|
||||||
|
|
||||||
CornerRadius = corner_radius;
|
CornerRadius = corner_radius;
|
||||||
TextContainer.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0);
|
TextContainer.Shear = new Vector2(-OsuGame.SHEAR, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override SpriteText CreatePlaceholder() => new SearchPlaceholder();
|
protected override SpriteText CreatePlaceholder() => new SearchPlaceholder();
|
||||||
|
@ -50,6 +50,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
Component.BorderColour = colours.Blue;
|
Component.BorderColour = colours.Blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool SelectAll() => Component.SelectAll();
|
||||||
|
|
||||||
protected virtual OsuTextBox CreateTextBox() => new OsuTextBox();
|
protected virtual OsuTextBox CreateTextBox() => new OsuTextBox();
|
||||||
|
|
||||||
public override bool AcceptsFocus => true;
|
public override bool AcceptsFocus => true;
|
||||||
|
@ -87,6 +87,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
|
|
||||||
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
|
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
|
||||||
|
|
||||||
|
public bool SelectAll() => textBox.SelectAll();
|
||||||
|
|
||||||
private bool updatingFromTextBox;
|
private bool updatingFromTextBox;
|
||||||
|
|
||||||
private void textChanged(ValueChangedEvent<string> change)
|
private void textChanged(ValueChangedEvent<string> change)
|
||||||
|
@ -142,6 +142,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
|
new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
|
||||||
|
new KeyBinding(new[] { InputKey.Control, InputKey.E }, GlobalAction.EditorToggleScaleControl),
|
||||||
};
|
};
|
||||||
|
|
||||||
private static IEnumerable<KeyBinding> inGameKeyBindings => new[]
|
private static IEnumerable<KeyBinding> inGameKeyBindings => new[]
|
||||||
@ -182,6 +183,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
|
new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
|
||||||
new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions),
|
new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions),
|
||||||
new KeyBinding(InputKey.BackSpace, GlobalAction.DeselectAllMods),
|
new KeyBinding(InputKey.BackSpace, GlobalAction.DeselectAllMods),
|
||||||
|
new KeyBinding(new[] { InputKey.Control, InputKey.Up }, GlobalAction.IncreaseModSpeed),
|
||||||
|
new KeyBinding(new[] { InputKey.Control, InputKey.Down }, GlobalAction.DecreaseModSpeed),
|
||||||
};
|
};
|
||||||
|
|
||||||
private static IEnumerable<KeyBinding> audioControlKeyBindings => new[]
|
private static IEnumerable<KeyBinding> audioControlKeyBindings => new[]
|
||||||
@ -409,6 +412,9 @@ namespace osu.Game.Input.Bindings
|
|||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
|
||||||
EditorToggleRotateControl,
|
EditorToggleRotateControl,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleScaleControl))]
|
||||||
|
EditorToggleScaleControl,
|
||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
|
||||||
IncreaseOffset,
|
IncreaseOffset,
|
||||||
|
|
||||||
@ -420,6 +426,12 @@ namespace osu.Game.Input.Bindings
|
|||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.StepReplayBackward))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.StepReplayBackward))]
|
||||||
StepReplayBackward,
|
StepReplayBackward,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseModSpeed))]
|
||||||
|
IncreaseModSpeed,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseModSpeed))]
|
||||||
|
DecreaseModSpeed,
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum GlobalActionCategory
|
public enum GlobalActionCategory
|
||||||
|
@ -5,14 +5,14 @@ using osu.Framework.Localisation;
|
|||||||
|
|
||||||
namespace osu.Game.Localisation
|
namespace osu.Game.Localisation
|
||||||
{
|
{
|
||||||
public static class DeleteConfirmationDialogStrings
|
public static class DialogStrings
|
||||||
{
|
{
|
||||||
private const string prefix = @"osu.Game.Resources.Localisation.DeleteConfirmationDialog";
|
private const string prefix = @"osu.Game.Resources.Localisation.Dialog";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Caution"
|
/// "Caution"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString HeaderText => new TranslatableString(getKey(@"header_text"), @"Caution");
|
public static LocalisableString Caution => new TranslatableString(getKey(@"header_text"), @"Caution");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Yes. Go for it."
|
/// "Yes. Go for it."
|
@ -369,6 +369,21 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString EditorToggleRotateControl => new TranslatableString(getKey(@"editor_toggle_rotate_control"), @"Toggle rotate control");
|
public static LocalisableString EditorToggleRotateControl => new TranslatableString(getKey(@"editor_toggle_rotate_control"), @"Toggle rotate control");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Toggle scale control"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString EditorToggleScaleControl => new TranslatableString(getKey(@"editor_toggle_scale_control"), @"Toggle scale control");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Increase mod speed"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString IncreaseModSpeed => new TranslatableString(getKey(@"increase_mod_speed"), @"Increase mod speed");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Decrease mod speed"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString DecreaseModSpeed => new TranslatableString(getKey(@"decrease_mod_speed"), @"Decrease mod speed");
|
||||||
|
|
||||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -49,6 +49,11 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString UrlCopied => new TranslatableString(getKey(@"url_copied"), @"URL copied");
|
public static LocalisableString UrlCopied => new TranslatableString(getKey(@"url_copied"), @"URL copied");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Speed changed to {0:N2}x"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString SpeedChangedTo(double speed) => new TranslatableString(getKey(@"speed_changed"), @"Speed changed to {0:N2}x", speed);
|
||||||
|
|
||||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,11 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public string WebsiteRootUrl { get; }
|
public string WebsiteRootUrl { get; }
|
||||||
|
|
||||||
public int APIVersion => 20220705; // We may want to pull this from the game version eventually.
|
/// <summary>
|
||||||
|
/// The API response version.
|
||||||
|
/// See: https://osu.ppy.sh/docs/index.html#api-versions
|
||||||
|
/// </summary>
|
||||||
|
public int APIVersion { get; }
|
||||||
|
|
||||||
public Exception LastLoginError { get; private set; }
|
public Exception LastLoginError { get; private set; }
|
||||||
|
|
||||||
@ -84,12 +88,23 @@ namespace osu.Game.Online.API
|
|||||||
this.config = config;
|
this.config = config;
|
||||||
this.versionHash = versionHash;
|
this.versionHash = versionHash;
|
||||||
|
|
||||||
|
if (game.IsDeployedBuild)
|
||||||
|
APIVersion = game.AssemblyVersion.Major * 10000 + game.AssemblyVersion.Minor;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var now = DateTimeOffset.Now;
|
||||||
|
APIVersion = now.Year * 10000 + now.Month * 100 + now.Day;
|
||||||
|
}
|
||||||
|
|
||||||
APIEndpointUrl = endpointConfiguration.APIEndpointUrl;
|
APIEndpointUrl = endpointConfiguration.APIEndpointUrl;
|
||||||
WebsiteRootUrl = endpointConfiguration.WebsiteRootUrl;
|
WebsiteRootUrl = endpointConfiguration.WebsiteRootUrl;
|
||||||
NotificationsClient = setUpNotificationsClient();
|
NotificationsClient = setUpNotificationsClient();
|
||||||
|
|
||||||
authentication = new OAuth(endpointConfiguration.APIClientID, endpointConfiguration.APIClientSecret, APIEndpointUrl);
|
authentication = new OAuth(endpointConfiguration.APIClientID, endpointConfiguration.APIClientSecret, APIEndpointUrl);
|
||||||
|
|
||||||
log = Logger.GetLogger(LoggingTarget.Network);
|
log = Logger.GetLogger(LoggingTarget.Network);
|
||||||
|
log.Add($@"API endpoint root: {APIEndpointUrl}");
|
||||||
|
log.Add($@"API request version: {APIVersion}");
|
||||||
|
|
||||||
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
||||||
|
|
||||||
|
@ -84,6 +84,13 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
if (HandleRequest?.Invoke(request) != true)
|
if (HandleRequest?.Invoke(request) != true)
|
||||||
{
|
{
|
||||||
|
// Noisy so let's silently allow these to succeed.
|
||||||
|
if (request is ChatAckRequest ack)
|
||||||
|
{
|
||||||
|
ack.TriggerSuccess(new ChatAckResponse());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
request.Fail(new InvalidOperationException($@"{nameof(DummyAPIAccess)} cannot process this request."));
|
request.Fail(new InvalidOperationException($@"{nameof(DummyAPIAccess)} cannot process this request."));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Online.API
|
|||||||
string APIEndpointUrl { get; }
|
string APIEndpointUrl { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The root URL of of the website, excluding the trailing slash.
|
/// The root URL of the website, excluding the trailing slash.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
string WebsiteRootUrl { get; }
|
string WebsiteRootUrl { get; }
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests.Responses
|
namespace osu.Game.Online.API.Requests.Responses
|
||||||
@ -10,6 +10,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
public class ChatAckResponse
|
public class ChatAckResponse
|
||||||
{
|
{
|
||||||
[JsonProperty("silences")]
|
[JsonProperty("silences")]
|
||||||
public List<ChatSilence> Silences { get; set; } = null!;
|
public ChatSilence[] Silences { get; set; } = Array.Empty<ChatSilence>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,8 +8,10 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Dialog;
|
using osu.Game.Overlays.Dialog;
|
||||||
|
using CommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
|
||||||
|
|
||||||
namespace osu.Game.Online.Chat
|
namespace osu.Game.Online.Chat
|
||||||
{
|
{
|
||||||
@ -44,8 +46,8 @@ namespace osu.Game.Online.Chat
|
|||||||
{
|
{
|
||||||
public ExternalLinkDialog(string url, Action openExternalLinkAction, Action copyExternalLinkAction)
|
public ExternalLinkDialog(string url, Action openExternalLinkAction, Action copyExternalLinkAction)
|
||||||
{
|
{
|
||||||
HeaderText = "Just checking...";
|
HeaderText = DialogStrings.Caution;
|
||||||
BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}";
|
BodyText = $"Are you sure you want to open the following link in a web browser?\n\n{url}";
|
||||||
|
|
||||||
Icon = FontAwesome.Solid.ExclamationTriangle;
|
Icon = FontAwesome.Solid.ExclamationTriangle;
|
||||||
|
|
||||||
@ -53,17 +55,17 @@ namespace osu.Game.Online.Chat
|
|||||||
{
|
{
|
||||||
new PopupDialogOkButton
|
new PopupDialogOkButton
|
||||||
{
|
{
|
||||||
Text = @"Yes. Go for it.",
|
Text = @"Open in browser",
|
||||||
Action = openExternalLinkAction
|
Action = openExternalLinkAction
|
||||||
},
|
},
|
||||||
new PopupDialogCancelButton
|
new PopupDialogCancelButton
|
||||||
{
|
{
|
||||||
Text = @"Copy URL to the clipboard instead.",
|
Text = @"Copy URL to the clipboard",
|
||||||
Action = copyExternalLinkAction
|
Action = copyExternalLinkAction
|
||||||
},
|
},
|
||||||
new PopupDialogCancelButton
|
new PopupDialogCancelButton
|
||||||
{
|
{
|
||||||
Text = @"No! Abort mission!"
|
Text = CommonStrings.ButtonsCancel,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -91,6 +91,11 @@ namespace osu.Game
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected const float SIDE_OVERLAY_OFFSET_RATIO = 0.05f;
|
protected const float SIDE_OVERLAY_OFFSET_RATIO = 0.05f;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A common shear factor applied to most components of the game.
|
||||||
|
/// </summary>
|
||||||
|
public const float SHEAR = 0.2f;
|
||||||
|
|
||||||
public Toolbar Toolbar { get; private set; }
|
public Toolbar Toolbar { get; private set; }
|
||||||
|
|
||||||
private ChatOverlay chatOverlay;
|
private ChatOverlay chatOverlay;
|
||||||
@ -480,10 +485,19 @@ namespace osu.Game
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
public void OpenUrlExternally(string url, bool bypassExternalUrlWarning = false) => waitForReady(() => externalLinkOpener, _ =>
|
public void OpenUrlExternally(string url, bool forceBypassExternalUrlWarning = false) => waitForReady(() => externalLinkOpener, _ =>
|
||||||
{
|
{
|
||||||
|
bool isTrustedDomain;
|
||||||
|
|
||||||
if (url.StartsWith('/'))
|
if (url.StartsWith('/'))
|
||||||
url = $"{API.APIEndpointUrl}{url}";
|
{
|
||||||
|
url = $"{API.WebsiteRootUrl}{url}";
|
||||||
|
isTrustedDomain = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
isTrustedDomain = url.StartsWith(API.WebsiteRootUrl, StringComparison.Ordinal);
|
||||||
|
}
|
||||||
|
|
||||||
if (!url.CheckIsValidUrl())
|
if (!url.CheckIsValidUrl())
|
||||||
{
|
{
|
||||||
@ -495,7 +509,7 @@ namespace osu.Game
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
externalLinkOpener.OpenUrlExternally(url, bypassExternalUrlWarning);
|
externalLinkOpener.OpenUrlExternally(url, forceBypassExternalUrlWarning || isTrustedDomain);
|
||||||
});
|
});
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -16,7 +16,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -26,9 +25,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
private readonly Statistic length, bpm, circleCount, sliderCount;
|
private readonly Statistic length, bpm, circleCount, sliderCount;
|
||||||
|
|
||||||
private APIBeatmapSet beatmapSet;
|
private IBeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
public APIBeatmapSet BeatmapSet
|
public IBeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get => beatmapSet;
|
get => beatmapSet;
|
||||||
set
|
set
|
||||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
@ -28,9 +29,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
public PreviewTrack Preview { get; private set; }
|
public PreviewTrack Preview { get; private set; }
|
||||||
|
|
||||||
private APIBeatmapSet beatmapSet;
|
private IBeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
public APIBeatmapSet BeatmapSet
|
public IBeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get => beatmapSet;
|
get => beatmapSet;
|
||||||
set
|
set
|
||||||
|
@ -8,9 +8,9 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
|
|
||||||
public IBindable<bool> Playing => playButton.Playing;
|
public IBindable<bool> Playing => playButton.Playing;
|
||||||
|
|
||||||
public APIBeatmapSet BeatmapSet
|
public IBeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get => playButton.BeatmapSet;
|
get => playButton.BeatmapSet;
|
||||||
set => playButton.BeatmapSet = value;
|
set => playButton.BeatmapSet = value;
|
||||||
@ -32,8 +32,6 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
|
|
||||||
public PreviewButton()
|
public PreviewButton()
|
||||||
{
|
{
|
||||||
Height = 42;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
background = new Box
|
||||||
|
@ -68,6 +68,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
preview = new PreviewButton
|
preview = new PreviewButton
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 42,
|
||||||
},
|
},
|
||||||
new DetailBox
|
new DetailBox
|
||||||
{
|
{
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
|
|
||||||
protected DangerousActionDialog()
|
protected DangerousActionDialog()
|
||||||
{
|
{
|
||||||
HeaderText = DeleteConfirmationDialogStrings.HeaderText;
|
HeaderText = DialogStrings.Caution;
|
||||||
|
|
||||||
Icon = FontAwesome.Regular.TrashAlt;
|
Icon = FontAwesome.Regular.TrashAlt;
|
||||||
|
|
||||||
@ -38,12 +38,12 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
{
|
{
|
||||||
new PopupDialogDangerousButton
|
new PopupDialogDangerousButton
|
||||||
{
|
{
|
||||||
Text = DeleteConfirmationDialogStrings.Confirm,
|
Text = DialogStrings.Confirm,
|
||||||
Action = () => DangerousAction?.Invoke()
|
Action = () => DangerousAction?.Invoke()
|
||||||
},
|
},
|
||||||
new PopupDialogCancelButton
|
new PopupDialogCancelButton
|
||||||
{
|
{
|
||||||
Text = DeleteConfirmationDialogStrings.Cancel,
|
Text = DialogStrings.Cancel,
|
||||||
Action = () => CancelAction?.Invoke()
|
Action = () => CancelAction?.Invoke()
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
const float shear = ShearedOverlayContainer.SHEAR;
|
const float shear = OsuGame.SHEAR;
|
||||||
|
|
||||||
LeftContent.AddRange(new Drawable[]
|
LeftContent.AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Scale = new Vector2(0.8f),
|
Scale = new Vector2(0.8f),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)
|
Shear = new Vector2(-OsuGame.SHEAR, 0)
|
||||||
});
|
});
|
||||||
ItemsFlow.Padding = new MarginPadding
|
ItemsFlow.Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
|
@ -36,8 +36,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Height = ShearedButton.HEIGHT,
|
Height = ShearedButton.DEFAULT_HEIGHT,
|
||||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(OsuGame.SHEAR, 0),
|
||||||
CornerRadius = ShearedButton.CORNER_RADIUS,
|
CornerRadius = ShearedButton.CORNER_RADIUS,
|
||||||
BorderThickness = ShearedButton.BORDER_THICKNESS,
|
BorderThickness = ShearedButton.BORDER_THICKNESS,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Active = { BindTarget = Active },
|
Active = { BindTarget = Active },
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE)
|
Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
Width = WIDTH;
|
Width = WIDTH;
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
|
Shear = new Vector2(OsuGame.SHEAR, 0);
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = header_height,
|
Height = header_height,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Velocity = 0.7f,
|
Velocity = 0.7f,
|
||||||
ClampAxes = Axes.Y
|
ClampAxes = Axes.Y
|
||||||
},
|
},
|
||||||
@ -111,7 +111,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Horizontal = 17,
|
Horizontal = 17,
|
||||||
|
@ -186,7 +186,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Height = 0
|
Height = 0
|
||||||
}
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
MainAreaContent.AddRange(new Drawable[]
|
MainAreaContent.AddRange(new Drawable[]
|
||||||
@ -227,7 +227,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Shear = new Vector2(SHEAR, 0),
|
Shear = new Vector2(OsuGame.SHEAR, 0),
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Margin = new MarginPadding { Horizontal = 70 },
|
Margin = new MarginPadding { Horizontal = 70 },
|
||||||
@ -847,7 +847,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
// DrawWidth/DrawPosition do not include shear effects, and we want to know the full extents of the columns post-shear,
|
// DrawWidth/DrawPosition do not include shear effects, and we want to know the full extents of the columns post-shear,
|
||||||
// so we have to manually compensate.
|
// so we have to manually compensate.
|
||||||
var topLeft = column.ToSpaceOfOtherDrawable(Vector2.Zero, ScrollContent);
|
var topLeft = column.ToSpaceOfOtherDrawable(Vector2.Zero, ScrollContent);
|
||||||
var bottomRight = column.ToSpaceOfOtherDrawable(new Vector2(column.DrawWidth - column.DrawHeight * SHEAR, 0), ScrollContent);
|
var bottomRight = column.ToSpaceOfOtherDrawable(new Vector2(column.DrawWidth - column.DrawHeight * OsuGame.SHEAR, 0), ScrollContent);
|
||||||
|
|
||||||
bool isCurrentlyVisible = Precision.AlmostBigger(topLeft.X, leftVisibleBound)
|
bool isCurrentlyVisible = Precision.AlmostBigger(topLeft.X, leftVisibleBound)
|
||||||
&& Precision.DefinitelyBigger(rightVisibleBound, bottomRight.X);
|
&& Precision.DefinitelyBigger(rightVisibleBound, bottomRight.X);
|
||||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Content.CornerRadius = CORNER_RADIUS;
|
Content.CornerRadius = CORNER_RADIUS;
|
||||||
Content.BorderThickness = 2;
|
Content.BorderThickness = 2;
|
||||||
|
|
||||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
|
Shear = new Vector2(OsuGame.SHEAR, 0);
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -128,10 +128,10 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold),
|
Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Margin = new MarginPadding
|
Margin = new MarginPadding
|
||||||
{
|
{
|
||||||
Left = -18 * ShearedOverlayContainer.SHEAR
|
Left = -18 * OsuGame.SHEAR
|
||||||
},
|
},
|
||||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||||
},
|
},
|
||||||
@ -139,7 +139,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
Font = OsuFont.Default.With(size: 12),
|
Font = OsuFont.Default.With(size: 12),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(OsuGame.SHEAR, 0),
|
||||||
CornerRadius = ShearedButton.CORNER_RADIUS,
|
CornerRadius = ShearedButton.CORNER_RADIUS,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
|
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -94,7 +94,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Child = counter = new EffectCounter
|
Child = counter = new EffectCounter
|
||||||
{
|
{
|
||||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
Shear = new Vector2(-OsuGame.SHEAR, 0),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Current = { BindTarget = ModMultiplier }
|
Current = { BindTarget = ModMultiplier }
|
||||||
|
@ -22,8 +22,6 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
protected const float PADDING = 14;
|
protected const float PADDING = 14;
|
||||||
|
|
||||||
public const float SHEAR = 0.2f;
|
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
protected readonly OverlayColourProvider ColourProvider;
|
protected readonly OverlayColourProvider ColourProvider;
|
||||||
|
|
||||||
|
@ -3,18 +3,30 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Mods
|
namespace osu.Game.Overlays.Mods
|
||||||
{
|
{
|
||||||
public partial class UserModSelectOverlay : ModSelectOverlay
|
public partial class UserModSelectOverlay : ModSelectOverlay
|
||||||
{
|
{
|
||||||
|
private ModSpeedHotkeyHandler modSpeedHotkeyHandler = null!;
|
||||||
|
|
||||||
public UserModSelectOverlay(OverlayColourScheme colourScheme = OverlayColourScheme.Green)
|
public UserModSelectOverlay(OverlayColourScheme colourScheme = OverlayColourScheme.Green)
|
||||||
: base(colourScheme)
|
: base(colourScheme)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Add(modSpeedHotkeyHandler = new ModSpeedHotkeyHandler());
|
||||||
|
}
|
||||||
|
|
||||||
protected override ModColumn CreateModColumn(ModType modType) => new UserModColumn(modType, false);
|
protected override ModColumn CreateModColumn(ModType modType) => new UserModColumn(modType, false);
|
||||||
|
|
||||||
protected override IReadOnlyList<Mod> ComputeNewModsFromSelection(IReadOnlyList<Mod> oldSelection, IReadOnlyList<Mod> newSelection)
|
protected override IReadOnlyList<Mod> ComputeNewModsFromSelection(IReadOnlyList<Mod> oldSelection, IReadOnlyList<Mod> newSelection)
|
||||||
@ -38,6 +50,20 @@ namespace osu.Game.Overlays.Mods
|
|||||||
return modsAfterRemoval.ToList();
|
return modsAfterRemoval.ToList();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
switch (e.Action)
|
||||||
|
{
|
||||||
|
case GlobalAction.IncreaseModSpeed:
|
||||||
|
return modSpeedHotkeyHandler.ChangeSpeed(0.05, AllAvailableMods.Where(state => state.ValidForSelection.Value).Select(state => state.Mod));
|
||||||
|
|
||||||
|
case GlobalAction.DecreaseModSpeed:
|
||||||
|
return modSpeedHotkeyHandler.ChangeSpeed(-0.05, AllAvailableMods.Where(state => state.ValidForSelection.Value).Select(state => state.Mod));
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnPressed(e);
|
||||||
|
}
|
||||||
|
|
||||||
private partial class UserModColumn : ModColumn
|
private partial class UserModColumn : ModColumn
|
||||||
{
|
{
|
||||||
public UserModColumn(ModType modType, bool allowIncompatibleSelection)
|
public UserModColumn(ModType modType, bool allowIncompatibleSelection)
|
||||||
|
17
osu.Game/Overlays/OSD/SpeedChangeToast.cs
Normal file
17
osu.Game/Overlays/OSD/SpeedChangeToast.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.OSD
|
||||||
|
{
|
||||||
|
public partial class SpeedChangeToast : Toast
|
||||||
|
{
|
||||||
|
public SpeedChangeToast(OsuConfigManager config, double newSpeed)
|
||||||
|
: base(ModSelectOverlayStrings.ModCustomisation, ToastStrings.SpeedChangedTo(newSpeed), config.LookupKeyBindings(GlobalAction.IncreaseModSpeed) + " / " + config.LookupKeyBindings(GlobalAction.DecreaseModSpeed))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.SkinEditor
|
|||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
CanRotateSelectionOrigin.Value = selectedItems.Count > 0;
|
CanRotateAroundSelectionOrigin.Value = selectedItems.Count > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Drawable[]? objectsInRotation;
|
private Drawable[]? objectsInRotation;
|
||||||
|
@ -43,7 +43,12 @@ namespace osu.Game.Rulesets
|
|||||||
|
|
||||||
// add all legacy rulesets first to ensure they have exclusive choice of primary key.
|
// add all legacy rulesets first to ensure they have exclusive choice of primary key.
|
||||||
foreach (var r in instances.Where(r => r is ILegacyRuleset))
|
foreach (var r in instances.Where(r => r is ILegacyRuleset))
|
||||||
availableRulesets.Add(new RulesetInfo(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.OnlineID));
|
{
|
||||||
|
availableRulesets.Add(new RulesetInfo(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.OnlineID)
|
||||||
|
{
|
||||||
|
Available = true
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -24,13 +21,13 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
{
|
{
|
||||||
private const float judgement_size = 128;
|
private const float judgement_size = 128;
|
||||||
|
|
||||||
public JudgementResult Result { get; private set; }
|
public JudgementResult? Result { get; private set; }
|
||||||
|
|
||||||
public DrawableHitObject JudgedObject { get; private set; }
|
public DrawableHitObject? JudgedObject { get; private set; }
|
||||||
|
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
protected SkinnableDrawable JudgementBody { get; private set; }
|
protected SkinnableDrawable? JudgementBody { get; private set; }
|
||||||
|
|
||||||
private readonly Container aboveHitObjectsContent;
|
private readonly Container aboveHitObjectsContent;
|
||||||
|
|
||||||
@ -97,12 +94,19 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="result">The applicable judgement.</param>
|
/// <param name="result">The applicable judgement.</param>
|
||||||
/// <param name="judgedObject">The drawable object.</param>
|
/// <param name="judgedObject">The drawable object.</param>
|
||||||
public void Apply([NotNull] JudgementResult result, [CanBeNull] DrawableHitObject judgedObject)
|
public void Apply(JudgementResult result, DrawableHitObject? judgedObject)
|
||||||
{
|
{
|
||||||
Result = result;
|
Result = result;
|
||||||
JudgedObject = judgedObject;
|
JudgedObject = judgedObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void FreeAfterUse()
|
||||||
|
{
|
||||||
|
base.FreeAfterUse();
|
||||||
|
|
||||||
|
JudgedObject = null;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void PrepareForUse()
|
protected override void PrepareForUse()
|
||||||
{
|
{
|
||||||
base.PrepareForUse();
|
base.PrepareForUse();
|
||||||
@ -121,6 +125,8 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
ApplyTransformsAt(double.MinValue, true);
|
ApplyTransformsAt(double.MinValue, true);
|
||||||
ClearTransforms(true);
|
ClearTransforms(true);
|
||||||
|
|
||||||
|
Debug.Assert(Result != null && JudgementBody != null);
|
||||||
|
|
||||||
LifetimeStart = Result.TimeAbsolute;
|
LifetimeStart = Result.TimeAbsolute;
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(Result.TimeAbsolute))
|
using (BeginAbsoluteSequence(Result.TimeAbsolute))
|
||||||
|
@ -36,6 +36,8 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
{
|
{
|
||||||
overlay.ShowHud.Value = false;
|
overlay.ShowHud.Value = false;
|
||||||
overlay.ShowHud.Disabled = true;
|
overlay.ShowHud.Disabled = true;
|
||||||
|
|
||||||
|
overlay.PlayfieldSkinLayer.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToPlayer(Player player)
|
public void ApplyToPlayer(Player player)
|
||||||
|
@ -330,6 +330,20 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
if (subControlPoints.Length != 3)
|
if (subControlPoints.Length != 3)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
CircularArcProperties circularArcProperties = new CircularArcProperties(subControlPoints);
|
||||||
|
|
||||||
|
// `PathApproximator` will already internally revert to B-spline if the arc isn't valid.
|
||||||
|
if (!circularArcProperties.IsValid)
|
||||||
|
break;
|
||||||
|
|
||||||
|
// taken from https://github.com/ppy/osu-framework/blob/1201e641699a1d50d2f6f9295192dad6263d5820/osu.Framework/Utils/PathApproximator.cs#L181-L186
|
||||||
|
int subPoints = (2f * circularArcProperties.Radius <= 0.1f) ? 2 : Math.Max(2, (int)Math.Ceiling(circularArcProperties.ThetaRange / (2.0 * Math.Acos(1f - (0.1f / circularArcProperties.Radius)))));
|
||||||
|
|
||||||
|
// 1000 subpoints requires an arc length of at least ~120 thousand to occur
|
||||||
|
// See here for calculations https://www.desmos.com/calculator/umj6jvmcz7
|
||||||
|
if (subPoints >= 1000)
|
||||||
|
break;
|
||||||
|
|
||||||
List<Vector2> subPath = PathApproximator.CircularArcToPiecewiseLinear(subControlPoints);
|
List<Vector2> subPath = PathApproximator.CircularArcToPiecewiseLinear(subControlPoints);
|
||||||
|
|
||||||
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
|
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
@ -21,6 +21,7 @@ using osu.Game.Rulesets;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osuTK;
|
||||||
using SharpCompress.Compressors.LZMA;
|
using SharpCompress.Compressors.LZMA;
|
||||||
|
|
||||||
namespace osu.Game.Scoring.Legacy
|
namespace osu.Game.Scoring.Legacy
|
||||||
@ -262,7 +263,7 @@ namespace osu.Game.Scoring.Legacy
|
|||||||
private void readLegacyReplay(Replay replay, StreamReader reader)
|
private void readLegacyReplay(Replay replay, StreamReader reader)
|
||||||
{
|
{
|
||||||
float lastTime = beatmapOffset;
|
float lastTime = beatmapOffset;
|
||||||
ReplayFrame currentFrame = null;
|
var legacyFrames = new List<LegacyReplayFrame>();
|
||||||
|
|
||||||
string[] frames = reader.ReadToEnd().Split(',');
|
string[] frames = reader.ReadToEnd().Split(',');
|
||||||
|
|
||||||
@ -285,23 +286,44 @@ namespace osu.Game.Scoring.Legacy
|
|||||||
|
|
||||||
lastTime += diff;
|
lastTime += diff;
|
||||||
|
|
||||||
if (i < 2 && mouseX == 256 && mouseY == -500)
|
legacyFrames.Add(new LegacyReplayFrame(lastTime,
|
||||||
|
mouseX,
|
||||||
|
mouseY,
|
||||||
|
(ReplayButtonState)Parsing.ParseInt(split[3])));
|
||||||
|
}
|
||||||
|
|
||||||
|
// https://github.com/peppy/osu-stable-reference/blob/e53980dd76857ee899f66ce519ba1597e7874f28/osu!/GameModes/Play/ReplayWatcher.cs#L62-L67
|
||||||
|
if (legacyFrames.Count >= 2 && legacyFrames[1].Time < legacyFrames[0].Time)
|
||||||
|
{
|
||||||
|
legacyFrames[1].Time = legacyFrames[0].Time;
|
||||||
|
legacyFrames[0].Time = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// https://github.com/peppy/osu-stable-reference/blob/e53980dd76857ee899f66ce519ba1597e7874f28/osu!/GameModes/Play/ReplayWatcher.cs#L69-L71
|
||||||
|
if (legacyFrames.Count >= 3 && legacyFrames[0].Time > legacyFrames[2].Time)
|
||||||
|
legacyFrames[0].Time = legacyFrames[1].Time = legacyFrames[2].Time;
|
||||||
|
|
||||||
// at the start of the replay, stable places two replay frames, at time 0 and SkipBoundary - 1, respectively.
|
// at the start of the replay, stable places two replay frames, at time 0 and SkipBoundary - 1, respectively.
|
||||||
// both frames use a position of (256, -500).
|
// both frames use a position of (256, -500).
|
||||||
// ignore these frames as they serve no real purpose (and can even mislead ruleset-specific handlers - see mania)
|
// ignore these frames as they serve no real purpose (and can even mislead ruleset-specific handlers - see mania)
|
||||||
|
if (legacyFrames.Count >= 2 && legacyFrames[1].Position == new Vector2(256, -500))
|
||||||
|
legacyFrames.RemoveAt(1);
|
||||||
|
|
||||||
|
if (legacyFrames.Count >= 1 && legacyFrames[0].Position == new Vector2(256, -500))
|
||||||
|
legacyFrames.RemoveAt(0);
|
||||||
|
|
||||||
|
ReplayFrame currentFrame = null;
|
||||||
|
|
||||||
|
foreach (var legacyFrame in legacyFrames)
|
||||||
|
{
|
||||||
|
// never allow backwards time traversal in relation to the current frame.
|
||||||
|
// this handles frames with negative delta.
|
||||||
|
// this doesn't match stable 100% as stable will do something similar to adding an interpolated "intermediate frame"
|
||||||
|
// at the point wherein time flow changes from backwards to forwards, but it'll do for now.
|
||||||
|
if (currentFrame != null && legacyFrame.Time < currentFrame.Time)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Todo: At some point we probably want to rewind and play back the negative-time frames
|
replay.Frames.Add(currentFrame = convertFrame(legacyFrame, currentFrame));
|
||||||
// but for now we'll achieve equal playback to stable by skipping negative frames
|
|
||||||
if (diff < 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
currentFrame = convertFrame(new LegacyReplayFrame(lastTime,
|
|
||||||
mouseX,
|
|
||||||
mouseY,
|
|
||||||
(ReplayButtonState)Parsing.ParseInt(split[3])), currentFrame);
|
|
||||||
|
|
||||||
replay.Frames.Add(currentFrame);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -127,7 +127,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
if (rotationHandler != null)
|
if (rotationHandler != null)
|
||||||
canRotate.BindTo(rotationHandler.CanRotateSelectionOrigin);
|
canRotate.BindTo(rotationHandler.CanRotateAroundSelectionOrigin);
|
||||||
|
|
||||||
if (scaleHandler != null)
|
if (scaleHandler != null)
|
||||||
{
|
{
|
||||||
|
@ -15,12 +15,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether rotation anchored by the selection origin can currently be performed.
|
/// Whether rotation anchored by the selection origin can currently be performed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Bindable<bool> CanRotateSelectionOrigin { get; private set; } = new BindableBool();
|
public Bindable<bool> CanRotateAroundSelectionOrigin { get; private set; } = new BindableBool();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether rotation anchored by the center of the playfield can currently be performed.
|
/// Whether rotation anchored by the center of the playfield can currently be performed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Bindable<bool> CanRotatePlayfieldOrigin { get; private set; } = new BindableBool();
|
public Bindable<bool> CanRotateAroundPlayfieldOrigin { get; private set; } = new BindableBool();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Performs a single, instant, atomic rotation operation.
|
/// Performs a single, instant, atomic rotation operation.
|
||||||
|
64
osu.Game/Screens/Footer/ScreenBackButton.cs
Normal file
64
osu.Game/Screens/Footer/ScreenBackButton.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Footer
|
||||||
|
{
|
||||||
|
public partial class ScreenBackButton : ShearedButton
|
||||||
|
{
|
||||||
|
// todo: see https://github.com/ppy/osu-framework/issues/3271
|
||||||
|
private const float torus_scale_factor = 1.2f;
|
||||||
|
|
||||||
|
public const float BUTTON_WIDTH = 240;
|
||||||
|
|
||||||
|
public ScreenBackButton()
|
||||||
|
: base(BUTTON_WIDTH, 70)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
ButtonContent.Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
X = -10f,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(20f, 0f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(20f),
|
||||||
|
Icon = FontAwesome.Solid.ChevronLeft,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.TorusAlternate.With(size: 20 * torus_scale_factor),
|
||||||
|
Text = CommonStrings.Back,
|
||||||
|
UseFullGlyphHeight = false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
DarkerColour = Color4Extensions.FromHex("#DE31AE");
|
||||||
|
LighterColour = Color4Extensions.FromHex("#FF86DD");
|
||||||
|
TextColour = Color4.White;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -15,9 +14,8 @@ namespace osu.Game.Screens.Footer
|
|||||||
{
|
{
|
||||||
public partial class ScreenFooter : InputBlockingContainer
|
public partial class ScreenFooter : InputBlockingContainer
|
||||||
{
|
{
|
||||||
//Should be 60, setting to 50 for now for the sake of matching the current BackButton height.
|
private const int height = 60;
|
||||||
private const int height = 50;
|
private const int padding = 60;
|
||||||
private const int padding = 80;
|
|
||||||
|
|
||||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||||
|
|
||||||
@ -68,13 +66,20 @@ namespace osu.Game.Screens.Footer
|
|||||||
},
|
},
|
||||||
buttons = new FillFlowContainer<ScreenFooterButton>
|
buttons = new FillFlowContainer<ScreenFooterButton>
|
||||||
{
|
{
|
||||||
Position = new Vector2(TwoLayerButton.SIZE_EXTENDED.X + padding, 10),
|
Position = new Vector2(ScreenBackButton.BUTTON_WIDTH + padding, 10),
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(7, 0),
|
Spacing = new Vector2(7, 0),
|
||||||
AutoSizeAxes = Axes.Both
|
AutoSizeAxes = Axes.Both
|
||||||
}
|
},
|
||||||
|
new ScreenBackButton
|
||||||
|
{
|
||||||
|
Margin = new MarginPadding { Bottom = 10f, Left = 12f },
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Action = () => { },
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,8 +25,7 @@ namespace osu.Game.Screens.Footer
|
|||||||
{
|
{
|
||||||
public partial class ScreenFooterButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
public partial class ScreenFooterButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
// This should be 12 by design, but an extra allowance is added due to the corner radius specification.
|
private const float shear = OsuGame.SHEAR;
|
||||||
private const float shear_width = 13.5f;
|
|
||||||
|
|
||||||
protected const int CORNER_RADIUS = 10;
|
protected const int CORNER_RADIUS = 10;
|
||||||
protected const int BUTTON_HEIGHT = 90;
|
protected const int BUTTON_HEIGHT = 90;
|
||||||
@ -34,7 +33,7 @@ namespace osu.Game.Screens.Footer
|
|||||||
|
|
||||||
public Bindable<Visibility> OverlayState = new Bindable<Visibility>();
|
public Bindable<Visibility> OverlayState = new Bindable<Visibility>();
|
||||||
|
|
||||||
protected static readonly Vector2 BUTTON_SHEAR = new Vector2(shear_width / BUTTON_HEIGHT, 0);
|
protected static readonly Vector2 BUTTON_SHEAR = new Vector2(shear, 0);
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
@ -115,7 +115,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
backgroundContent = CreateBackground(colour).With(bg =>
|
backgroundContent = CreateBackground(colour).With(bg =>
|
||||||
{
|
{
|
||||||
bg.RelativeSizeAxes = Axes.Y;
|
bg.RelativeSizeAxes = Axes.Y;
|
||||||
bg.X = -ButtonSystem.WEDGE_WIDTH;
|
|
||||||
bg.Anchor = Anchor.Centre;
|
bg.Anchor = Anchor.Centre;
|
||||||
bg.Origin = Anchor.Centre;
|
bg.Origin = Anchor.Centre;
|
||||||
}),
|
}),
|
||||||
|
@ -73,8 +73,19 @@ namespace osu.Game.Screens.Menu
|
|||||||
Task.Run(() => request.Perform())
|
Task.Run(() => request.Perform())
|
||||||
.ContinueWith(r =>
|
.ContinueWith(r =>
|
||||||
{
|
{
|
||||||
|
if (!FetchOnlineContent)
|
||||||
|
return;
|
||||||
|
|
||||||
if (r.IsCompletedSuccessfully)
|
if (r.IsCompletedSuccessfully)
|
||||||
Schedule(() => Current.Value = request.ResponseObject);
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (!FetchOnlineContent)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Current.Value = request.ResponseObject;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// if the request failed, "observe" the exception.
|
// if the request failed, "observe" the exception.
|
||||||
// it isn't very important why this failed, as it's only for display.
|
// it isn't very important why this failed, as it's only for display.
|
||||||
@ -170,6 +181,11 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private Sprite flash = null!;
|
private Sprite flash = null!;
|
||||||
|
|
||||||
|
/// <remarks>
|
||||||
|
/// Overridden as a safety for <see cref="openUrlAction"/> functioning correctly.
|
||||||
|
/// </remarks>
|
||||||
|
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
||||||
|
|
||||||
private ScheduledDelegate? openUrlAction;
|
private ScheduledDelegate? openUrlAction;
|
||||||
|
|
||||||
public MenuImage(APIMenuImage image)
|
public MenuImage(APIMenuImage image)
|
||||||
|
@ -22,6 +22,7 @@ using osu.Framework.Localisation;
|
|||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Beatmaps.Drawables.Cards;
|
||||||
using osu.Game.Collections;
|
using osu.Game.Collections;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -81,7 +82,7 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
private Mod[] requiredMods = Array.Empty<Mod>();
|
private Mod[] requiredMods = Array.Empty<Mod>();
|
||||||
|
|
||||||
private Container maskingContainer;
|
private Container maskingContainer;
|
||||||
private Container difficultyIconContainer;
|
private FillFlowContainer difficultyIconContainer;
|
||||||
private LinkFlowContainer beatmapText;
|
private LinkFlowContainer beatmapText;
|
||||||
private LinkFlowContainer authorText;
|
private LinkFlowContainer authorText;
|
||||||
private ExplicitContentBeatmapBadge explicitContent;
|
private ExplicitContentBeatmapBadge explicitContent;
|
||||||
@ -93,6 +94,7 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
private Drawable removeButton;
|
private Drawable removeButton;
|
||||||
private PanelBackground panelBackground;
|
private PanelBackground panelBackground;
|
||||||
private FillFlowContainer mainFillFlow;
|
private FillFlowContainer mainFillFlow;
|
||||||
|
private BeatmapCardThumbnail thumbnail;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private RealmAccess realm { get; set; }
|
private RealmAccess realm { get; set; }
|
||||||
@ -282,10 +284,23 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
|
|
||||||
if (beatmap != null)
|
if (beatmap != null)
|
||||||
{
|
{
|
||||||
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods)
|
difficultyIconContainer.Children = new Drawable[]
|
||||||
|
{
|
||||||
|
thumbnail = new BeatmapCardThumbnail(beatmap.BeatmapSet!, (IBeatmapSetOnlineInfo)beatmap.BeatmapSet!)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Width = 60,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Dimmed = { Value = IsHovered }
|
||||||
|
},
|
||||||
|
new DifficultyIcon(beatmap, ruleset, requiredMods)
|
||||||
{
|
{
|
||||||
Size = new Vector2(icon_height),
|
Size = new Vector2(icon_height),
|
||||||
TooltipType = DifficultyIconTooltipType.Extended,
|
TooltipType = DifficultyIconTooltipType.Extended,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -329,7 +344,7 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
|
|
||||||
protected override Drawable CreateContent()
|
protected override Drawable CreateContent()
|
||||||
{
|
{
|
||||||
Action<SpriteText> fontParameters = s => s.Font = OsuFont.Default.With(weight: FontWeight.SemiBold);
|
Action<SpriteText> fontParameters = s => s.Font = OsuFont.Default.With(size: 14, weight: FontWeight.SemiBold);
|
||||||
|
|
||||||
return maskingContainer = new Container
|
return maskingContainer = new Container
|
||||||
{
|
{
|
||||||
@ -364,12 +379,15 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
difficultyIconContainer = new Container
|
difficultyIconContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.X,
|
||||||
Margin = new MarginPadding { Left = 8, Right = 8 },
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(4),
|
||||||
|
Margin = new MarginPadding { Right = 4 },
|
||||||
},
|
},
|
||||||
mainFillFlow = new MainFlow(() => SelectedItem.Value == Model || !AllowSelection)
|
mainFillFlow = new MainFlow(() => SelectedItem.Value == Model || !AllowSelection)
|
||||||
{
|
{
|
||||||
@ -398,6 +416,8 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(10f, 0),
|
Spacing = new Vector2(10f, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -420,7 +440,8 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
Child = modDisplay = new ModDisplay
|
Child = modDisplay = new ModDisplay
|
||||||
{
|
{
|
||||||
Scale = new Vector2(0.4f),
|
Scale = new Vector2(0.4f),
|
||||||
ExpansionMode = ExpansionMode.AlwaysExpanded
|
ExpansionMode = ExpansionMode.AlwaysExpanded,
|
||||||
|
Margin = new MarginPadding { Vertical = -6 },
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -484,6 +505,20 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
if (thumbnail != null)
|
||||||
|
thumbnail.Dimmed.Value = true;
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
if (thumbnail != null)
|
||||||
|
thumbnail.Dimmed.Value = false;
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
if (AllowSelection && valid.Value)
|
if (AllowSelection && valid.Value)
|
||||||
|
@ -109,7 +109,10 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private readonly List<Drawable> hideTargets;
|
private readonly List<Drawable> hideTargets;
|
||||||
|
|
||||||
private readonly Drawable playfieldComponents;
|
/// <summary>
|
||||||
|
/// The container for skin components attached to <see cref="SkinComponentsContainerLookup.TargetArea.Playfield"/>
|
||||||
|
/// </summary>
|
||||||
|
internal readonly Drawable PlayfieldSkinLayer;
|
||||||
|
|
||||||
public HUDOverlay([CanBeNull] DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods, bool alwaysShowLeaderboard = true)
|
public HUDOverlay([CanBeNull] DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods, bool alwaysShowLeaderboard = true)
|
||||||
{
|
{
|
||||||
@ -129,7 +132,7 @@ namespace osu.Game.Screens.Play
|
|||||||
drawableRuleset != null
|
drawableRuleset != null
|
||||||
? (rulesetComponents = new HUDComponentsContainer(drawableRuleset.Ruleset.RulesetInfo) { AlwaysPresent = true, })
|
? (rulesetComponents = new HUDComponentsContainer(drawableRuleset.Ruleset.RulesetInfo) { AlwaysPresent = true, })
|
||||||
: Empty(),
|
: Empty(),
|
||||||
playfieldComponents = drawableRuleset != null
|
PlayfieldSkinLayer = drawableRuleset != null
|
||||||
? new SkinComponentsContainer(new SkinComponentsContainerLookup(SkinComponentsContainerLookup.TargetArea.Playfield, drawableRuleset.Ruleset.RulesetInfo)) { AlwaysPresent = true, }
|
? new SkinComponentsContainer(new SkinComponentsContainerLookup(SkinComponentsContainerLookup.TargetArea.Playfield, drawableRuleset.Ruleset.RulesetInfo)) { AlwaysPresent = true, }
|
||||||
: Empty(),
|
: Empty(),
|
||||||
topRightElements = new FillFlowContainer
|
topRightElements = new FillFlowContainer
|
||||||
@ -247,10 +250,10 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
Quad playfieldScreenSpaceDrawQuad = drawableRuleset.Playfield.SkinnableComponentScreenSpaceDrawQuad;
|
Quad playfieldScreenSpaceDrawQuad = drawableRuleset.Playfield.SkinnableComponentScreenSpaceDrawQuad;
|
||||||
|
|
||||||
playfieldComponents.Position = ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft);
|
PlayfieldSkinLayer.Position = ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft);
|
||||||
playfieldComponents.Width = (ToLocalSpace(playfieldScreenSpaceDrawQuad.TopRight) - ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft)).Length;
|
PlayfieldSkinLayer.Width = (ToLocalSpace(playfieldScreenSpaceDrawQuad.TopRight) - ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft)).Length;
|
||||||
playfieldComponents.Height = (ToLocalSpace(playfieldScreenSpaceDrawQuad.BottomLeft) - ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft)).Length;
|
PlayfieldSkinLayer.Height = (ToLocalSpace(playfieldScreenSpaceDrawQuad.BottomLeft) - ToLocalSpace(playfieldScreenSpaceDrawQuad.TopLeft)).Length;
|
||||||
playfieldComponents.Rotation = drawableRuleset.Playfield.Rotation;
|
PlayfieldSkinLayer.Rotation = drawableRuleset.Playfield.Rotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
float? lowestTopScreenSpaceLeft = null;
|
float? lowestTopScreenSpaceLeft = null;
|
||||||
|
105
osu.Game/Screens/Select/ModSpeedHotkeyHandler.cs
Normal file
105
osu.Game/Screens/Select/ModSpeedHotkeyHandler.cs
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.OSD;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Utils;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public partial class ModSpeedHotkeyHandler : Component
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OnScreenDisplay? onScreenDisplay { get; set; }
|
||||||
|
|
||||||
|
private ModRateAdjust? lastActiveRateAdjustMod;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
selectedMods.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
lastActiveRateAdjustMod = val.NewValue.OfType<ModRateAdjust>().SingleOrDefault() ?? lastActiveRateAdjustMod;
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool ChangeSpeed(double delta, IEnumerable<Mod> availableMods)
|
||||||
|
{
|
||||||
|
double targetSpeed = (selectedMods.Value.OfType<ModRateAdjust>().SingleOrDefault()?.SpeedChange.Value ?? 1) + delta;
|
||||||
|
|
||||||
|
if (Precision.AlmostEquals(targetSpeed, 1, 0.005))
|
||||||
|
{
|
||||||
|
selectedMods.Value = selectedMods.Value.Where(m => m is not ModRateAdjust).ToList();
|
||||||
|
onScreenDisplay?.Display(new SpeedChangeToast(config, targetSpeed));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ModRateAdjust? targetMod;
|
||||||
|
|
||||||
|
if (lastActiveRateAdjustMod is ModDaycore || lastActiveRateAdjustMod is ModNightcore)
|
||||||
|
{
|
||||||
|
targetMod = targetSpeed < 1
|
||||||
|
? availableMods.OfType<ModDaycore>().SingleOrDefault()
|
||||||
|
: availableMods.OfType<ModNightcore>().SingleOrDefault();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
targetMod = targetSpeed < 1
|
||||||
|
? availableMods.OfType<ModHalfTime>().SingleOrDefault()
|
||||||
|
: availableMods.OfType<ModDoubleTime>().SingleOrDefault();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetMod == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// preserve other settings from latest rate adjust mod instance seen
|
||||||
|
if (lastActiveRateAdjustMod != null)
|
||||||
|
{
|
||||||
|
foreach (var (_, sourceProperty) in lastActiveRateAdjustMod.GetSettingsSourceProperties())
|
||||||
|
{
|
||||||
|
if (sourceProperty.Name == nameof(ModRateAdjust.SpeedChange))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var targetProperty = targetMod.GetType().GetProperty(sourceProperty.Name);
|
||||||
|
|
||||||
|
if (targetProperty == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var targetBindable = (IBindable)targetProperty.GetValue(targetMod)!;
|
||||||
|
var sourceBindable = (IBindable)sourceProperty.GetValue(lastActiveRateAdjustMod)!;
|
||||||
|
|
||||||
|
if (targetBindable.GetType() != sourceBindable.GetType())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
lastActiveRateAdjustMod.CopyAdjustedSetting(targetBindable, sourceBindable);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
targetMod.SpeedChange.Value = targetSpeed;
|
||||||
|
|
||||||
|
var intendedMods = selectedMods.Value.Where(m => m is not ModRateAdjust).Append(targetMod).ToList();
|
||||||
|
|
||||||
|
if (!ModUtils.CheckCompatibleSet(intendedMods))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
selectedMods.Value = intendedMods;
|
||||||
|
onScreenDisplay?.Display(new SpeedChangeToast(config, targetMod.SpeedChange.Value));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -39,6 +39,7 @@ using osu.Game.Screens.Play;
|
|||||||
using osu.Game.Screens.Select.Details;
|
using osu.Game.Screens.Select.Details;
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Utils;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -98,6 +99,9 @@ namespace osu.Game.Screens.Select
|
|||||||
new OsuMenuItem(@"Select", MenuItemType.Highlighted, () => FinaliseSelection(getBeatmap()))
|
new OsuMenuItem(@"Select", MenuItemType.Highlighted, () => FinaliseSelection(getBeatmap()))
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuGameBase game { get; set; } = null!;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
|
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
|
||||||
|
|
||||||
@ -133,6 +137,7 @@ namespace osu.Game.Screens.Select
|
|||||||
private double audioFeedbackLastPlaybackTime;
|
private double audioFeedbackLastPlaybackTime;
|
||||||
|
|
||||||
private IDisposable? modSelectOverlayRegistration;
|
private IDisposable? modSelectOverlayRegistration;
|
||||||
|
private ModSpeedHotkeyHandler modSpeedHotkeyHandler = null!;
|
||||||
|
|
||||||
private AdvancedStats advancedStats = null!;
|
private AdvancedStats advancedStats = null!;
|
||||||
|
|
||||||
@ -319,6 +324,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
|
modSpeedHotkeyHandler = new ModSpeedHotkeyHandler(),
|
||||||
});
|
});
|
||||||
|
|
||||||
if (ShowFooter)
|
if (ShowFooter)
|
||||||
@ -1007,11 +1013,20 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public virtual bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
public virtual bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
{
|
{
|
||||||
|
if (!this.IsCurrentScreen()) return false;
|
||||||
|
|
||||||
|
switch (e.Action)
|
||||||
|
{
|
||||||
|
case GlobalAction.IncreaseModSpeed:
|
||||||
|
return modSpeedHotkeyHandler.ChangeSpeed(0.05, ModUtils.FlattenMods(game.AvailableMods.Value.SelectMany(kv => kv.Value)));
|
||||||
|
|
||||||
|
case GlobalAction.DecreaseModSpeed:
|
||||||
|
return modSpeedHotkeyHandler.ChangeSpeed(-0.05, ModUtils.FlattenMods(game.AvailableMods.Value.SelectMany(kv => kv.Value)));
|
||||||
|
}
|
||||||
|
|
||||||
if (e.Repeat)
|
if (e.Repeat)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!this.IsCurrentScreen()) return false;
|
|
||||||
|
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
{
|
{
|
||||||
case GlobalAction.Select:
|
case GlobalAction.Select:
|
||||||
|
@ -33,12 +33,9 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
{
|
{
|
||||||
// todo: see https://github.com/ppy/osu-framework/issues/3271
|
// todo: see https://github.com/ppy/osu-framework/issues/3271
|
||||||
private const float torus_scale_factor = 1.2f;
|
private const float torus_scale_factor = 1.2f;
|
||||||
private const float bar_shear_width = 7f;
|
|
||||||
private const float bar_height = 37f;
|
private const float bar_height = 37f;
|
||||||
private const float mod_display_portion = 0.65f;
|
private const float mod_display_portion = 0.65f;
|
||||||
|
|
||||||
private static readonly Vector2 bar_shear = new Vector2(bar_shear_width / bar_height, 0);
|
|
||||||
|
|
||||||
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||||
|
|
||||||
public Bindable<IReadOnlyList<Mod>> Current
|
public Bindable<IReadOnlyList<Mod>> Current
|
||||||
@ -77,7 +74,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
Y = -5f,
|
Y = -5f,
|
||||||
Depth = float.MaxValue,
|
Depth = float.MaxValue,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Shear = bar_shear,
|
Shear = BUTTON_SHEAR,
|
||||||
CornerRadius = CORNER_RADIUS,
|
CornerRadius = CORNER_RADIUS,
|
||||||
Size = new Vector2(BUTTON_WIDTH, bar_height),
|
Size = new Vector2(BUTTON_WIDTH, bar_height),
|
||||||
Masking = true,
|
Masking = true,
|
||||||
@ -107,7 +104,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Shear = -bar_shear,
|
Shear = -BUTTON_SHEAR,
|
||||||
UseFullGlyphHeight = false,
|
UseFullGlyphHeight = false,
|
||||||
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold)
|
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold)
|
||||||
}
|
}
|
||||||
@ -129,7 +126,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Shear = -bar_shear,
|
Shear = -BUTTON_SHEAR,
|
||||||
Scale = new Vector2(0.6f),
|
Scale = new Vector2(0.6f),
|
||||||
Current = { BindTarget = Current },
|
Current = { BindTarget = Current },
|
||||||
ExpansionMode = ExpansionMode.AlwaysContracted,
|
ExpansionMode = ExpansionMode.AlwaysContracted,
|
||||||
@ -138,7 +135,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Shear = -bar_shear,
|
Shear = -BUTTON_SHEAR,
|
||||||
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold),
|
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold),
|
||||||
Mods = { BindTarget = Current },
|
Mods = { BindTarget = Current },
|
||||||
}
|
}
|
||||||
@ -304,7 +301,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
Y = -5f;
|
Y = -5f;
|
||||||
Depth = float.MaxValue;
|
Depth = float.MaxValue;
|
||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
Shear = bar_shear;
|
Shear = BUTTON_SHEAR;
|
||||||
CornerRadius = CORNER_RADIUS;
|
CornerRadius = CORNER_RADIUS;
|
||||||
AutoSizeAxes = Axes.X;
|
AutoSizeAxes = Axes.X;
|
||||||
Height = bar_height;
|
Height = bar_height;
|
||||||
@ -328,7 +325,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Shear = -bar_shear,
|
Shear = -BUTTON_SHEAR,
|
||||||
Text = ModSelectOverlayStrings.Unranked.ToUpper(),
|
Text = ModSelectOverlayStrings.Unranked.ToUpper(),
|
||||||
Margin = new MarginPadding { Horizontal = 15 },
|
Margin = new MarginPadding { Horizontal = 15 },
|
||||||
UseFullGlyphHeight = false,
|
UseFullGlyphHeight = false,
|
||||||
|
@ -83,6 +83,7 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
Origin = animation.Origin;
|
Origin = animation.Origin;
|
||||||
Position = animation.InitialPosition;
|
Position = animation.InitialPosition;
|
||||||
Loop = animation.LoopType == AnimationLoopType.LoopForever;
|
Loop = animation.LoopType == AnimationLoopType.LoopForever;
|
||||||
|
Name = animation.Path;
|
||||||
|
|
||||||
LifetimeStart = animation.StartTime;
|
LifetimeStart = animation.StartTime;
|
||||||
LifetimeEnd = animation.EndTimeForDisplay;
|
LifetimeEnd = animation.EndTimeForDisplay;
|
||||||
|
@ -85,6 +85,7 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
Sprite = sprite;
|
Sprite = sprite;
|
||||||
Origin = sprite.Origin;
|
Origin = sprite.Origin;
|
||||||
Position = sprite.InitialPosition;
|
Position = sprite.InitialPosition;
|
||||||
|
Name = sprite.Path;
|
||||||
|
|
||||||
LifetimeStart = sprite.StartTime;
|
LifetimeStart = sprite.StartTime;
|
||||||
LifetimeEnd = sprite.EndTimeForDisplay;
|
LifetimeEnd = sprite.EndTimeForDisplay;
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="11.5.0" />
|
<PackageReference Include="Realm" Version="11.5.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2024.523.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2024.528.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.517.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.517.0" />
|
||||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||||
|
@ -23,6 +23,6 @@
|
|||||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.523.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.528.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
Loading…
Reference in New Issue
Block a user