From 4fbffc4d660c623cd14c6a2eacfd0d04653da1b2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 24 Jun 2025 17:51:39 +0900 Subject: [PATCH] Move cancellation below new equality check --- .../OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs index 46e25fc688..3f207f6fa1 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs @@ -115,8 +115,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match private void checkForAutomaticDownload() { - downloadCheckCancellation?.Cancel(); - if (client.Room == null) return; @@ -143,6 +141,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match lastDownloadCheckedBeatmapId = item.BeatmapID; + downloadCheckCancellation?.Cancel(); + // In a perfect world we'd use BeatmapAvailability, but there's no event-driven flow for when a selection changes. // ie. if selection changes from "not downloaded" to another "not downloaded" we wouldn't get a value changed raised. beatmapLookupCache