From 4fb276bab7ebfdabec52023027d30eeb1ebd3f98 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 29 Jun 2018 13:52:13 +0900 Subject: [PATCH] Move hyperdash init to PostProcess --- .../Beatmaps/CatchBeatmapProcessor.cs | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index 02395331dc..aa05e5a4d6 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -22,19 +22,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { } - public override void PreProcess() - { - base.PreProcess(); - - initialiseHyperDash((List)Beatmap.HitObjects); - } - public override void PostProcess() { base.PostProcess(); applyPositionOffsets(); + initialiseHyperDash((List)Beatmap.HitObjects); + int index = 0; foreach (var obj in Beatmap.HitObjects.OfType()) {